Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Slippery Slope


Daedalin's Avatar


Daedalin
01.21.2012 , 07:12 PM | #51
I wouldn't even bother arguing with them anymore. Mainly because one of these trolls has already confirmed that they were there, and more than likely was on the imp side farming the valor.

They knew what they did was wrong. If they claim they didn't know, then where was all these posts pre-hotfix, and pre-statement about punishment? Exactly, they were to busy exploiting.

Philbert's Avatar


Philbert
01.21.2012 , 07:16 PM | #52
Quote: Originally Posted by Daedalin View Post
I wouldn't even bother arguing with them anymore. Mainly because one of these trolls has already confirmed that they were there, and more than likely was on the imp side farming the valor.

They knew what they did was wrong. If they claim they didn't know, then where was all these posts pre-hotfix, and pre-statement about punishment? Exactly, they were to busy exploiting.
I actually wasn't farming valor myself. I work second shift so I get home from work around midnight, and most of the players were done. When I got there, it was one warband vs another warband.

Coincidentally, at one point, the Republic *WAS* farming our spawn point. So what did we do? We got enough together and pushed them back. Did I think they were exploiting? No.

I am merely worried the long term consequences this imposes, hence why I named the title of this thread SLIPPERY SLOPE. Look up the definition.

Jebba_Fett's Avatar


Jebba_Fett
01.21.2012 , 07:19 PM | #53
Quote: Originally Posted by SmokingGoose View Post
Did you read beyond that? Because that would show inteligence.
But from your previous posts i see you just don't want to discuss the issue at hand.
You want to vocalize your point of view and shut your eyes and ears to all the rest.

And that sir is not very smart.
Almost everyone on every server knew about this as it was happening. Play the "Derp!,..i didnt know card" all you want. I dont expect to take the "cheating" out of people but i do expect that when they get caught they get punished. Thats the way this world works and thats the way it will always work. You get caught with your hand in the cookie jar it might get smacked. Deal with it.

Sathid's Avatar


Sathid
01.21.2012 , 07:19 PM | #54
Ban the Illum exploiters and be done with it so we dont need to hear them trying to rationalize it anymore,just ban them and then we can get back to the game.

Callabhan's Avatar


Callabhan
01.21.2012 , 07:20 PM | #55
Ya, having the entry point to the world, and respawn point camped by AoEwhile the system chugs gives you plenty opportunity to rally the troops and mount an offensive. Especially when your side is already outnumbered 7-1 server wise.


Imagine if you will, before you leave the load screen and enter the zone, you die. Then as soon as you respawn to that area, you die. You respawn again, and you die. This goes on 4 to 5 times, and now you're just frustrated and simply want to leave. But guess what? The area to leave the zone, get this, is being camped.

You can't leave the planet, you can't fight back, and most importantly: you can't call for reinforcements since you can't communicate with your fleet.

This is fair to you?

Jebba_Fett's Avatar


Jebba_Fett
01.21.2012 , 07:21 PM | #56
Quote: Originally Posted by sathid View Post
ban the illum exploiters and be done with it so we dont need to hear them trying to rationalize it anymore,just ban them and then we can get back to the game.
+1
+1
+1

NinjaScroll's Avatar


NinjaScroll
01.21.2012 , 07:25 PM | #57
Quote: Originally Posted by Philbert View Post
I read that and now I feel that any time I am treated unfairly in PvP, the opposing faction should be punished. If I am out questing, and 4 players come up and gank me, you know what? That is just like this. I am unable to enjoy my gamepaly experience because I was out numbered by the opposing faction. So can I report them and have action brought against them?

You crossed the line with this. You want to restore balance?

Add more guns.
Make guns do more damage.
Add a force field that only one faction can enter and exit, even during combat.

Don't punish players for doing the very thing you said was acceptable.
Quote:
This led to a very frustrating experience for a number of players who were unable to leave their base and fight back against their attackers. It was not a fair gameplay experience. In addition, some players on the attacking side gained more Valor points than designed for the time they spent in PvP.
Well ... clearly, you feel good about camping people, ok, I don't have a problem with that but I do have a beef against it when you're camping a base (first, that shouldn't be allowed and the Devs are clearly making their point in this sense.)
Camp whatever you want but ... not a base.

Also, my "quote" comes directly from the Devs post and it clearly says "NOT WORKING AS INTENDED" which mean, you were not supposed to "camp" people in their base.
(Correct me if I'm wrong)
~=+- There is no right, no wrong ... Just a straight path down to hell. -+=~

Philbert's Avatar


Philbert
01.21.2012 , 07:26 PM | #58
Quote: Originally Posted by Callabhan View Post
Ya, having the entry point to the world, and respawn point camped by AoEwhile the system chugs gives you plenty opportunity to rally the troops and mount an offensive. Especially when your side is already outnumbered 7-1 server wise.


Imagine if you will, before you leave the load screen and enter the zone, you die. Then as soon as you respawn to that area, you die. You respawn again, and you die. This goes on 4 to 5 times, and now you're just frustrated and simply want to leave. But guess what? The area to leave the zone, get this, is being camped.

You can't leave the planet, you can't fight back, and most importantly: you can't call for reinforcements since you can't communicate with your fleet.

This is fair to you?
I never said anything about it being fair. However, this happens on Voss frequently. Just tonight there were a half dozen level 50s killing Republic players in Voss-Ka. Did I QQ? No. I made comments about it on here, but in reality I didn't care.

As for "fairness," I am not saying that it wasn't wrong or that BioWare shouldn't FIX the issue. However, by even making a pass that players will be punished for doing this behavior, which they weren't aware was exploiting, is wrong. It forms a slippery slope.

So, am I allowed to do it on other planets? What if my entire guild full of level 50s forms several operations groups and manages to capture the area on say...Alderaan, and kills any player leaving the space port? Should we be banned?

Daedalin's Avatar


Daedalin
01.21.2012 , 07:26 PM | #59
Quote: Originally Posted by Philbert View Post
I actually wasn't farming valor myself. I work second shift so I get home from work around midnight, and most of the players were done. When I got there, it was one warband vs another warband.

Coincidentally, at one point, the Republic *WAS* farming our spawn point. So what did we do? We got enough together and pushed them back. Did I think they were exploiting? No.

I am merely worried the long term consequences this imposes, hence why I named the title of this thread SLIPPERY SLOPE. Look up the definition.
Exactly. You have NO idea how bad it was. How many people were stuck dead for hours. Who did have to exploit just to get out of there. Sure, they could have banded together and beat them back, but let's see you try to revive with 300+ people aoeing your spawn point. (Yes, there was 300+ imps on my server there.)

Even if YOU don't THINK they are exploiting, they were. They used a game mechanic to work in a way it was not intended.

ex·ploit /ik-sploit/
An exploit, in video games, is the use of a bug or design flaw by a player to their advantage in a manner not intended by the game's designers.

Everyone here cannot prove that camping a spawn point is what was intended. No, they made the changes because everyone was complaining about lack of incentive to world pvp.

And those republics supposedly camping your spawn point? Guess what, they are at risk as well. I swear, it is like all your imp players read about people getting slaps on the wrists and you immediately assume they are ONLY punishing imps. They are punishing anyone involved period.

And for you continually saying "if it can be solved through pvp..." go read the EULA. You will see where they reserve the right to punish when people exploit, and pvp gameplay is not an exception. Also, explain to me how one can pvp when you can't even revive?

The long term consequences if they DON'T remove the gear these people attained by exploiting will be more harmful than removing it. And really, that's all they are doing is removing valor ranks and gear. Something of which you can grind your pretty little heart back too. So stop acting childish and just take your licks.

jordanph's Avatar


jordanph
01.21.2012 , 07:27 PM | #60
Quite frankly everyone that was involved in the anti-social behavior of camping republic spawn points, preventing them from even teleporting back to the fleet needs to be taught a serious lesson.

It may only be a game but you wasted alot of people's time camping their supposed "safe zone".

But that is not the reason why bioware is "punishing people". They are quite simply only going to remove the valor you incorrectly gained. Yes that's right, don't attack me for it, you gained the valor wrongly according to bioware. You gained it in the way bioware thought it shouldn't be gained and exploited the system. They are just going to correct their mistake by fairing all valor out again.

Don't cry about it. Bioware are fixing a mistake they made and for you to say "no it wasn't a mistake. I deserve that valor" is completely false since they admitted it was a mistake. There is no way anyone can justify keeping the valor.

Thank you.