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BW went backwards in space combat?

STAR WARS: The Old Republic > English > General Discussion
BW went backwards in space combat?

Goretzu's Avatar


Goretzu
01.23.2012 , 06:17 AM | #71
Quote: Originally Posted by Kanharn View Post
In your opinion.
It's Star Fox 1992 with better graphics, it's the sort of game you'd expect to find on a smart phone these days.


Now that's not to say it's bad, for what it is, but it is very, very limited (what was genuinely ground breaking in 1992 is not in 2012) and does get very boring, very quickly.

If you play space missions every day on more than one character it soon begins to resemble a kinda of purgitory, certainly not "fun".
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

oTOMo's Avatar


oTOMo
01.23.2012 , 06:23 AM | #72
I agree that the space combat could be more innovative and have more features such as ship pvp etc (which would be amazing btw), but as it stands at the moment i dont see it as true space combat just a simple minigame to earn a bit of XP and money to break up the questing routine. We will have to just hope that bioware will expand on this portion of the game in further patches or expansions.
LVL 50 Jedi Guardian Tank, Rogue Moon Server, Heroes of the Republic guild owner

Leovinus's Avatar


Leovinus
01.23.2012 , 06:32 AM | #73
It's a mini-game designed for a niche market. Frankly I put it in the same vein as some forms of PvP. In other words, it's not for everyone. Perhaps it has a smaller target audience, but I expect it also had a significantly smaller budget.

FYI for many of you, I have no interest in ground based PvP, and I have no interest in space based PvP. I very much enjoy space, for what it is, thanks. Improvements will be looked forward to and appreciated, but don't knock what it is wholesale just because YOU don't enjoy it and I won't knock PvP just because *I* don't enjoy it.

Goretzu's Avatar


Goretzu
01.23.2012 , 06:34 AM | #74
Quote: Originally Posted by Leovinus View Post
It's a mini-game designed for a niche market. Frankly I put it in the same vein as some forms of PvP. In other words, it's not for everyone. Perhaps it has a smaller target audience, but I expect it also had a significantly smaller budget.

FYI for many of you, I have no interest in ground based PvP, and I have no interest in space based PvP. I very much enjoy space, for what it is, thanks. Improvements will be looked forward to and appreciated, but don't knock what it is wholesale just because YOU don't enjoy it and I won't knock PvP just because *I* don't enjoy it.


It was great....... in 1992.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Rayvonuk's Avatar


Rayvonuk
01.23.2012 , 06:35 AM | #75
Jesus people, its just a mini game atm, dont like it ? dont play it, its not integral to the game.
#1 Twink in the World WoW 3 years strong. (Only Twink to ever have a Skill Based Ban enforced for an entire PvP Bracket because skill/damage was too strong) - not me btw lol

Aussircaex's Avatar


Aussircaex
01.23.2012 , 06:38 AM | #76
Quote: Originally Posted by Goretzu View Post
It was great....... in 1992.
It was the entire game. This is a completely optional minigame. It adds something to do that took relatively little dev time because yes, the concept is 20 years old. Same reason Zork I is in CoD: Black Ops.

Goretzu's Avatar


Goretzu
01.23.2012 , 06:43 AM | #77
Quote: Originally Posted by Aussircaex View Post
It was the entire game. This is a completely optional minigame. It adds something to do that took relatively little dev time because yes, the concept is 20 years old. Same reason Zork I is in CoD: Black Ops.
Yeah, as I said it's ok for what it is.

But it gets very boring with repatition.



However the thing with Star Wars is that it is at least as much about "space" as it is about anything else.

Do you really think SWTOR would have been all it could have been with an massive space side and a way of the exploding fist lightsaber mini fight game for all the rest? No, not a chance.

SWTOR needs expanded space combat, and at this point pretty much anything they do will both expand it and make it better.

Arguing for the status quo is plain strange.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Aussircaex's Avatar


Aussircaex
01.23.2012 , 06:50 AM | #78
Quote: Originally Posted by Goretzu View Post
Yeah, as I said it's ok for what it is.

But it gets very boring with repatition.



However the thing with Star Wars is that it is at least as much about "space" as it is about anything else.

Do you really think SWTOR would have been all it could have been with an massive space side and a way of the exploding fist lightsaber mini fight game for all the rest? No, not a chance.

SWTOR needs expanded space combat, and at this point pretty much anything they do will both expand it and make it better.

Arguing for the status quo is plain strange.
I don't think I was arguing that the combat should remain in its status quo, I'd love it expanded. The topic of the thread was whether BW went backward in design with the combat, which would be true IF it wasn't essentially a minigame throwback.

Goretzu's Avatar


Goretzu
01.23.2012 , 06:57 AM | #79
Quote: Originally Posted by Aussircaex View Post
I don't think I was arguing that the combat should remain in its status quo, I'd love it expanded. The topic of the thread was whether BW went backward in design with the combat, which would be true IF it wasn't essentially a minigame throwback.
It is a step backward from SWG though, as the OP says. It does somethings better than SWGs did (but then so did Star Fox [1992]), but a lot isn't and over all it certainly isn't.

Even without taking the current games off the rails an awful lot could be done.

But basially if SWTOR only ever has the current railed space combat, it will have been a massive step back from the last SW MMO (SWG) and frankly a massive step back from almost any SW based space combat game.



Like I said a reskinned flash Barbarian with lightsabers wouldn't have been a step forward from SWG, even if SWTORs space side had been utterly amazing and expansive. I wouldn't mind so much, but they haven't even out Star Foxed the orginal Star Fox in all ways.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

knightblaster's Avatar


knightblaster
01.23.2012 , 06:58 AM | #80
I think it would have been better for BioWare had they not included it at launch and added a more fulsome version later, like SWG did. I knew when they caved to pressure and included it in a bare-bones way at launch, that was going to be a problem for them, because the comparisons to SWG would be rampant (and it was clearly not going to compare with SWG's standalone space expansion pack).

Trying to do an MMO that is fulsome on land and in space is tricky. SWG did it by devoting an entire expac to it. EVE still hasn't managed it, now nine years into the game (and are now redirecting that into the Dust project). Here, they threw in a very basic minigame as space combat, and I just knew that wouldn't fly, quite literally, with many players after what SWG had. It would have been better to put up with the complaints about "*** no space???" than the complaints about this, because at this point, although space will be improved, in no way do I see it developing into what people saw in SWG.