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Why are so many people against Arena in Swtor?

STAR WARS: The Old Republic > English > PvP
Why are so many people against Arena in Swtor?

Maximilianus's Avatar


Maximilianus
01.21.2012 , 04:58 PM | #61
Quote: Originally Posted by ColePatrol View Post
...Arenas would be a huge undertaking with all the balancin challenges but it would Ultimately draw a huge fanbase from wow into swtor...
And this finally is a major point against arenas, mate

Stimuli's Avatar


Stimuli
01.21.2012 , 05:00 PM | #62
Quote: Originally Posted by Badlander View Post
I will say this i am a pvper and arena is a bad idea....PERIOD!
Strong argument.

This is ridiculous, they could add arenas and give rewards ON PAR with warzone / ilum grinding. Just makes grinding a bit faster if you CHOOSE to do it: Like a couple of extra bags / week depending on your bracket or something. Doesn't have to be better gear. Just a bit extra + some titles and a mount or something.
-Pro
-Sith Marauder
-Iron Citadel

Vortx's Avatar


Vortx
01.21.2012 , 05:02 PM | #63
The only reason I don't like arenas is because they turned into the End-all-be-all EVERY piece of pvp gear was obtained through arena, your entire worth as a player was decided by your arena rating.


I have nothing against arena as long as its just another PVP option, not THE pvp option.

Angaurath's Avatar


Angaurath
01.21.2012 , 05:15 PM | #64
Quote: Originally Posted by bicuspid View Post
there's an infinite number of excuses you can come up with to soothe yourself, if thats how you want to deal with it, but the fact remains people QQ because they are unable to admit that they aren't good enough.
Spending more hours staring at a screen must be what you mean.

I am all in favor of *skill based* PVP. I don't give a ***** abut my ranking, W/Loss ratio, whatever. I PVP because I like the challenge. Grinding for gear and numbers isn't skill, it's boring.

I don't want to devote months of my life to a game in order to PVP *on a level playing field.*

I recognize that some folks prefer the"grind" for better skillz/lewt. And believe that it defines what a "good player" is. That's fine. I hope that there is room in this game for both types of players.

Darth_Vampirius's Avatar


Darth_Vampirius
01.21.2012 , 05:17 PM | #65
Well, Warcraft arenas turned out to be a disaster of "who can level up FOTM the fastest?"

If SWTOR can avoid that fiasco, then more power to them.
Quote:
//We have seen the argument of Skill vs. Gear throughout the existence of MMO PvP and we are of the opinion both are good for an RPG, falling on one side of the scale (gear has no purpose in PvP vs. gear is the only thing that matters in PvP) is not desirable.//

Zimbles's Avatar


Zimbles
01.21.2012 , 05:25 PM | #66
Quote: Originally Posted by Drengir View Post
Love it how ignorant people are.
You'd know...

Quote: Originally Posted by Drengir View Post
Calling MMORPG PvP rock,paper,scizzor..Sure, you will have to get grinded a few times until you get the better gear, but most of this can be alleviated with a good matchmaking system.
No I called Arena rock paper scissors, not MMORPG PvP, (2v2 / 3v3 especially) certain combos of classes/builds always end up best, instanced PvP with larger groups 8v8 / 10 v 10 / 20 vs 20 allow for more variation in class/build combos (support classes for example).

Quote: Originally Posted by Drengir View Post
You have to pay attention to what your teammates do atm, what they will do in the next minute. What your enemies are doing atm, what they will do in the next minute and how you will counter it. What you Should do, what you Are doing. To compete at max level you cant spend 5 seconds trying to select the right enemy, or use tab to find him...You can't just stand there in the open and press your buttons. Have to always move, LoS, hunt them or be hunted etc.
I'd call it pretty ignorant if you don't realize you have to do all that in other games (to be any good at them), other games where you also have to do things like parry/aim/dodge and usually at a far higher speed.

I'd also say as a healer, arena type situations are easier than instanced PvP with larger groups, & requires less awareness, less multitasking and require less decision making.

Quote: Originally Posted by Drengir View Post
I would say that playing an RTS at a high, competetive level requires about the Exact same skills as playing Arena on same high level.
And I'd say you are wrong.

Quote: Originally Posted by Drengir View Post
I have rarely seen games that require as little brain as the FPS market out there. Have a quick trigger finger? well then you're set. That's it
Neither FPS nor MMOs (especially theme park MMOs) require brains, that is sort of point, they are mass entertainment where children are a signifcant target audience, were any actually designed to require brains they would go out of business pretty soon or go niche (the nearest an MMORPG gets to requiring brains is EvE). Generally all they require is time, practice (more in the case of FPS) and research (more in the case of MMORPGs).

Also in regard to "skill" (MMO or any other real time game), as much as some sad bastards would like to believe the outcome is down to "skill", lots of things affect outcome / performance:

- CPU / GPU
- Quality of your internet connection
- Whether someone uses gaming keyboard / mouse
- Whether they use macros (hilarious the number of peopel who go on about skill that can't do **** without macros, a tool that basically lowers the skill cap)
- Lots of spare time.

Finally the idea of putting an arena/tournament system into a game where we have skill delays, skills not going off, faction imbalance, a broken RvR zone, unbalanced alleged "mirror" classes, WZ exploits, speed hacks, zero damage hacks, etc, is an absolute joke, they (like most games) can't even balance normal PvP let alone 2v2 or 3v3.

Dyrhaug's Avatar


Dyrhaug
01.21.2012 , 05:27 PM | #67
I need a system like arenas to keep playing the game, warzones will become boring after a while, if there is no other outlet for your pvp needs, then warzones will be a farming spot for gear,

I just bough another month of this game, and i really need to see pvp fixes and other modes or something to continue playing, that's just how i feel, and i know many other does aswell.

PS: World pvp could be huge in this game, it has potential.

Nilxain's Avatar


Nilxain
01.21.2012 , 05:33 PM | #68
There are 2 basic reasons why I am against arena's in this game.

1st - and most obvious, WoW is a perfectly good game IMO, I have a sub. and it has a well defined arena system. If I want to play arenas I can just play WoW.

2nd - arenas force all PvP to be balanced to a small battle field's level. There is nothing wrong with small battle PvP balancing, but it leaves out the variety that you can get with large battle balancing that doesn't cater to 1 v 1 as much as it does to greater situational strength.

In other war based conflicts you have different divisions that are strong in some areas and weak in others. Small operations with rifles and grenades may be good for storming a building, but sometimes you need a guy with a RPG that may only have one shot to take a person out, but when there is a group he can **** it up like nobodies business.

Some classes maybe good at 1 v 1 and if you like that roll that class, if not roll something else that fits your play style.

BegaTasty's Avatar


BegaTasty
01.21.2012 , 06:13 PM | #69
Quote: Originally Posted by Dyrhaug View Post
I need a system like arenas to keep playing the game, warzones will become boring after a while, if there is no other outlet for your pvp needs, then warzones will be a farming spot for gear,

I just bough another month of this game, and i really need to see pvp fixes and other modes or something to continue playing, that's just how i feel, and i know many other does aswell.

PS: World pvp could be huge in this game, it has potential.
there will be no world pvp in tor mate for a very simple reason, they have catered to the battleground farmers for shinys, an the AV'isk botters, exploiters (Illum), if they started providing world pvp it would need to be at least twice the valor rate of the others to offset the slower kill rates . This would not sit well with the farmers because they wouldn't understand that they still get everything far easier an faster. Sadly the true world pvp systems are nearly dead in MMO's. They have gone now for the fast free easy an needing far less development time of the battleground system.

I think thats the main reason so many pvpers are hanging out for GW2, because of the RVR they are using from Daoc, we all know how much supirior it is to BG's.

Taerrik's Avatar


Taerrik
01.21.2012 , 06:30 PM | #70
I want arenas.

I want 8v8 guild versus guild ladder match arenas.

I dont give a **** about gear rewards, I want the competitive pvp. I dont need progression. i need competition.