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The Expertise stat has to go...

STAR WARS: The Old Republic > English > PvP
The Expertise stat has to go...

Madwooki's Avatar


Madwooki
01.23.2012 , 04:20 AM | #761
Expertise is like resillience. Was not needed then and isnt needed now.
Why is it that the 1st 2 weeks most peeps loved this games pvp ,even with the lag and bugs, then a month later not so much?
answer:expertise

Mcfondles's Avatar


Mcfondles
01.23.2012 , 04:30 AM | #762
Quote: Originally Posted by gangbot View Post
In WoW it is not hard to farm a full set of the latest season PVP gear, you dont even have to be that good. Just team up with someone in arena for 2 vs 2 for the points, arena queues are pretty quick so you can farm a set in a couple of days. It puts your team against others with around the same rank.
Besides the fact that there is a weekly cap of 1350 conquest points in WoW.. and most set pieces cost 2200 conquest points.. No you cannot "farm a set in a couple of days." Would take you two weeks to get your first piece.

Infighter's Avatar


Infighter
01.23.2012 , 04:49 AM | #763
Quote: Originally Posted by Mcfondles View Post
Besides the fact that there is a weekly cap of 1350 conquest points in WoW.. and most set pieces cost 2200 conquest points.. No you cannot "farm a set in a couple of days." Would take you two weeks to get your first piece.
You forget that you can get a set of the previous season easily by grinding honor. The disadvantages aren't so extreme if you're trying to fight someone with a superior set.

Anyway, I believe the best way to fix this need of expertise is simply by making expertise come by easier. I'm not saying this because I want gear handled to me or blablabla, but because having even a "weaker set" against people with a "stronger" one is still better than fighting in pve gear.

Currently in the game, if you are not lucky, to get gear you have to grind your *** off. And the worst part is that you're grinding for gear that is worse than the one you get by being lucky. This is just not right.

zYNNN's Avatar


zYNNN
01.23.2012 , 05:13 AM | #764
Quote: Originally Posted by Madwooki View Post
Expertise is like resillience. Was not needed then and isnt needed now.
Why is it that the 1st 2 weeks most peeps loved this games pvp ,even with the lag and bugs, then a month later not so much?
answer:expertise
I'll use WoW as an example,

Without Resi - I could go an 2 shot a mage with back to back SS's, with full Naxx gear.

Another example -

Imagine the PvE DPS in PvP, getting 40k crits, on people with 150k health.

There would be no way for healers to keep up with the incoming damage, Arena matches would last no longer than a minute or so.

http://www.youtube.com/watch?v=ygW66j5TUcU

PvP players should not be forced to PvE, to compete at higher lvls, same as PvP players doing the same amount of DPS as PvE players but in PvP gear.

This game is still new so you may see people raiding in Champ PvP gear, but as more content gets added, and more people will start to get more gear, the gap between PvP and PvE will get bigger,

VeetorDaal's Avatar


VeetorDaal
01.23.2012 , 06:46 AM | #765
HEY PVE PLAYERS! STOP ACTING LIKE EVERYTHING IS ABOUT YOU! Expertise stays or the PvP community leaves and that would hurt the game in the long run, PVE CONTENT INCLUDED!

Rackiera's Avatar


Rackiera
01.23.2012 , 06:58 AM | #766
@ Teyng, thanks for the info below ;

Total stats for Battlemaster Eliminator set

Aim: 858
Endurance: 910
Crit: 206
Accuracy: 306
Power: 187
Surge: 102
Expertise: 602


Total stats for Rakata Eliminator set

Aim: 1059 19% higher than BM
Endurance: 1157 22% higher than BM
Crit: 206
Accuracy: 306
Power: 187
Surge: 102



So without expertise people in PVE gear would have a 19% higher main stat and more end, thats why expertise is in, without it PVE gear would dominate WZ. Its your choice what to wear, I see people in PVE gear and PVP gear to get a mix of both options.

They seem to get best overall results as well.

Everyone can choose what they wear, what they do, so if u want to PVE your gear is fine as it is, if you want to PVP its fine as it is ...

Why should I have to do PVE to be competitive in PVP ? , without expertise I have no choice unless all sets are exactly the same.

This should close this issue once and for all, PVE & PVP Gear can both do fine , I have not seen any rational argument that could disagree with the above, so whats the problem ?
JUST FIGHT !!

Gwal's Avatar


Gwal
01.23.2012 , 07:03 AM | #767
Quote: Originally Posted by VeetorDaal View Post
HEY PVE PLAYERS! STOP ACTING LIKE EVERYTHING IS ABOUT YOU! Expertise stays or the PvP community leaves and that would hurt the game in the long run, PVE CONTENT INCLUDED!
You guys are going to leave for the next game that promises full loot and a gazillion teirs of PvP gear anyway.

Saben-'s Avatar


Saben-
01.23.2012 , 07:04 AM | #768
Quote: Originally Posted by Husanak View Post
What do Wow and Rift have in common seeing as some one else mentioned the names.... They both have extremely low new PvP player uptake. Getting people to enter PvP in those games and stick with it long enough to be on par gear wise (Or close enough to be competitive) simply doesn't happen, at a rate that replaces outgoing players.

Both of those games have PvP communities that loose members faster then they replace them with new Ex PvE Playing converts. The PvP stats make it VERY VERY hard to introduce new players to the fantastic world of PvP that we all get. I think most of us will grind on alts when we have too ect... because we are already hooked. There was a time when every one of us was not a PVP player... admit it none of us came to PvP first.

The bracketing that PvP stats creates drives away growth. It will become a problem for TOR in the future as well.
QFT!

/10char
Android Sniper

RayneDancer's Avatar


RayneDancer
01.23.2012 , 07:10 AM | #769
Going to agree with the OP on this one.

Just to point out, WoW is getting rid of their resilience stat for a reason. In their next expansion, all players have the same amount of "Resilience" based on what level they are. All max levels have even "Resilience", in that regard. Players then focus on whatever aspect of the game they enjoy more to gear up for certain stats or appearances.

Toss the Expertise stat quickly, BW, and replace it with stats that makes sense for each piece of gear.
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Gwal's Avatar


Gwal
01.23.2012 , 07:15 AM | #770
The OP is correct, and I pointed out a solution in this thread below.

http://www.swtor.com/community/showthread.php?t=209799

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