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Why do I feel like Bioware is not listening to the players ?

STAR WARS: The Old Republic > English > General Discussion
Why do I feel like Bioware is not listening to the players ?

TheHeadCapper's Avatar


TheHeadCapper
01.21.2012 , 11:59 AM | #41
Quote: Originally Posted by wuii View Post
Actually, WoW never had interface problems, or FPS-issues on high end rigs for that matter.
All right confirmed, this entire thread is not based in reality.

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SnoggyMack's Avatar


SnoggyMack
01.21.2012 , 12:01 PM | #42
Published loot tables?

Like from Thottbot?

Has the OP not heard of TORHead or SWTOR Spy?
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SamuraBob_Fl's Avatar


SamuraBob_Fl
01.21.2012 , 12:01 PM | #43
Quote: Originally Posted by TheHeadCapper View Post
I'm looking at the dev tracker and UI updates, guild banks, stacking, etc etc and wondering if this poster just has no concept of reality.
I think he just has no concept of the internet. I mean, it's not like it's hard to find what the devs have been saying.
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Ranid's Avatar


Ranid
01.21.2012 , 12:05 PM | #44
Quote: Originally Posted by Flyceratops View Post
In my tentative review of TOR, one of my major problems was lack of company-client communication (and this remains true to some extent, since one of the awesome-est things about WoW is that they have three or so people whose job it is, at least partially, to communicate with the users of their forums), but as of yesterday I can't really say that they don't.

They're changing the UI to be fully customizable (...hopefully not just resizing + moving all elements), they're fixing the ability delay (and gave us a tentative ETA), they at least repaired the damage from the change of Ilum PvP from the induction of Patch 1.1.

They're obviously listening to the players, and at a relatively fast pace; it just annoys me that they don't interact with us enough.
Try reading the DEV Tracker. They respond quite a bit. Maybe you are just upset that they don't respond to your post personally.
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gurugeorge's Avatar


gurugeorge
01.21.2012 , 12:06 PM | #45
Quote: Originally Posted by Jaizo View Post
Let me start by saying I love Star Wars and this game, however their seems to be "staple" things that Bioware just absolutely refuses to do which are common ground and as mentioned before "staples" in MMO's.

- Chat Bubbles
- Inviting people to group from guild menu
- addons for end game players, more over "Target Dummies" so we can practice our
Rotation.
- Collecter's edition mount that scales with mount speed.
- A spacedock in Dromund Kaas city , or Coruscant City so players can zone right in and
we all have an actual city hub and not some small circle tube thing known as a space
station.
- Proper segway from level 50 - HM Flashpoints - then Operations.
- a published loot table for bosses, so players can prioritize what and where they need to
go or do for upgrades.
- Global cooldowns on abilities to make the combat feel more fluid, they feel to long.
- Group summoning to instances.
- Auction House that isn't clunky
- Forced faction balance, Empire is bloated. Give republic something to make players switch.

Iam glad to see things like guild banks and some loose ui mod coming as announced today, however some of this list like chat bubbles should have been in the game at launch and I like so many others do not want to see this game fail because Bioware refuses to give the fans what they want.
A lot of these sorts of things are refinements and QOL issues that only come to games after a year or two in development. The devs have to get the core things working first, then the QOL stuff comes in gradually. This is what it's been like with every MMO I've ever known. That's why you can't compare MMOs that have been around for years with new ones.

To expect anything else is unrealistic, IMHO. An MMO is not a product that can be said to be "finished" at any given point in time, it's always something that evolves and gets refined - this is partly precisely because it has to fit the players (e.g. like a glove, as it were), and that "fit" can only be discovered over time, with the players in the game.

For example, a few of the things people have been clamouring for, I've seen some players here vehemently against (e.g. automatic cross-server LFD toolls). The devs have to figure out what the majority actually wants, and again, that takes time, and relies on data that they have and we don't (all we've got is our personal preferences and feelings). There are also points like this: be careful what you wish for. Devs are game designers and they know a whole bunch of stuff that you don't, about what is good for a game in the long run, versus what people clamour for "NAOW". Think about how long it took WoW to introduce a cross-server LFD tool. Was it because they couldn't code it? No, it's because they had to judge, on balance, the right time to introduce it (and that, as it happens, is past an MMO's peak - before that time, it's more destructive of community than it is a nice QOL thing).

Ebbikenezer's Avatar


Ebbikenezer
01.21.2012 , 12:12 PM | #46
Quote: Originally Posted by wuii View Post
Actually, WoW never had interface problems, or FPS-issues on high end rigs for that matter.
-Wrong and..

-It was never meant to be for high-end rigs. Ever. They wanted to be able to shovel it off to everyone, and that worked amazingly. Unfortunately it drew in so many "satisfy me NOW, I don't have time to learn/play, where's my free stuff for paying" people that it's exactly that type of game now.


-Why are you comparing this to WoW? Everyone who compares this to another game in a poor manner should.. yeah you know... just go play the other game. If it has everything you're looking for, why are you not playing it?
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Flyceratops's Avatar


Flyceratops
01.21.2012 , 12:15 PM | #47
Quote: Originally Posted by Ranid View Post
Try reading the DEV Tracker. They respond quite a bit. Maybe you are just upset that they don't respond to your post personally.
I do read the Dev tracker. Compare the amount of official responses players get on here to the amount of official responses people get on the WOW forums; Blizzard's dev tracker will pretty much immediately show that there is much more interaction with the player base - a level of interaction which doesn't exist on TOR's forums.

I don't post anything directed at devs, or anything which I was like 'lol devs shud respond!', it's just an issue which irks me. I feel that interaction with the community is important, and while Bioware obviously listens to us, I don't think that they interact with us.

There have been a few instances where discussions with Ghostcrawler on WoW's forums (Ghostcrawler being the lead developer for WoW) have led to original and fun raid encounters.

I don't want TOR to be a copy of WoW, but I think it would greatly benefit the game/players/community if we had more interaction with the developers.

Selaik's Avatar


Selaik
01.21.2012 , 12:15 PM | #48
Quote: Originally Posted by Jaizo View Post
Iam glad to see things like guild banks and some loose ui mod coming as announced today, however some of this list like chat bubbles should have been in the game at launch and I like so many others do not want to see this game fail because Bioware refuses to give me what I want.
fixed it for you.

captainmerkin's Avatar


captainmerkin
01.21.2012 , 12:19 PM | #49
they got off to a slow start with community responses now they are doing excellently, much better than most mmo's I have been in (which is a lot)
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Appletaz's Avatar


Appletaz
01.21.2012 , 12:19 PM | #50
You feel that they are not listening because they do not respond or comment on any of the suggestions or reports of bugs.

They simply let everyone keep posting, which turns into ranting usually, and it lays off for a bit, until someone (like you) feels the need to repost what other people have posted a multitude of times.

In other words, it's not that they are not listening. It is their silence and lack of fixes for your specific wishes that leads you to believe this.

I definitely would like a more communicative community moderator staff. But I guess this is just not what happens in MMO forums. Most of the games I have played, the moderators and the staff just allow the players to go on and on regardless of whether or not they are taking the suggestions under consideration or whether or not they reject them for whatever reason.

The only company that I have experienced that communicates in a proactive way with their playerbase is Trion.