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SWTOR is less than a month old, wow is 7 years old. Why do people compare?

STAR WARS: The Old Republic > English > General Discussion
SWTOR is less than a month old, wow is 7 years old. Why do people compare?

Hueyk's Avatar


Hueyk
01.22.2012 , 04:44 AM | #851
If I see one more comparison to WoW, my head might explode.

This game has never said it was trying to be WoW. From the get-go, it has been advertising itself as being different than most MMO's.

Companion system - Never been done before.

Voice acting - Never been done before (not at this scale, at least).

Legacy system - Obviously not out yet, but very unique.

Conversation choices, which make a difference in how a story unfolds - Unheard of.

Heck, even the way the game is played is somewhat unique. I've never experienced combat quite as frantic, and mentally demanding as this game.

Am I saying the game is perfect? Of course not. They obviously have work to do. As long as the patches keep rolling out, I will be perfectly happy to keep my subscription going.

To go to the car analogy everybody is so fond of using (as flawed as it is), all of these comparisons is kind of like buying a mustang and being upset because it can't haul as much weight as that truck that was released seven years ago, even though it was never advertised to haul weight.

navarh's Avatar


navarh
01.22.2012 , 04:52 AM | #852
Quote: Originally Posted by Hueyk View Post
as that truck
nope, u wrong wow and swtor both "car" from the same segment build with same purpose and cost the same money

i play both (for inc 2month atleast (thanks to forced 2month sub over 1month that come with game to play)) and enjoyed alot of many games for SW universe, Rogue squadron? hell yeah xwing pew-pew-pew and so on

radersdad's Avatar


radersdad
01.22.2012 , 05:01 AM | #853
Quote: Originally Posted by GalacticKegger View Post
True - if graphics editing is the expectation. But this controversy has moved toward placating an audience that also wants sound design, video editing and label distribution built in. They want the entire suite. And WoW hasn't been the only benchmark. It's almost as if the best combinations from every game ever made are expected because of TOR's price tag to develop. BW made it perfectly clear where they were putting their money - into voice acted storylines.

Dev does want to find the compromise, and they are working in that direction. But it won't happen overnight because of their $200m or so commitment to the original vision. I really think some figure "well they obviously have the money so why not?" That's the fantasy many are mistakenly choosing to embrace.
You managed to hit the nail on the head, perhaps without realizing it. Voice acting and storylines are great but are the staple of a single player RPG, not an MMO. BioWare chose to market the game as an MMO so some baseline MMO features should have been present at release. They weren't and now the dev team is rushing to catch up.

The people asking about those features are MMO players. If that is who BioWare wants to attract and keep they need to work overtime to implement them before players wander off. Die hard fanbois and biodrones will probably sub, at least for while, but those few thousand fanatics will not sustain this title alone. We need Judy Carbuyer and the average MMO gamers, in spite of the fantasyland of "true believers only are allowed to play this game" some folks want to create.

The only people who want this game to fail are the fanatics deluding themselves into thinking that if every non-fanboi "goes back to WoW" they will be left with a paradise of other zealots and they will all hold hands and sing songs. What they don't realize is that EA/BioWare doesn't care if you wear the magic underpants or not, they only care if you have $15/month in those underpants and are giving it to them.

Whether people know/admit/realize it or not, standards exist in online gaming features and if you don't have a bunch of them on release you better get on the stick and implement them fast or lose subs. This game needs subs to thrive even if that means some folks who aren't "true believers" get to stay. People want to make this about vision or purity or innovation or their grandmother's rice pudding: it isn't. It is about an MMO in 2012 keeping a lot of subs and what we have to do to keep them.

TonyIommi's Avatar


TonyIommi
01.22.2012 , 05:02 AM | #854
Automotive production is not Software development. Stop using the same stupid *********** comparison, it makes ZERO SENSE. Hell even in automotive development you have recalls of faulty parts. Toyota somehow managed to not go out of business. Go figure.

Hueyk's Avatar


Hueyk
01.22.2012 , 05:04 AM | #855
Quote: Originally Posted by TonyIommi View Post
Automotive production is not Software development. Stop using the same stupid *********** comparison, it makes ZERO SENSE. Hell even in automotive development you have recalls of faulty parts. Toyota somehow managed to not go out of business. Go figure.
Hehehe. Like I said in my post it is a horribly flawed comparison.

But, I notice you couldn't resist in the last half of your post

Rakimou's Avatar


Rakimou
01.22.2012 , 05:07 AM | #856
The standards have changed. You cannot push unfinished products to the market anymore. People expect quality.
And WoW wasn't that buggy upon release. It had some issues with raid content, but overall the game felt quite polished.
Jedi Sentinel

GalacticKegger's Avatar


GalacticKegger
01.22.2012 , 05:08 AM | #857
Quote: Originally Posted by TonyIommi View Post
Automotive production is not Software development. Stop using the same stupid *********** comparison, it makes ZERO SENSE. Hell even in automotive development you have recalls of faulty parts. Toyota somehow managed to not go out of business. Go figure.
Perhaps you might have seen the van sized computer centers behind pit walls that compute real time car telemetries, weather, air/track temperatures and air density to trim the cars during a race. Or not. Either way they're run by software and team's with the smoothest most accurate running software have a distinct advantage. Teams don't share their secrets. Game companies don't either.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Runealdo's Avatar


Runealdo
01.22.2012 , 05:08 AM | #858
As stated by many because swtor competes with wow anno 2011 not 2004. There's no need for Bioware to "reinvent the wheel".

And atm the game is very similar to wow anno 2004 which is very dissapointing.
Beta launched 20.12.11

can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

Pupulus's Avatar


Pupulus
01.22.2012 , 05:08 AM | #859
They compare it to wow to try and cushion how much of a piece of crap swtor is. Needless to say wow's errors where acceptable 7 years ago, the same crap from a far INFERIOR game 7 years later is not.

/thread

TonyIommi's Avatar


TonyIommi
01.22.2012 , 05:10 AM | #860
Miss type.