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Unsuscribe already ? Top 2 things that would had made you stay

STAR WARS: The Old Republic > English > General Discussion
Unsuscribe already ? Top 2 things that would had made you stay

Nozybidaj's Avatar


Nozybidaj
01.23.2012 , 08:24 PM | #31
I like the game but it is definitely missing a large number of pretty standard features and a few I was personally looking forward to. What would have been enough to make me stay?

1) Same gender romance options
2) Addons/UI customization/macro's

Really just the first one, the second one is pretty annoying though. Other high ticket items, appearance tab, hi res textures, more worlds to explore to allow different paths to level, better race selections, dungeon finder, and some Jedi robes without the frakin hoods up. I like the game but #1 there is the deal breaker.

displaynamee's Avatar


displaynamee
01.23.2012 , 08:25 PM | #32
i will stay as long as the servers are up. i am a MMO fan, and to top it off...ITS STARWARS!D

im not like other people who post on these forums who like to rage about a game THERE STILL PLAYING lol...i understand its a new game, and it will take time to implement changes and fixes. my previous 7 year experience in MMO's shows me that the changes needed that everyone is complaining about will happen, but not overnight. so i can rest comfortably knowing that my future gaming experience in swtor will be better then today.
CE VIP▐≡█i█i█i█i█i█i█≡╣████████████████████████)

Cicatrize's Avatar


Cicatrize
01.23.2012 , 08:26 PM | #33
1. Global high-res textures
2. A dev team that cares what we think.
War Hero Jedi Shadow - SICKATRIZ

“Named must your fear be before banish it you can.” Yoda

LogicalPremise's Avatar


LogicalPremise
01.23.2012 , 08:30 PM | #34
Quote: Originally Posted by iResist View Post
Are you crazy? The crafting in this game is one of the most enjoyable crafting setups I've had the pleasure to play in any MMO. In most MMO's, I can't be bothered to craft because I just don't like it, but not with this game.
And I can't be bothered to craft because I just don't like it. *shrugs*
Majynn, L65 Sorc - Harbinger
Garadan, L65 Jugg- Harbinger
Vongrath, L65 Op - Harbinger
Tradius Ahern, L65 Gunslinger - BB&B- Harbinger

SeloDaoC's Avatar


SeloDaoC
01.23.2012 , 08:34 PM | #35
Logging on
standing in fleet
taking daily pvp quests
going to ilum
finish the quests in 1 hour
...should i go do hardmode?...again?

Logging on is more like a job sometimes, doing your repeatable daily quests and daily instance..

Tanntolas's Avatar


Tanntolas
01.23.2012 , 08:38 PM | #36
Quote: Originally Posted by Buur View Post
Hmmm... hard to pick 2. I will go with:

1. Dungeon Finder
2. Some form of DPS parser
/signed for both. Other than those two I'd pick:

No option to turn "smart camera" off. (I'd like full control of my camera please)
Difficulty of end game 4 mans.*


I'm still subscribed for now but Bioware will determine how long that lasts.


*I'm all for hard modes being hard. It's a lot of fun to get a group of friends together, get on Ventrilo, and work your way through difficult content. I loved struggling through 5 mans in WoW just after hitting 85 in the beginning of Cataclysm. Unfortunately it's just not realistic for the average player who just wants to throw a pug together and play the game. One solution to this is to add a level 50 normal difficulty to each flashpoint. This way people who don't have time for hard modes have something to do without alienating those who enjoy a good challenge. (not to mention something for casuals to graduate to if/when they want a less casual experience)
"Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the force." -Darth Vader

Mastodonic's Avatar


Mastodonic
01.23.2012 , 08:39 PM | #37
Fixing the ability delay issue.
Warzone performance and selection. Only 3 warzones, 90% huttball, performance and ability delay make PvP terrible.

PvP was the only endgame for me and it being what it is atm, there's no reason to pay for this game. My character will sit at 34 indefinitely and this game will gather dust the way Warhammer, AoC and the like have.

Bennis's Avatar


Bennis
01.23.2012 , 08:41 PM | #38
The main reason people are unhappy with this game is that they hyped it up too much.
Quote: Originally Posted by Drakos View Post
If anyone provides a link between Revan and Anakin, I will tear my face off and sever all ties with the Star Wars genre.

Mastodonic's Avatar


Mastodonic
01.23.2012 , 08:43 PM | #39
Quote: Originally Posted by Bennis View Post
The main reason people are unhappy with this game is that they hyped it up too much.
The only thing that was ever hyped up in this game was the story and voice acting. That's all i ever heard about the game. Unfortunately those two thing don't count for squat at max level and max level is where an MMO begins.

Gun-ho-Gun's Avatar


Gun-ho-Gun
01.23.2012 , 09:01 PM | #40
SWTOR yet to be officially release in my country, so it cost me about 80+usd for the game. IMHO it's not worth that price at all.

I could care less about bugs, missing features, broken pvp...etc. it's the extremely boring leveling process that I can't bear.

It's basically like WOW, a theme park mmo with quests design to hold your hands till you're ready to raid. At least in vanilla WOW, you still had to read the quest desc to figure out where to go. In SWTOR, you just had to follow your minimap. There's no sense of adventure.

On top of that, the combat is not challenging at all. Just jump in with your pet, and it's over before you knew it. There's no tactic involved at all. Whatever happen to root & nuke or snare kite or fear kite. These are some combat aspect that would make the game more challenging.


In EQ, if I'm not careful with my surrounding, another mob happen to walk by and join the fight. I'm either had to run for my life or toast. Here, I just go on with my
regular routine as if nothing happen. It's so easy you can even let a bot play the game for you!

The world is huge but because of how it's design. It's feel like running from one corridor to another, with invisible wall(painted mountain) that limit the free roaming.