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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

Scotland's Avatar


Scotland
01.22.2012 , 06:42 AM | #651
Quote: Originally Posted by Spifnar View Post
AutoHotKey doesn't work in this game, nor has any other macro program that I've been able to find (I spent hours trying to setup crafting macros). Yes, you can make AutoHotKey change program focus to SWTOR, at which point all keybord and mouse inputs from AHK stop working. Ditto for my (old) Nostromo

Part of it is DirectInput screws with most macro programs (AHK has workarounds that don't work), but I think the devs are *actively* blocking outside key/mouse inputs.

This is a GOOD THING. It makes for a more level playing field.

Now, on to in-game macros. I don't want them. Especially for targetting hijinx. IMO giving the user target-of-target lowers skill. Yes, WoW had all of this in spades, but that doesn't mean I enjoyed having to macro a ton of abilities just to keep up. Same for /castrandom and /castsequence, especially in a cooldown heavy abilityset that SWTOR has.

What I'd like is a stealth bar (like the cover bar), and the ability to dual-target: 1 friendly and 1 enemy. Like WAR. That's it
3rd party programs?


dayum

Super-Nova's Avatar


Super-Nova
01.22.2012 , 06:44 AM | #652
i agree, i could use my game pad and macro stuff myself, but i find that to be unfair to people w/o one. BIOWARE there are way to many 3rd party programs that allow you to macro how is this fair to people who dont enjoy or dont have one to use!?
Nova 50 smuggles - Iron Citadel

Scotland's Avatar


Scotland
01.22.2012 , 06:47 AM | #653
Quote: Originally Posted by Super-Nova View Post
i agree, i could use my game pad and macro stuff myself, but i find that to be unfair to people w/o one. BIOWARE there are way to many 3rd party programs that allow you to macro how is this fair to people who dont enjoy or dont have one to use!?
im pretty sure using 3rd party programs is against the eula and is a bannable offence.

EvoSapien's Avatar


EvoSapien
01.22.2012 , 07:23 AM | #654
Wanting something because you want it is something I understand and respect but pretending its 'vital' because you are used to it is a joke. This game bears similarities to other games, this is true. If you are used to them or burnt out from them that is your issue to deal with.

WowFatigue does not mean that things like LFG, cross server pvp, arenas, macros, mods and other things are 'vital'.

Dont get me wrong, I wouldnt mind a few limtited mods or macros with INTENSE restrictions and limitations. But they arent vital.

All these things were 'VITAL' in wow so they could satisfy the casual player (the people who make these games profittable) but TOR does NOT need to do that. The various interactive storytelling elements and varying experiences in the class quests means that levelling and rerolling will keep casuals busy for months and months.

The good hardcore operators/pvpers/players will do just fine without these things because they are good.

Which in my opinion only leaves the non casual bads. And their money might be as good as everyone elses but they should not be catered to.

TLDR: I agree with you to a degree, if macros were implemented with ever retrictions on them so that you cant pres one buton to do it all, but do not pretend this is VITAL.

Green-T's Avatar


Green-T
02.01.2012 , 04:15 AM | #655
I totally agree with OP. I couldn't believe it when I realized there is no macro support.

I've played many online RPG games since Diablo II and there is one thing I would reduce in every of them: Mindless mashing of keyboard and mouse buttons. If there is a basic rotation you will use 99% of the time when fighting trash mobs, why should you click every button in the combination every time?

In WoW the macros are working well and they are not breaking the game. The dangerous macros to automate characters with internal macro language are non-existent. Focus-based actions like CC work more logically with macros.

If you like mashing the buttons constantly in the same rotation, be my guest. If you don't know how to program macros, don't use that as a reason to say no. But please implement macros for the rest of us who want to concentrate on things outside the usual routines.

Macros are mandatory to make the gameplay more comfortable and fun. After all, this is a game for amusement.

Crysicko's Avatar


Crysicko
02.01.2012 , 04:22 AM | #656
Quote: Originally Posted by Scotland View Post
only bads need macros
lol...... i'm sure many "bads" Disagree with you.


Macro's should be in the game up to a certain extent.

Example of how it NOT should be is Rift 1 or 2 macro's with all you ability's in it.

Example of how it SHOULD be is WoW and it pains me to say this but they did get this right.

Lastboss's Avatar


Lastboss
02.01.2012 , 05:12 AM | #657
It's equal for everyone as it is right now. Yeah, you need a lot of hotkeys to manage all of your abilities, but so do everyone else. Right now, everyone are dealing with the same complexity, and that is how it should be.
Member of The BlackHand Order - We always prevail!
Matzi - Sniper - Bloodworthy

LenrocNewDawn's Avatar


LenrocNewDawn
02.01.2012 , 05:13 AM | #658
Didn't read through all the 66 pages, but I read enough to get a good grasp of the discussion so here are my 2 cents. I don't want MACROS in SWTOR. Why? Simply because player's contribution (as a keyboard basher :P) will be diminished and avatar's level and in game skill will be augmented in any PvP fight. Lowbies will have an even worse chance of beating higher level adversaries. And this comes from a horrible multitask-er that I am . I'm working to improve that and when, after a lot of practice, I'll be better don't want MACRO users just mock my hard work by hitting 1,2,3.

Games as entertainment require input and interaction from the player and getting better at that is just part of the fun for me. I understand that some people get their fun from crunching better numbers and they want perfect (computer like) execution of a combo to achieve that but..... not my thing.

Bottom line, I vote "NO" to MACROS. Don't bash me just out-vote me.

@Green-T. In my opinion, mashing one button instead of 4-5 when fighting MOBS in PvE will be even more boring. I use silver and gold Mobs to practice my rotations in order to get better timing.

Bopper's Avatar


Bopper
02.01.2012 , 06:14 AM | #659
You are not able to use a macro and neither am i so all things are even i imagine? i guess not because i am happy to play without them. I do not like macro's in the game and i will not use them but others would and feel they are necessary?

So the people who need macro's it's obvious they become better players with them so why would i want to give them an advantage? lets get something straight the game is about pressing keys on a keyboard and using a mouse basically "along with decision making" so less button pressing is a huge advantage as far as i am concerned.

Let me simplify it, if the macro user was wanting to do the same actions he could do it pre programmed with one button, i would need to press several? Want the game played for you much?

Anatharion's Avatar


Anatharion
02.01.2012 , 06:21 AM | #660
I am 100% against any use of Macro's in a PVP game. Macro's give people an unhuman advantage over those that don't use them. We don't need Macro's we just need to learn to use the tools provided so we all have the same reaction times between key presses. I support Bioware banning people for using macro's in pvp and pve.