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Story diversity is a lie


anwg's Avatar


anwg
01.23.2012 , 04:24 PM | #111
I'd be nice if the planets order differ, at least. But they are the same, so that gives the same old same old impression.

Although I just did Alderaan on my IA and I don't think it mirrors the smuggler's? It certainly didn't seem the same to BH's.

Draflorin's Avatar


Draflorin
01.23.2012 , 04:27 PM | #112
Quote: Originally Posted by Jetsunz View Post
Getting kind of burned out on the game and was wondering if anyone had any ideas or suggestions how I could stay motivated to keep playing,..thanks
roll on my server and become my slave - i will give you many interesting crafting demands and you will never be without a long task list

Rogueish's Avatar


Rogueish
01.23.2012 , 04:36 PM | #113
Quote: Originally Posted by anwg View Post
I'd be nice if the planets order differ, at least. But they are the same, so that gives the same old same old impression.

Although I just did Alderaan on my IA and I don't think it mirrors the smuggler's? It certainly didn't seem the same to BH's.
I played a Jedi Shadow into the 20s during the free weekend pre-release, and I ended up on Taris. On all my Empire characters I didn't hit Taris until the mid 30s. I think it differs at least a bit between Republic and Empire, but if you want any kind of cross faction PvP at some point the planets will have to align.

This is really no different from other MMOs that have completely separate low-level zones, with the factions meeting in common zones at higher levels. In this case they're entire planets. Due to the age of the game, though, it lacks different zones of equivalent level so you have a choice as to where you do your leveling.

Of course the linearity of the class storylines sort of forces you into going to the different zones in succession. In the future, though, they could slightly tweak the class quests to give you more options, though. You might still get locked into a particular planet during part of the storyline, though.

---
Edit:

I think I missed the point of the post I quoted I was speaking more to the order of planets across factions.

Aloro's Avatar


Aloro
01.23.2012 , 04:45 PM | #114
Quote: Originally Posted by Rogueish View Post
I played a Jedi Shadow into the 20s during the free weekend pre-release, and I ended up on Taris. On all my Empire characters I didn't hit Taris until the mid 30s. I think it differs at least a bit between Republic and Empire, but if you want any kind of cross faction PvP at some point the planets will have to align.
Taris and Balmorra are exceptional. Republic side Taris is 16-20 and Balmorra is 32-36. Empire side Balmorra is 16-20 and Taris is 32-36. Every other planet in game now is visited at the same level ranges by both sides, except the first three planets on each side, which cannot be visited by the opposing faction at all.

Scopian's Avatar


Scopian
01.23.2012 , 05:40 PM | #115
LOL @ the losers who have to attack the poster since they can't argue the points. What a bunch of failures.

Quote: Originally Posted by Vlacke View Post
...and different faction side quests the game offers more than enough quality...
This is a blatant lie. Side quests of shared planets between planets are not only the same quests, but they are the same scripts in largely the same order...just with different voice actors reading the same script. But hey, as long as we are willing to believe the lie the illusion still exists.

Yummymango's Avatar


Yummymango
01.23.2012 , 05:47 PM | #116
Lot of people are missing the point of OP and I think I agree with him.

What OP is saying that The idea of "All story quests to be different" is not entirely true. In other words when you are playing with another toon, you will essentially be doing the exact same stuff just with a different circumstance.

I have lots of characters and just like OP the reason I leveled multiple after hitting 50 on my main was just to get a taste of different stories, sadly the overall quests remain same with some variations.

Is it good or bad, well I really don't care much personally.

MrTijger's Avatar


MrTijger
01.23.2012 , 05:49 PM | #117
Quote: Originally Posted by Yummymango View Post
Lot of people are missing the point of OP and I think I agree with him.

What OP is saying that The idea of "All story quests to be different" is not entirely true. In other words when you are playing with another toon, you will essentially be doing the exact same stuff just with a different circumstance.

I agree with OP 100%. I have lots of characters and just like OP the reason I leveled multiple after hitting 50 on my main was just to get a taste of different stories, sadly the overall quests remain same with some variations.

Is it good or bad, well I really don't care much personally.
Eh...maybe I'm playing a different game but my Jedi Knight story is in no way the same as my Jedi Consular and I also see no overlap with my Trooper. But hey, whatever.

Yummymango's Avatar


Yummymango
01.23.2012 , 05:53 PM | #118
Quote: Originally Posted by MrTijger View Post
Eh...maybe I'm playing a different game but my Jedi Knight story is in no way the same as my Jedi Consular and I also see no overlap with my Trooper. But hey, whatever.
My friend don't confuse story with quests. Stories are different but both (2 characters) stories will make you do similar stuff, send you to similar NPC's, choose similar options etc with a different premise or circumstance.

So though the story is different, you are essentially repeating same tasks. This applies specially after the Dromund Kaas storyline.

Wintermutes's Avatar


Wintermutes
01.23.2012 , 06:11 PM | #119
OP seems confused about what "class story" is.

Hint: Unless it's in your quest log under the sub heading "Class" it isn't a class story.
If trees could scream, would we be so willing to cut them down? Maybe we would, if they screamed all the time, for no good reason.

Rogueish's Avatar


Rogueish
01.23.2012 , 06:21 PM | #120
Quote: Originally Posted by Yummymango View Post
My friend don't confuse story with quests. Stories are different but both (2 characters) stories will make you do similar stuff, send you to similar NPC's, choose similar options etc with a different premise or circumstance.

So though the story is different, you are essentially repeating same tasks. This applies specially after the Dromund Kaas storyline.
That's the problem - the OP confused story with quests in their subject line, now everyone is drawing the wrong comparison.

As I said above, if you want people to be able to quest and level together, your hands are tied regarding just how diverse the class quests can be. You end up on the same planet in the same area at the same level for each class. If you're going into a particular building, just how many different things can you do in that building? That also doesn't take you too far out of the way of your friend's objective, or the other non-class quests on that planet that are necessary for advancement.

At least you have the story itself to add to replay value. Without that, you're left with every other MMO's replay value, i.e. class playstyle.