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Questions about rare resources

STAR WARS: The Old Republic > English > Crew Skills
Questions about rare resources

Thundergulch's Avatar

12.14.2011 , 02:55 PM | #11
Quote: Originally Posted by Krevnik View Post
One of the key pieces to the crafting system design is that a single character cannot be 100% self-sufficient for their craft skill. They can get >75% of the way there, but they will have to leave one skill on the table. Either it will be through buying materials (common or rare), or having to buy rare schematics.
You can be totally self sufficient...
or am I misunderstanding you here?
Synthweaving + Archaeology + Underworld Trading gives you everything you need.
Unless of course you want all of the rare schematics.

PariahMessiah's Avatar

12.14.2011 , 02:57 PM | #12
If you have a glowbat friend that is doing synthweaving only one of you would need to take UT since you get the metal/cloth from the same missions (at least during beta)

jcyr's Avatar

12.14.2011 , 03:04 PM | #13
I also find it a bit limiting, as Underworld trading doesn't always have missions that are pertinent to finding the right materials. I do think, though, that this will be eaiser once we have a few crew members to direct.

Also, I just got my first purple crafting recipe. Got it within a couple RE's too. Can't remember the right term for SW. So now I am all about farming for that material.

So far the GTN is pretty empty. So no way to buy anything from it, and hard enough to search on so far. :-(

That said I am having a GREAT time and know the system will only improve from here. Good stuff.
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