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This game badly needs mods and macros.


Pink_Saber's Avatar


Pink_Saber
01.21.2012 , 07:33 PM | #731
Quote: Originally Posted by Mashy View Post
Don't give me that min max or self analyzing crap either as that is BS.
So things like Gearscore are a blight, but attitudes like "What I want is fine, but what you want is BS" is somehow better?

Not looking to start a fight here or anything, but that seems awfully hypocritical to me. You know, some us really do use things like combat log parsers to improve our performance in the game. Go ahead and think that's a load of crap if you want, but if what other players would like to have in the game is BS, then why should anyone pay any attention to what you want?

Or is it just that your opinion is the only one that matters? Because, you know, that would be an awfully selfish position to take.

Go ahead and state your opinion on what you do and don't want, I'm fine with that. Just don't start telling me what I want is BS just because you don't want the same thing. That's an awfully arrogant position to take, unless all you want is a flame war.

Greyfeld's Avatar


Greyfeld
01.21.2012 , 08:07 PM | #732
I'd like to see macros implemented. I currently use 19 keybindings for all my characters, and click everything else because using any more would require watching my keyboard during pvp, which is likely to get me killed.

Being able to map together several of my abilities together would go a long way to freeing up some of my keys. Like mapping Strike and Sundering Strike to the same key on my Guardian, or Energy Blast and Hammer Shot on my Vanguard.

And being able to link all short-duration buffs on a single button (adrenals, relics, etc) would take up a hell of a lot less space, and be much easier to trigger.
.
<FinalWave>

Cairenn's Avatar


Cairenn
01.21.2012 , 08:11 PM | #733
Quote: Originally Posted by Tyranoc View Post
For the spaz that doesnt believe people can and have been banned for mods/addons. Research WARBuddy... ALOT of people got banned over use of that in a specific game. So dont tell me they are harmless.
Perhaps you should follow your own advice? I 'researched' WarBuddy. The very first link is to the official site for it. That site is all about hacks, bots, cheats, exploits, private servers, etc. They certainly aren’t hiding that fact, they say so themselves, just look at their forum names!

http://www.***********.com/forum/

And here’s the thread talking about Warbuddy:

http://www.***********.com/forum/war...-released.html

And the very first thing that the thread says?

Quote:
WarBuddy is a private hack
Re-read that. Warbuddy is a private HACK. Not addon, not mod, not macro, HACK.

Addons are not hacks, bots or exploits. They are two entirely different things. Addons can only do what the game devs allow within their completely sandboxed API. Addons don’t get you banned from games.
Cairenn
Co-Founder and Administrator
SWTORUI

Pink_Saber's Avatar


Pink_Saber
01.21.2012 , 08:18 PM | #734
Quote: Originally Posted by Cairenn View Post
And the very first thing that the thread says?



Re-read that. Warbuddy is a private HACK. Not addon, not mod, not macro, HACK.

Addons are not hacks, bots or exploits. They are two entirely different things. Addons can only do what the game devs allow within their completely sandboxed API. Addons don’t get you banned from games.
Addons are hacks.

I know, that flies in the face of what the typical person thinks (mostly due to the word being misused on movies and in TV), but "hack" isn't a negative term, especially if you're the kind of person who writes add-ons.

A "hack," in coding terms, is a piece of code that solves a problem. It's often used to describe a small chunk of code with a specific purpose, and it's not a bad thing at all.

That said, Warbuddy is evil, and when they call it a hack, they're probably misusing the term, too. Its sole purpose for existing is for cheating, and you're right. It's not an add-on. You can't do the kinds of things it does through an add-on API.

LeonGrand's Avatar


LeonGrand
01.21.2012 , 08:32 PM | #735
Macros are not needed.
People who can play games without a piece of code helping them along are though.
Now finally the players who are actually good can be recognized for their ability, and not be outplayed by someone who spams 1 to 5 buttons that allows them to do 15 different things depending on what's not on cooldown. It's funny because I spoke to my friend last night about his macros in WoW vanilla, he always used to brag about spamming one button and being top dps in our raids during the days of Molten Core and Blackwing Lair... we had a good laugh about how broken the game was.

<3 SWTOR

Edit: He was a Hunter

Greyfeld's Avatar


Greyfeld
01.21.2012 , 08:36 PM | #736
Quote: Originally Posted by LeonGrand View Post
Macros are not needed.
People who can play games without a piece of code helping them along are though.
Now finally the players who are actually good can be recognized for their ability, and not be outplayed by someone who spams 1 to 5 buttons that allows them to do 15 different things depending on what's not on cooldown. It's funny because I spoke to my friend last night about his macros in WoW vanilla, he always used to brag about spamming one button and being top dps in our raids during the days of Molten Core and Blackwing Lair... we had a good laugh about how broken the game was.

<3 SWTOR
My mage could already get top 3 DPS in raids by spamming 2-3 buttons. Being able to macro it into 1 button doesn't make macros some evil blight on gaming. It makes WoW's difficulty curve shallow and overly simplistic.
.
<FinalWave>

LeonGrand's Avatar


LeonGrand
01.21.2012 , 09:09 PM | #737
Quote:
This thread is being watched by the devs, I am sure. MANY players want customization choices. Those that DO want these choices should be able to have them. Those that DON'T want to utilize those choices are certainly free NOT to. How does my choice to customize my UI and make macros in ANY WAY affect YOUR gameplay?
From a PVP standpoint, that gives you an advantage over another player who doesn't utilize macros, and is of the same skill level of yourself. Imagine you were playing against yourself, and you had the macros you wanted to make you playing experience easier, and the other you had the normal ui with no macros. Who would you bet your money on?

From a PVE standpoint, this gives you an advantage as well. Where as in you may be knowledgeable about your class and know rotations and all, executing such rotations by actually paying attention to cooldowns WHILE paying attention to what's happening around you, without the aid of macros is what seperates you from the rest. Macros make it easy for players to execute this with ease, by tying skills like "Strike" and "Sundering Strike" to "1" and setting up a macro to use Strike always, unless Sundering Strike has finished it's cooldown. Now people always say that "Oh, what's wrong with that? My macro let's me keep my UI clean, that's all. I don't get an advantage over anyone because all I would be doing without my macro is hitting 1... 1... and then 2... anyways, no biggie.". That's incorrect. Very incorrect. When playing having to pay attention to when Sundering Strike is up, and having to alternate what key you're hitting WHILE dealing with other elements requires much more than spamming one button while doing the same. It does require more mental focus and physical accuracy on your part to execute such things when in the heat of battle. Especially when you begin binding with Shift and Ctrl. Beyond that one example of Strike and Sundering Strike are even more complex examples.

If you can't utilize all your spells and complete rotations or handle targetting between allies and foes... then you just need to accept that you're just not as good as you think you are. Sure... mentally you know what you should be doing, it's not hard to picture what needs to be done. But physically, you just can't execute it. Kind of like the reason why, not everyone can be an elite athlete in a given sport, even though they understand that game just as well.
This is what separates the players who are good, from the players who are great, and those who are great, from those are the Best.

My word of advice to all those who want macros for the reasons I stated above, keep playing, and push yourself to get better without the aid of macros. All it takes is perseverance and dedication.

I read my long *** post over once, if there are errors of any kind... spare me the comments >.>

Kophar's Avatar


Kophar
01.21.2012 , 09:13 PM | #738
Quote: Originally Posted by ShaftyMcShaft View Post
I think it's more like "If you don't think this game would be way better with addons and macros then you're kinda slow and bad at video games."

A person with critical thinking skills looks at anything they're doing and thinks "is this the best way I can do this? Are there better alternatives?" If you can't look at the SWTOR interface and not immediately identify a dozen or two ways the information already available there could be displayed WAY better, or commands could be entered in a far more streamlined manner...then you're just not that bright.

I remember once when I was in junior high school, I was outside the portable classroom on the ramp, waiting for the last bell to ring. It did, I looked towards the door, and saw somebody had left a stool right in the middle of the doorway. No reason. Nobody using it, no reason for it to be there. So the 30 kids in the classroom are coming out to leave...and instead of moving the stool, they just start squeezing themselves around it. Contorting their bodies between the worthless stool and the doorframe so as not to disturb it. Finally after like 15 kids squeezed by, one dude stopped, look at the stool, and kicked it out of the way. If you're playing SWTOR and think "gosh, this interface is just great!" then you're one of the kids squeezing around the stool for no reason.

You're not bad if you think the game needs addons. You're just not thinking if you don't see how much better it would be with them.
I think i lost my words to the this reply.... /bow, it was the best reply i have ever seen for the last 10 years
I saw a dark explosion. I sensed a power within. I felt the urge, the rage, the power... I AM REBORN!!

Frostvein's Avatar


Frostvein
01.21.2012 , 09:24 PM | #739
Can't wait till they implement them, they will make the game much better for me.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Greyfeld's Avatar


Greyfeld
01.21.2012 , 09:25 PM | #740
Quote: Originally Posted by LeonGrand View Post
From a PVP standpoint, that gives you an advantage over another player who doesn't utilize macros, and is of the same skill level of yourself. Imagine you were playing against yourself, and you had the macros you wanted to make you playing experience easier, and the other you had the normal ui with no macros. Who would you bet your money on?
It's not an unfair advantage, because both players have the same access to macros.

In addition, macros do nothing other than streamline your attack patterns and clear up clutter on your hotbars. You still require the same number of key presses, and are still restricted by cooldowns and the GCD just like any other player.


Quote: Originally Posted by LeonGrand View Post
Macros make it easy for players to execute this with ease, by tying skills like "Strike" and "Sundering Strike" to "1" and setting up a macro to use Strike always, unless Sundering Strike has finished it's cooldown. Now people always say that "Oh, what's wrong with that? My macro let's me keep my UI clean, that's all. I don't get an advantage over anyone because all I would be doing without my macro is hitting 1... 1... and then 2... anyways, no biggie.". That's incorrect. Very incorrect. When playing having to pay attention to when Sundering Strike is up, and having to alternate what key you're hitting WHILE dealing with other elements requires much more than spamming one button while doing the same. It does require more mental focus and physical accuracy on your part to execute such things when in the heat of battle. Especially when you begin binding with Shift and Ctrl. Beyond that one example of Strike and Sundering Strike are even more complex examples.
No, sorry, it really doesn't. When I play my Guardian, I already know that after I use Sundering Strike, activating the GCD two more times will bring my Sundering Strike back off cooldown. I don't have to look at my hotbar, I don't have to watch my keyboard, all I have to do is press any other instant ability twice and I know I can use it again.

The brain cell it takes to count to 2 before pressing the hotkey again isn't really stretching my ability to pay attention to the fight itself. Being able to map the two skills to a single key would allow more room for lesser used abilities, so that I don't have to turn into a clicker every time I want to break crowd control or burn a medpac.


Quote: Originally Posted by LeonGrand View Post
If you can't utilize all your spells and complete rotations or handle targetting between allies and foes... then you just need to accept that you're just not as good as you think you are. Sure... mentally you know what you should be doing, it's not hard to picture what needs to be done. But physically, you just can't execute it. Kind of like the reason why, not everyone can be an elite athlete in a given sport, even though they understand that game just as well.
This is what separates the players who are good, from the players who are great, and those who are great, from those are the Best.
For some of us, it has nothing to do with not being able to keep up. It has to do with the fact that some of us don't have gaming hardware and so don't have a dozen buttons on our mice or some crap like that, and need to work within the constraints of the standard mouse/keyboard setup. With the massive number of abilities I use on any character I play, some things just end up getting relegated to being clicked instead of keybound, because my left hand can only reach so many buttons on the keyboard before it just becomes more of a hassle than it's worth.

Sure, if I had a $60 mouse, I could forego macros altogether, but I don't. And frankly, I shouldn't have to shell out that sort of cash to make sure that I can pvp competitively.
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<FinalWave>