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NO Addons please. There is another solution!


KaiHeilos's Avatar


KaiHeilos
01.23.2012 , 08:58 AM | #361
Quote: Originally Posted by ZeroPlus View Post
Of course it doesn't! So why insist that having an add-on that measures it is needed?
Because a half decent log parser doesn't just tell you how much damage you did. It tells you what skills were used and in what order, how often you crit, how much damage you take and mitigate, how much you got healed, what skills you got hit by, and a lot of other useful information that min/maxers and raid leaders want to be able to find out what went wrong and how to make it right.

Quote: Originally Posted by ZeroPlus View Post
Someone may be assigned the job of interrupting, or kiting a mob, or any other thing that involves low total damage/DPS. If that person does the job well and the boss dies, why measure their damage contribution?
What if the boss doesn't die? We just smash our heads against it repeatedly while someone sits in the back of the raid with sub-par dps and no way to tell?

Quote: Originally Posted by ZeroPlus View Post
Even when the boss doesn't die and no mistakes were made, (standing in fire, not interrupting, not executing tactics), it just means that the GROUP needs to prepare better. It doesn't mean that add-ons are needed so blame can be placed.
If the boss didn't die, someone made a mistake or wasn't prepared. The whole group shouldn't suffer because of a few people sucking.

Quote: Originally Posted by BubblegumYeti View Post
Enjoy pressing buttons when an addon tells you. Rise of the machines.
All PvE encounters are scripted, you press a certain button when an on screen prompt informs you that it needs to be pressed. If you think otherwise, then you have been brainwashed by the machines.

Schlurcher's Avatar


Schlurcher
01.23.2012 , 08:59 AM | #362
Honestly, give me Recount, a CombatLog, clickable Nameplates, a better Cooldown Tracker and 2 more QuickSlots per Bar and i'm fine. Oh yeah and a effin target of target frame.

BubblegumYeti's Avatar


BubblegumYeti
01.23.2012 , 09:49 AM | #363
Quote:
All PvE encounters are scripted, you press a certain button when an on screen prompt informs you that it needs to be pressed. If you think otherwise, then you have been brainwashed by the machines.
Ha so we agree that you don't need pluging for that. Close this thread now plz. Case closed.

LordRaevin's Avatar


LordRaevin
01.23.2012 , 10:31 AM | #364
Stop being scared your DPS or Healing isn't good enough and learn how to play your class.

Thyferra's Avatar


Thyferra
01.23.2012 , 11:07 AM | #365
I would rather see Bioware implements all these tools themself then someone from the outside does it. This way Bioware could give us information like our dps but keep other stuff hidden from us that would make encounters too predictable.

TheGhostAgent's Avatar


TheGhostAgent
01.23.2012 , 11:14 AM | #366
uh... no?

The only conclusion I can derive from every person that hates addons, is that they don't want to be called out for their poor performance and be carried. We left a guild because a GM was so bad at their job, that it dragged the entire party down with them. Unfortunately, we don't have an addon to prove this, so we had to use a companion. How so? Well we kept hitting the enrage at 30% HP remaining on the bulwark boss in HM D7. We had a hunch that it was him, but could not definitively prove it. Instead, we dropped him, used my companion Vette, in green gear, and tried the boss again. Guess what? The boss enraged at 10%HP remaining instead... She did 20% MORE damage than an actual player.

If we had recount, we wouldn't have to go through this period and would find out right away who was holding us back. A freakin NPC in GREENS outdps'd an actual player... is it really fair to subject the other 3 players to one player's fail? I for one want a tool that can show me exactly what is going on, who is doing their share of contribution and who is outright just sitting back on the backs of other players.

Yummymango's Avatar


Yummymango
01.23.2012 , 12:07 PM | #367
Quote: Originally Posted by TheGhostAgent View Post
uh... no?

The only conclusion I can derive from every person that hates addons, is that they don't want to be called out for their poor performance and be carried. .
^ This. I was healing Hard mode Black talon pug 2 days ago and we were wiping on each and every boss because of hitting enrage timers. Can you imagine hitting enrage timers on the easiest instance in the game. This was happening when even i was throwing dps when ever i could. We wiped like 5 times on the last boss. You tell me one good reason why I should waste my time like this and not replace the person who was being carried and not doing enough dps to clear the easiest content. The best part is that both the dps were acting as if they were seasoned raiders and were doing everything "Right".

It ruined WOW for you because you wanted to be carried in the raid and not pointed out that you were not doing your job properly.

I understand not everyone likes to compete and be on top. That is just fine but don't say that the addon ruined the game for you just because you were bad and did not want to improve. Just don't use the addon and don't raid in environment which requires you to get better.

Marcato's Avatar


Marcato
01.23.2012 , 12:48 PM | #368
OP, what is your thought process behind something like HealBot turning the game into something like "90's Nintendo"? I didn't use HealBot, I used Grid, but any raid frame addon that caters to healers isn't a huge leap from what we deal with by default. We look at the raid frames and essentially play whack-a-mole with them while our peripheral vision looks at the floor and maybe catches a glimpse of the boss. It's no different in TOR, in fact, it's perhaps worse since there is no ToT in this game.

Something like HealBot or even better, Grid, just makes the information you get from the raid frames cleaner and better displayed. With Grid you could set things up like HoT timers and custom debuffs for certain boss fights. These are slight advantages but the HoT tracking in particular is a real quality of life feature. The way these addons display who is debuffed is also another good thing.

Some elaboration as to why you think these things are bad would be nice. I'd love to hear a good explanation on why I should heal with a 10yr old UI.

AureliaKarrde's Avatar


AureliaKarrde
01.23.2012 , 12:54 PM | #369
Quote: Originally Posted by Logainn View Post
The problem with add-ons is that they change how the game evolves. I've played WoW, I didn't have a problem with add-ons at start. Hell, I even used them. But eventually, they became so widely used and made so many raid encounters easier, developers started to design encounters with the use of these add-ons in mind.
In reality, it became sort of obligatory to use add-ons if you wanted to compete in any way.

Add-ons give individual add-on developers the power to influence game evolution. I want that power to remain solely in Bioware's hands.

Not to mention the whole gearscore debacle/drama that wow has seen.

Gearscore debacle/drama? You mean people with ***** for gear wanting to go places they aren't geared for? Yeah, it's annoying. Fortunately, we CAN inspect people at least....
Chandrilla Refugee - Sith

Felioats's Avatar


Felioats
01.23.2012 , 01:06 PM | #370
Agreed, no addons, especially not ones that make the game easier.

Once you get addons that make the game easier, the developers have to start balancing that content on the assumption that you have those addons. You also become "stupid" for not using them, just like Biochem.
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