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On a 1-10 scale, how happy are you with PvP?

STAR WARS: The Old Republic > English > PvP
On a 1-10 scale, how happy are you with PvP?

djbowflex's Avatar


djbowflex
01.23.2012 , 08:17 PM | #511
another fail attempt at pvp,a few more days done with this game,fixing the fps problem lmao,shouldnt b a problem with it if you ask me,you dont release a game all messe dup like this,i thik they should of game the game another year before they sold it.but w/e not my lost of 130 mil plus,caus eim sure any mmo that come sout is gonna take every player from this,allso this has nothign to do with what peopel know about starwars just saying fail fail fail/

Jebi's Avatar


Jebi
01.23.2012 , 08:18 PM | #512
2/10.

Faction/side balance
Class balance
Too much CC (stun, knock down, pulled up, pushed back, slowed, rooted, spun in circles, harpooned, chocked). Yeah, all good stuff.
Forced minigame grind
No WZ premade only queue
Too much emphasis on gear
World PVP is next to non-existant, and clearly overlooked in favor of the forced minigame grind model
RNG, RNG, RNG
Ilum. ROFL. I mean... really????!!!!!!
etc...

krossfade's Avatar


krossfade
01.23.2012 , 08:20 PM | #513
i would give it 4/10, and it will be 0/10 if i open up another 20 champ bags with no gear, and doing dailys only to see that your win didnt count is also driveing me nuts.

Sunsoar's Avatar


Sunsoar
01.23.2012 , 08:21 PM | #514
0/10


Resolve sucks.

Doing dailys, only to see that your win didn't update to your mission.

Other peoples performance issues plague my enjoyment.

RNG does not = skill.

Class balance.
Without me, it's just aweso.
i7 950 @ 4.0ghz, ASUS X58 Saber mobo, 12gb RAM@1866mhz, 6970 LIGHTNING, 120GB SSD, 1TB HDD, BWU Keyboard, Razer Mamba, PC350s, XFX XXX 750w PSU.
This game desperately needs some sandbox elements. Repetitive grinding is not fun.

RavinKing's Avatar


RavinKing
01.23.2012 , 08:22 PM | #515
7.5/10

ya there are problems that need to be addressed but the dev team has already ben made aware of them. and as a gunslinger i do fairly well in pvp if i apply myself, and yes i do get face rolled occasionally but i accept that as the nature of the beast.

Bastinado's Avatar


Bastinado
01.23.2012 , 08:23 PM | #516
4/10

If they actually fix the ability delay, that'll jump to an 8 or so.
Greedo was framed!

Zunayson's Avatar


Zunayson
01.23.2012 , 08:27 PM | #517
Personally, I think the CC adds more skill to the game. Of course people can always break out, and they probably do. And then they die because they got stunned in the hazard. Guess what? It's sort of common sense after awhile, but after the pleas for macros and addons, it's come apparent to me that people want the game to think for them. Use the CC breaker only for emergencies and/or whenever the 4 seconds of not being stunned will make a difference. You'll get CC'd more than once every 2 minutes/1 minute 30 seconds. You can do the same, you know.
Quote: Originally Posted by Uber_the_Goober View Post
Bioware couldn't balance a sheet of plywood if it were laying [sic] on the ground.
Quote: Originally Posted by Aragost View Post
Make sure you take 3/3 in the "knowing how to play" box

vrgadin's Avatar


vrgadin
01.23.2012 , 08:28 PM | #518
Quote: Originally Posted by Vegathegreat View Post
For me 6/10 (easy to get gear and win, but im a sentinel and well abiltity delay speaks for itself when it comes to pvp enjoyment regardless of domination)

For most people probably 2/10



The reality is the 50's bracket is going to make this game boring for alot of players as far as pvp goes. Most players cant handle getting rocked by pre-mades allday. I mean i start laughing non-stop when I see people in warzones that they waited 30 min+ for and have no chance at winning. Then you just score 5 times and farm them for medals until you know there is no longer enough time to grab any other medals. Then we just queue instantly again and rock the next game. I mean what isnt boring about being those other people. The only chance bad players have to enjoy this game was 10-50 bracket.......

good lvl 50 players > bad lvl 50 players > lowbies

the sad truth is bad players will be your core subs.....eventually it will be something along the lines of good players = 5%, bad players = 35% and lowbies = 60%

Now the kicker is yes you have more lowbies but that just cuz its level 10-49 and are more casual to there gaming (not always in WZ's and online). But those 35% of bad level 50's will want to actually win and play every single day for hours, or at least feel like they made a diffrence, not just get carried. And sadly the only way they ever gonna get that feeling is beating on lowbies. Allow lowbies to stock up on bags so when they hit 50 they cant complain about not having the gear to compete. That ends that arguement right there. I guess what im trying to say is at some point people have to gear grind, might as well let them use the excuse of being a lowbie as an excuse (you know cuz of all the fragile ego's out there that will never admit they actually suck)

Like i said, the good players are going to dominate regardless, but letting the bad players struggle every single day through queue's and pre-mades is only going to drive them away from the game. They will get bored of it, times have changed, most people just dont know how to apply themselves to excel anymore.
dang i wish i was on ur server, on warrior of shadow we had 100s of imps exploiting day 1 ilum 1.1 and now have 100s of BM imps. imps is 3:1 ratio on my server and rep find it hard to compete with the lightning kids

"most games fail these days because they are theme parks. tps have no depth. you play through the story and you are done. though swg had no quests strangely enough in 2-3 years i never had nothing to do. sandboxes are real mmos. "

Henu's Avatar


Henu
01.23.2012 , 08:29 PM | #519
Quote: Originally Posted by Biggrouse View Post
i'd give it a nine
me too 9. the only problem i have is the server is on the other side of the world so there is a little lag issue sometimes.
:sy_bountyhunter ::sy_bountyhunte r::sy_bountyhunt er::sy_bountyhun ter::sy_bountyhu nter::sy_bountyh unter::sy_bounty hunter::sy_bount yhunter::

UrgentFury's Avatar


UrgentFury
01.23.2012 , 08:31 PM | #520
Quote: Originally Posted by Zunayson View Post
Personally, I think the CC adds more skill to the game. Of course people can always break out, and they probably do. And then they die because they got stunned in the hazard. Guess what? It's sort of common sense after awhile, but after the pleas for macros and addons, it's come apparent to me that people want the game to think for them. Use the CC breaker only for emergencies and/or whenever the 4 seconds of not being stunned will make a difference. You'll get CC'd more than once every 2 minutes/1 minute 30 seconds. You can do the same, you know.
Shows your lvl of experience at this game or PvP in general. Some classes dont have stuns or knockbacks.