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Social points....


KipMalice's Avatar


KipMalice
01.22.2012 , 05:46 PM | #31
Quote: Originally Posted by Evray View Post
I'm level 50 and have completed every flash point multiple times, as well as hard modes and heroic quests as well. I am only Social II. Your full of bantha fodder, there is no way you have a 29 and a 37 with Social 4 unless you were grinding flashpoints and group quests for the points the second you hit level 10. Don't make up B.S numbers to support your side when you are just making stuff up, it destroys competent conversation.
99% of the stuff at 50 is bugged and doesn't give social points.

tcalusine's Avatar


tcalusine
01.22.2012 , 05:46 PM | #32
Quote: Originally Posted by Evray View Post
I'm level 50 and have completed every flash point multiple times, as well as hard modes and heroic quests as well. I am only Social II. Your full of bantha fodder, there is no way you have a 29 and a 37 with Social 4 unless you were grinding flashpoints and group quests for the points the second you hit level 10. Don't make up B.S numbers to support your side when you are just making stuff up, it destroys competent conversation.
I can prove it with screen shots, you didnt read my posts. I play the WHOLE GAME. every mission, every side quest, ever CLASS quest, every bounty board and every herioc

with others... never solo... thats how i got there. I would not lie. now i have to take screen shots...

notebene's Avatar


notebene
01.22.2012 , 05:48 PM | #33
Quote: Originally Posted by tcalusine View Post
Bioware never inteded you to grind Flashpoints to get social points. At least not as the PRIMARY way to get them. Sure they there but its not the most efficient way of getting them.

Most people who play flashpoints arent interested as much in tons of dialog anyways. And putting more dialog in (repeatable) flashpoints that people skip after the first time anyways would be a move in the wrong direction. It wouldn't make people group any more then before. And getting people to group and experience STORY together is the goal.
Fine, then my 2nd post. Daily heroics, 7-10 opportunities per quest. Ok, 5.

Normal questing? Not going to happen so much for me. The whole 'class story' thing is already a problem with trying to hang out with a friend. You either have to spoil each other's story for the other, go do them both at the same time, and who ever finishes first waits, or if the person needs help, see 'spoiling', or run two different ACs of the same class, and do the quest 'twice' each time. The latter is what I'm doing currently with a friend, and while it seemed like a good idea at the time, the whole 'only one person gets to interact and advance it at a time' thing is just plain silly.

I try sync up my questing with my class quest, so when I'm in the area for my class quest steps on a planet, I'm also doing other quests in that area, or the greater 'planet quest' steps for that area....

...blech lost my train of thought!

The point is, if the sole intention of social points was to get people to group 'just' for the little planet quests, then I guess I don't deserve them, and I think the whole system is then a wasted opportunity for a great mechanic.

Those quests just aren't group content, and coupled with interweaving the class quests in, it's just not an attractive place to use them.

So I'll be the poor schmuck at 50 advertising for normal BT runs for social points. I'd do the HM, but I'm sure I won't be good enough, and there's 'nothing' fun about joining a PuG and having Timmy McAwes0mzsh0rtz tell me I sukz0rz. Yeah, I probably do. I'm not going to get any better. I do the best I can. That will mean HMs are out, so normal BT for me. So be it.

Unless they figure out a way to add a bunch of social points to Heroics, that'd be great. It would get me to want to participate in social, group content - which Heroics are.

And I'll digress on the FP, for now. I can kinda see your point, or at least respect your opinion on that, and I'm sure there are others that share it.

Having said that, I don't FP much at all any more. When I ran BT, I was thinking I'd do it a lot more, and was 'impressed' with the mechanic Bioware had developed to encourage more PuG dungeon running.

But I digress.
MOTD - One Giant Server - When I'll Need To Make My 'Bucket-List' List 1. I'm not having fun any more. 2. Puritans. 3. One or more characters were renamed in a server merge. 4. Something given to 'all characters on account' are not given to 'all characters on account'. 5. Design by Committee.

Forgon's Avatar


Forgon
01.22.2012 , 05:49 PM | #34
Quote: Originally Posted by Spymaster View Post
That's not two different ways. It's the same thing.

Some people like group based PvE, some don't.



What I'm asking for is an actual "social" way to earn these points, so what you're saying here doesn't really make sense. These points are about forcing people to do group based PvE... which has very little if anything to do with being social.
Am I the only one scratching my head at this?

Its your choice whether or not to talk to the people you group up with, but grouping up alone encourages you to talk to people and work with them as a team then not.
Quote: Originally Posted by milmo View Post
No, we need to rant on how this game is exactly like WoW and when we learn it's not like WoW we go into a blood rage. We must aim to be inconsistent, incoherent and contradictory.

tcalusine's Avatar


tcalusine
01.22.2012 , 05:57 PM | #35
this is not here to troll or gloat. Just as proof the the guy who didn't believe it was possible to get the amount of social points i have at the levels I am at, without grinding.

Lv 38 character. Play with one friend AT ALL TIMES. ALL QUESTS = social 4
http://img834.imageshack.us/img834/7...2218492701.jpg

Lv 28 character. Play with two friends AT ALL TIMES. ALL QUESTS = social 3, almost 4
http://img197.imageshack.us/img197/4...2218504467.jpg

Its not especially hard or confusing. You just have to be commited to playing with friends or grouping for the story quests.

Stenrik's Avatar


Stenrik
01.22.2012 , 05:58 PM | #36
This is just a small-picture rant, but I hate how fleet commendation gear requires social points to wear, because it's so unrelated.

I mean how long does it take to get to rank 3 anyways?

Bortman's Avatar


Bortman
01.22.2012 , 05:59 PM | #37
At the moment, the only way to get any reasonable amount of social points is to level up in a group, and to run Black Talon/Esseles over and over again with a full group. None of the other flashpoints have enough dialogue choices to give any amount of social points worth mentioning.
Rest in peace, Orange Pixel. You were too orange for this blueish board.

JohnnyPanzer's Avatar


JohnnyPanzer
01.22.2012 , 06:28 PM | #38
To me, the big issue with social points is the total, utter and complete disconnect between how they are rewarded and the content they unlock.

There is a myriad of different content only available by having a high enough social level, geared towards a myriad of different player types, yet social points can only be gained in one very specific way, enjoyable to one very specific player type. And weirdest of all, it's not very social. Sure, it's tied to grouping, but the points are rewarded for doing the one thing that you can do as a group that requires absolutely no ineraction between the players: choosing convo options.

Comparing it to the PvP valor system is just absurd. Valor is gained through PvP and grants access to PvP gear. To be comparable, social points would have to grant access to something deeply tied in to the thing you do to get them; conversation options. Say every social level gives you an extra convo option or something like that. I just want my damn pilot outfit, and I have the fleet coms to buy it with, but playing the way I liek to play I wont be able to buy it for the coming year or so.

It doesn't make sense...
"What's that wookie doing? Is...is he...wait, what...what IS that?! Is it a... EEEEEWWWWWWWW!"

tcalusine's Avatar


tcalusine
01.22.2012 , 07:09 PM | #39
Quote: Originally Posted by JohnnyPanzer View Post
To me, the big issue with social points is the total, utter and complete disconnect between how they are rewarded and the content they unlock.

There is a myriad of different content only available by having a high enough social level, geared towards a myriad of different player types, yet social points can only be gained in one very specific way, enjoyable to one very specific player type. And weirdest of all, it's not very social. Sure, it's tied to grouping, but the points are rewarded for doing the one thing that you can do as a group that requires absolutely no ineraction between the players: choosing convo options.

Comparing it to the PvP valor system is just absurd. Valor is gained through PvP and grants access to PvP gear. To be comparable, social points would have to grant access to something deeply tied in to the thing you do to get them; conversation options. Say every social level gives you an extra convo option or something like that. I just want my damn pilot outfit, and I have the fleet coms to buy it with, but playing the way I liek to play I wont be able to buy it for the coming year or so.

It doesn't make sense...
lets be real here. there is no metric for how much you "chat" with friends. Or how good you are at conversations. So you aren't EVER going to get points for spamming general or any other absurb "social" thing.

Bioware figured this would be a way to reward people for grouping since dialog takes place before and after quests..

What is the problem here?

Also what is your suggestion for social rewards? People like outfits sooo they are cool rewards. Make them better people get jeolous and rage. Make them lamer and nobody cares or wants to get them.

Once again. What is the problem here.
I tried to be nice but all i hear is people QQ'ing that they dont have something they didn't earn.

Melkathi's Avatar


Melkathi
01.22.2012 , 07:33 PM | #40
The way social points should have been handled, in my opinion, is by earning points alongside the XP you earn while in a group. The game already gives you bonus XP, social points could be earned alongside them and go into a separate pool, same way legacy points go into a separate pool while being earned alongside normal XP.
It would have made more sense than the current system.
It would have made more sense if social level was joined for all characters of a server, similar to how the legacy system works. It would have been beneficiary for role-players especially (if social gear wasn't BoP) - then, if you felt it appropriate for your sith sorcerer, who started as a slave, to wear a shock collar because he/she always had been disobedient, you could wear it from the get go and wouldn't have to wait till extremly late in the character's life to get the concept right.