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Please fix normal mode operation loot


Deviantsoul's Avatar


Deviantsoul
01.11.2012 , 01:30 PM | #11
Not to mention the excessive amount of Trooper gear that drops over all other class types?

Nissin's Avatar


Nissin
01.11.2012 , 01:42 PM | #12
Quote: Originally Posted by Deviantsoul View Post
Not to mention the excessive amount of Trooper gear that drops over all other class types?
I have noticed this also my mercenary is purple in every slot everything that drops has freaking aim on it I kind of feel bad but on the other hand I heal and have amazing gear to carry now
Nissin
Something Novel

Shelhed's Avatar


Shelhed
01.11.2012 , 08:44 PM | #13
I am signing all of the threads describing how broken the loot system is.
/signed

Had the other trooper in the raid get all of the drops on normal, he would have been quite happy to share, but there is no way to do it. Maybe next week will be my week...
And yes we got trooper gear on all bosses.

Becvar's Avatar


Becvar
01.13.2012 , 10:10 PM | #14
I wouldn't mind if they simply disabled the ability to Master Loot on normal, and made you random for it, but this pre-assigned loot is total ********.

Xeyiuqt's Avatar


Xeyiuqt
01.14.2012 , 03:52 AM | #15
Totally agreed with this idiotic loot system. I have no idea what BioWare was thinking. Just cleared the run tonight with ease, and we're trying to gear our healing merc, but every merc piece went to the DPS Merc who was already geared. Ridiculous. Granted - Normal mode may be easy, but it gives raiders a chance to get normal 4piece bonus then move onto Hard modes. Please for the love of this game, fix it. It has enough problems - So dont make 'raiding loot' another one.

Schwick's Avatar


Schwick
01.23.2012 , 03:54 AM | #16
While I have no problem with the concept, at least allow raidleaders to overwrite the looting system. As been said before, the lootsysteem does not make any sense. The higher geared people get items while the lowered geared people get nothing, not to mention double items which I give to companions or rip out the upgrades. To make matters worse, people get loot that's not for them or not needed. For example the healing relic dropped from G4-B3 which a DPS'er won, didn't make any sense.

It's no a big problem the way the looting works on normal but it does slow things down in terms of gearing.

Again, the system is fine for PUGs, at least let raiding guilds control this themselves. Guilds usually have systems in place (DKP, bidding, etc) how to gear up people.
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