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Cross-server Flashpoint finder -- Still very badly needed

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Cross-server Flashpoint finder -- Still very badly needed

dishyfruitcake's Avatar


dishyfruitcake
01.21.2012 , 02:37 PM | #171
So where are our free server transfers or server merges? You know there is a problem, continuing to try and save face by going tightlipped isn't going to make this go away.

HoneyBoy's Avatar


HoneyBoy
01.21.2012 , 02:38 PM | #172
Quote: Originally Posted by Skaara View Post
My personal rule for picking servers at launch time. ALWAYS pick the most populated server and as subs decrease after the first month at least you still have a good chunk of people to play with.
I honestly believe there is some truth to this, however it would not change the fact that there would still have been the other non early-game access servers up that would still have smaller populations.

For players on these servers, I assume especially on Republic side, their potential pool of people available for end game content or flashpoints are way smaller.

Skaara's Avatar


Skaara
01.21.2012 , 02:41 PM | #173
Quote: Originally Posted by HoneyBoy View Post
I honestly believe there is some truth to this, however it would not change the fact that there would still have been the other non early-game access servers up that would still have smaller populations.

For players on these servers, I assume especially on Republic side, their potential pool of people available for end game content or flashpoints are way smaller.
I completely agree with you, something needs to be done about the situation. The whole ignore it and it will go away mentality is not going to cut it. That is just something I learned the hard way from other games so now I just always deal with the queue times.

Marmerus's Avatar


Marmerus
01.21.2012 , 02:43 PM | #174
Quote: Originally Posted by BeeblesTV View Post
These are social games, you need to reach out and make friends. Instead of smashing a button to be conveyor belted into another heavily nerfed instance with random strangers.

WoW has had to dumb down its content to accommodate unorganized pugs, sometimes pugs that don't even speak the same language.

LFD dumbs down the community, it dumbs down the game, it dumbs down the challenge.
The instances in this game is very dumbed down. And the lack of people doing the flashpoints they can't make them harder. That would make them less likely to make it to the end and we would see less groups playing.

Another problem with the lack of people doing flashpoints is that we are seeing lots and lots of ninjas stealing stuff. This is simply because they don't know the difference between need and greed. In WoW pretty much everyone knows this because doing dungeons is common.

LFD does not dumb down the community or anything you said. If anything it is making the players MUCH better and requires the developers to make harder dungeons. What is dumbing down the community AND currently destroying it is the lack of LFD tool. Now people that don't have patience to stand around in the fleet spamming /1 for group for hours just goes out to do SOLO quests. This is making the group players like me quit the game and move on to games with GROUP content.

So if anything LFD tool is needed to save the community and if you think otherwise you are pretty darn stupid.
@ Bioware
Stop trolling the EU. Fix the downtimes to the middle of the night and not in the middle of the morning / day.

Warrbane's Avatar


Warrbane
01.21.2012 , 02:48 PM | #175
I have already made friends and a guild because of the people I met through the same server PVP system. Same-server LFD is acceptable but cross-server is not. Do not kill your community.

HoneyBoy's Avatar


HoneyBoy
01.21.2012 , 02:48 PM | #176
Here is my Republic server, The Courageous, right now at 3:45pm EST.

http://imgur.com/3mjPv

There are 15, level 50's on right now. I have 14 possible (assuming they're geared for it) other players for getting a HM flashpoint together. Right now my choices are either adjust my life schedule to fit this game and hope that it becomes much more populated later on or just simply reroll.

A cross server flashpoint tool would alleviate this.

What other options are available to me?

Trolltar's Avatar


Trolltar
01.21.2012 , 02:49 PM | #177
Cross Server group finder has some unfortunate side effects. Many people that play WOW will know what I'm talking about here (and maybe other games, WOW is my only experience with this).

There are essentially no consequences to your actions in a cross server group. You're not likely to encounter any of these players again. This basically removes all consequences to poor group etiquette. Most players follow the basic rules when grouping and one of the reasons is the good old fashioned golden rule. I know that if I get a reputation on my server for bailing after the first boss doesn't drop the loot I want eventually less people will be willing to group with me. When you take that away people quickly turn into complete jerks. Some problems you'll encounter are:

1) People, tanks and healers most notably, bailing on a group because of a single wipe or a bad pull
2) People rolling need on items for off spec, companions, or RP use whether or not someone can actually use the item
3) People bailing on groups once they kill a boss because the item they want didn't drop
4) People coming to group drastically under geared, contributing little if anything to the group, and then rolling on every piece of gear dropped

SWTOR will even have some other issues that WOW doesn't have such as:

a) people bailing because one or more others aren't flying through the cut screens
b) people rolling on gear they can't or won't use just so they can pull out the mods

I would prefer to start small, with just a server wide LFG channel. Give that a few months and see how it does. If finding groups is still terrible then maybe the LFG tool, but not cross server.
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HoneyBoy's Avatar


HoneyBoy
01.21.2012 , 02:52 PM | #178
Quote: Originally Posted by Trolltar View Post
Cross Server group finder has some unfortunate side effects. Many people that play WOW will know what I'm talking about here (and maybe other games, WOW is my only experience with this).

There are essentially no consequences to your actions in a cross server group. You're not likely to encounter any of these players again. This basically removes all consequences to poor group etiquette. Most players follow the basic rules when grouping and one of the reasons is the good old fashioned golden rule. I know that if I get a reputation on my server for bailing after the first boss doesn't drop the loot I want eventually less people will be willing to group with me. When you take that away people quickly turn into complete jerks. Some problems you'll encounter are:

1) People, tanks and healers most notably, bailing on a group because of a single wipe or a bad pull
2) People rolling need on items for off spec, companions, or RP use whether or not someone can actually use the item
3) People bailing on groups once they kill a boss because the item they want didn't drop
4) People coming to group drastically under geared, contributing little if anything to the group, and then rolling on every piece of gear dropped

SWTOR will even have some other issues that WOW doesn't have such as:

a) people bailing because one or more others aren't flying through the cut screens
b) people rolling on gear they can't or won't use just so they can pull out the mods

I would prefer to start small, with just a server wide LFG channel. Give that a few months and see how it does. If finding groups is still terrible then maybe the LFG tool, but not cross server.
It's already possible to experience all four of those things right now without any sort of cross server tool. Anytime you're pugging with people you don't know those are risks you have to deal with.

A cross server tool would allow groups to be ran at a greater frequency so of course you'd hear of more stories about ill-behavior as a larger amount of the player base is running group content.

If you want to alleviate the problem all together just stick to running with friends/people you know instead of utilizing the cross server tool.

Poogination's Avatar


Poogination
01.21.2012 , 03:01 PM | #179
Quote: Originally Posted by grandmthethird View Post
BW have already said some kind of dungeon finder will be put in, but not cross server.

cross server gives ppl a licence to act like a jerk, you don't need to worry about how you act you don't need to worry about getting a bad reputation coz you will never see these ppl again, Blizzard found this out and BW are learning from Blizzards mistakes
If Bioware is learning from Blizzard's mistakes then why did they release an unfinished, poorly designed, poorly implemented, and lack-luster version of WoW?
Guild Wars 2 - 2012 - See You At Launch!

navarh's Avatar


navarh
01.21.2012 , 03:03 PM | #180
Quote: Originally Posted by Trolltar View Post
blablabla
if u afraid of pugs dont use random-lfg, problem solved

i'm repeat myself but for me pug must be VERY BAD and VERY SLOW to bother me (in WoW) and all four of them or i wan't even notice how bad and unskilled they are
and guess what? if in wow u skyrocket away from the dungeon via votekick and get replaced by in half a minute
group can continue play

and moar coming, guess what? i can group-up with real-id buddy from another server and play, umad?