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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

Gleneagle's Avatar


Gleneagle
01.22.2012 , 11:09 AM | #941
Quote: Originally Posted by TaintedSquirrel View Post
So I should wait 7 years before I judge SWTOR?
lol.

I guess I should go play WoW in the meantime... Is that what you're saying hmm?
You mean to tell me Bioware hsn't already released, what, five major expansions? Oh the humanity! How can they hope to be compared to the most tired game in Western Civilization?
The great oak is just one little nut who stood his ground.

Gamchicoth's Avatar


Gamchicoth
01.22.2012 , 11:14 AM | #942
Quote: Originally Posted by Gleneagle View Post
You mean to tell me Bioware hsn't already released, what, five major expansions? Oh the humanity! How can they hope to be compared to the most tired game in Western Civilization?
No, just compare the features WoW had 7 years ago without any xpac. We're not talking about content quantity here, but about quantity/quality of features.

Cretinus's Avatar


Cretinus
01.22.2012 , 11:17 AM | #943
It is surely acceptable to compare SWTOR to WoW in terms of stability, lags, design and plot. However, some people think that WoW being the standard means that every single feature that WoW has belongs into any other MMO. This is wrong, imo.
I don't want to see things like gearscore, healers have to die etc. in this game. And all the addons that tell when the enemie's CDS are available again, are a pain for PvP balancing, cause you cannot expect every player to have 3d party stuff, but the ones who have have an advantage.
What Bioware is doing here is learning from a WoW mistake. Instead of allowing 3d party addons, they will implement the functionality themselves, but only if they think that it causes no damage to the game. This takes its time, of course, but the final result is a much more even and balanced game for everybody.

Alexia-Moi-Voss's Avatar


Alexia-Moi-Voss
01.22.2012 , 11:20 AM | #944
Here's an outlandish thought. On that it seems very few people here can think of, and to which this post will be flamed for because its not the Ranting troll but written in a calm and Tempered manner which as everyone ca see just doesn't work on the Forums and is immediately over looked but i'm going to go with it anyway

WoW = successful, its a Carbon copy of every mmo before it (Don't believe me look it up for yourself) those previous ones are still running albeit in a reduced manner. EQ was out before WoW and if you've ever played it WoW is exactly like it in every way shape and form there is no denying it. How it's lived and thrived as long as it has i will never know

SW:TOR = successful, its been out a month and some change now. Bugs are being fixed though not as fast as the WoWers would like but as I've seen it pointed out before the game was designed on an engine that has never been used as an MMO engine before. Also by a company that has never produced an MMO before so there's bound to be bugs.

Solution, stop complaining on the forums, when you find a bug in the game report it and be polite, professional(as much as possible), and thorough. This will see more results than from what i can bet a large majority state something like:

"I Found a bug at point A that does C"

where as one that's more helpful in getting a faster fix is:

" I Found a bug at point A that does C when i'm doing B because of G"

This tells them whats happening how its happening and a possible cause of why its happening which narrows down what the programmers have to look for to a mere couple dozen lines of code to THOUSANDS of lines of code

the success of this game isn't over what Bioware is going to do for you to make your gaming experience easier. its going to be a combined effort of us working with bioware to fix some of the issues rather than flaming them for the problems and not offering plausible and possible solutions. the Quality of Life items are not a necessity to an MMO they will not make or break the game those are just what people "Think" are needed because another game had/has them what makes a game is the Story. If you look at the demographics of an MMO you will find that its less than half of a games population that ever touches PvP and Les than half of that again that is the Adamant PvPer's so you can understand why though fixing pvp and balancing it is a priority for the game it may not be on there game breakers list if not fixed quickly. Most of the issues that people are seeing and that i read about are coming from PvP, and i honestly have to say I've done far more PVP in this MMO than any other I've ever played and i don't see any of the problems people are reporting.

The **** FPS all i can say to those is QQ. I spent good money upgrading to the alienware i have now just because of this game and how it played on my old laptop. when that old one would at best get 5 FPS, that was difficult to play it and yea i would notice problems (i had everything on low) to what I've got now at an average of 25 FPS with everything on high. I've seen the worst and its only better now because i know what it was like to try playing a game i enjoyed but just couldn't effectively play

Edit: And for those who don't realize SWTOR is most definitely nothing like wow, Show me where there is a defined Storyline in wow or the other MMO's its copied and show me the story line here, I've tried and played wow on several occasions. never have i come across a story line that i could tell (And if i have to look for it it isn't obvious) the game play doesnt remind me at all to wow and i feel while i'm playing this that TOR is carving its own place in the Genera, i believe that there's going to be a tier of the 3 great MMO's (yes i have to include wow into this) being WoW, GW, and SW:ToR
In-Game Characters: Havick-Sith Juggernaut (Main), Alexia-Jedi Consular, Moivoss-Bounty Hunter, Huroth-Sith Inquisitor

daays's Avatar


daays
01.22.2012 , 11:20 AM | #945
Quote: Originally Posted by Cretinus View Post
It is surely acceptable to compare SWTOR to WoW in terms of stability, lags, design and plot. However, some people think that WoW being the standard means that every single feature that WoW has belongs into any other MMO. This is wrong, imo. I don't want to see things like gearscore, healers have to die etc. in this game. And all the addons that tell when the enemie's CDS are available again are a pain for PvP balancing, cause you cannot expect every player to have 3d party stuff, but the ones who have have an advantage.
What Bioware is doing here is learning from a WoW mistake. Instead of allowing 3d party addons, they will implement the functionality themselves, when they think that it causes no damage to the game. This takes its time, of course, but the final result is a much more even game for everybody.
This game doesn't even have a combat log.

Which is an error log.

7 years behind! Maybe in 2013 we will see one!

DarthLightSide's Avatar


DarthLightSide
01.22.2012 , 11:22 AM | #946
WoW = Old Grandma to take on a date

SWTOR = Young hottie to take on a date




...I choose SWTOR...which path shall you take...
GAME of THRONES

queen: "I shall wear this like a badge of honor"
king: "Wear it in Silence..or I'll Honor you AGAIN!"

Jazirian's Avatar


Jazirian
01.22.2012 , 11:25 AM | #947
Quote: Originally Posted by Maeleena View Post
Companions
Group instances while leveing that are not Dungeons/FP
Single Player instances - which is *********** amazing
Commendations for each planent, so that they don't fail like wow did and have to worry about converting them to a different type
Of course, these points are entirely subjective and can be argued against.

Group Instances - Great idea if the content is actually being run. On the servers that I play on, the later planets are so deserted, these group quests are already dead content. I'll give you that WoW doesn't really have group content anymore, this is probably because group levelling content becomes dead content very quickly.

Single Player Instances - Probably one of the biggest contributors to the levelling planets feeling so empty.

Commendations - It's a currency. Before strange claims about 'so they don't fail like wow did...' are made, I'll simply point out that it would have been nice if so many of the commendations didn't end up in my bags.

Quote: Originally Posted by Maeleena View Post
Huttball - best PVP area ever, too bad Imp get it so often cuz no one plays Rep lol.
I'll give Bioware kudos for implementing a single warzone that has no analog in WoW.

Quote: Originally Posted by Maeleena View Post
I could go on, but you get the idea. WoW failed in so many areas that SWTOR has excelled.
No, I'm really not getting the idea.

Cretinus's Avatar


Cretinus
01.22.2012 , 11:28 AM | #948
Quote: Originally Posted by daays View Post
This game doesn't even have a combat log.

Which is an error log.

7 years behind! Maybe in 2013 we will see one!
The combat log has already been announced, don't remember exactly which post it was, you'll have to search. This is mainly backing up what I've said above. Important things will be implemented short term, but only if they fit Bioware's idea of the game. And it's Bioware implementing the stuff, not some 3d party Lua coders. And this is a very good approach to keep things even, imo.

Chromiie's Avatar


Chromiie
01.22.2012 , 11:29 AM | #949
Quote: Originally Posted by Maeleena View Post
Companions
Group instances while leveing that are not Dungeons/FP
Single Player instances - which is *********** amazing
Commendations for each planent, so that they don't fail like wow did and have to worry about converting them to a different type
Huttball - best PVP area ever, too bad Imp get it so often cuz no one plays Rep lol.

I could go on, but you get the idea. WoW failed in so many areas that SWTOR has excelled.
If a picture is worth a thousand words here is an essay.

http://www.lo-ping.org/2012/01/20/th...ode-iii-and-v/

http://i.imgur.com/UmcMV.jpg
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

lordgracy's Avatar


lordgracy
01.22.2012 , 11:30 AM | #950
Quote: Originally Posted by Joejoegadget View Post
I agree with you. I understand, SWTOR has to compete with WoW to be able to hold subscribers, otherwise people will go back to WoW. However, SWTOR has done a great thing making levleing enjoyable and less of a grind. They have the foundation and ability to make a great game, and they're working on doing just that. It's really hard, if not impossible, for an MMO to launch with the polish and content of WoW. However, SWTOR has launched much closer than any other game to date.

Give them time.
Problem is not comparing the amount of content its the features that should be in place.
Deacon Zuul
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