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They killed a whole class

STAR WARS: The Old Republic > English > PvP
They killed a whole class

Floridasheepdog's Avatar


Floridasheepdog
01.20.2012 , 09:52 PM | #181
Reduce 3 sec KO to 1.5: Sucks for me, but I expected it.

20% nerf to Shoot first: Needed... not gunna lie it was OP in PvP.

50% to 30% armor reduction is my problem here.... The other two should fix to bust issue in PvP. The one however reduces my steady dps....including PvE. This one does not need to go live. Hell, reduce Shoot first more, but not this!

Sigmund_Drake's Avatar


Sigmund_Drake
01.20.2012 , 09:52 PM | #182
Alright well **** y'all. See you in another world.

Xerkics's Avatar


Xerkics
01.20.2012 , 09:53 PM | #183
Quote: Originally Posted by furiousferret View Post
Honestly I've seen too many MMOs nerf a class and leave it there for a whole expansion. It took them a month to nerf Ops, I doubt we'll see any buffs to any trees any time soon.

I'm not sure if this nerf will balance things or not, but if they miss and its underpowered, don't expect any buffs. The community wanted Ops nerfed and they got it. Whether it balances things out doesn't matter.

I played a Scount in DAOC and that was an op class. I could take out whole groups solo, and you'd have 2-3 posts not about the class but about you; that was the closest to god mode I've played. The community got up in arms about it to the point they were harassing devs at the their work.


Scouts got nerfed, and rightly so, but the problem was all Scouts did well was PVP, they weren't invited to groups, and you had to solo to 50. None of that was addressed, and it felt more out of spite than balance. I see some of that with Operatives / Scoundrels, it does one good thing and that's burst. Its not the best healer, Lethality is a useless tree, and now I'm not sure its viability in raids. Look up the Operative forums, they're even terrible at leveling.

As an Operative some of the fast kills were fun, but highly conditional, but being the class that will be inevitably nerfed is no fun either. Trust me, the class is not all roses, there are some major problems with the gameplay and its function in wz's.
If you say so i can only judge from being on the recieving end of it . The reason why i rolled sniper for my agent in the first place was that i expected this to happen eventually . Snipers are very popular for groups and can be be either very good or very bad in warzones as you can pressure the ball carrier comfortably at range unless there is an operative at large :-p

I believe that this patch will be reviewed, in the near future as they have all their team there to do any testing changes or whatever. Other mmos fire mosto f their staff once the game is out. So the rate at which they can change stuff should be superior hopefully.

And forgive me for all the mean stuff but thats coming from all the repressed rage of playing a tank and being put out before getting to respond. I think this change was inevitable and only make operatives who stick with it better.

gyMe's Avatar


gyMe
01.20.2012 , 09:56 PM | #184
Quote: Originally Posted by VertisReaper View Post
I must have the reflexes of a cat because I am able to vanish before a dot ticks and reopen, thought I would school you on this neat trick.
Someone should school you on the fundamentals of reading because you completely missed the point.

steinsgate's Avatar


steinsgate
01.20.2012 , 09:56 PM | #185
Quote: Originally Posted by VertisReaper View Post
this thread obviously isnt geared towards medics, get with the program. I was just teaching people some neat tricks that I learned as an elite battlemaster Scoundrel.
I was commenting on the fact that most of the operative toolkit revolves around being a one-trick pony, now with one less trick.

You can still do your little cloak trick, but to what point or purpose? So you can maybe get one more 3.5k crit on someone if your timing is perfect, but probably end up wasting your 4-minute cooldown, instead?

Ssfbistimg's Avatar


Ssfbistimg
01.20.2012 , 09:59 PM | #186
Quote: Originally Posted by blazingg View Post
CRY MORE your op and you know it so stop crying i played my friends 50 op yesterday in half pvp and i STOMPED 50s in champ gear while beating my meat at the same time
funny how its ok to cry for nerfs, but when you ***** about a nerf that happens your percieved as a baby. stop being a bad and l2p. nerfs are never needed period. but we all know someone else will get the hammer soon as bads have nothing else to do but blame a character who beats them for being over powered

PartVI's Avatar


PartVI
01.20.2012 , 09:59 PM | #187
Quote: Originally Posted by JackKerras View Post
****in' relax. I do an asston of damage right out of the gate. Now I'm going to do slightly less. I will still blow people right out of their boots.
That's what she said.

Abanoth's Avatar


Abanoth
01.20.2012 , 10:00 PM | #188
And so it begins---the Great Seesaw of FOTM.

Kaisernick's Avatar


Kaisernick
01.20.2012 , 10:02 PM | #189
seriously the Op talks about the "crybabys" when he is the one who sounds like hes crying.

try playing a sniper instead of operative, even after patch id still get killed about 4 or 5 secs against a scoundrel or op.
http://www.swtor.com/r/XRHgLz Referral Link
Quote:
ok ok i get it i made a typo, can we let it go.
Quote:
Nope, this is the Internet, outside of worshiping cats, making fun of grammatical mistakes is our most beloved pastime

staysa's Avatar


staysa
01.20.2012 , 10:05 PM | #190
Quote: Originally Posted by Kaisernick View Post
seriously the Op talks about the "crybabys" when he is the one who sounds like hes crying.

try playing a sniper instead of operative, even after patch id still get killed about 4 or 5 secs against a scoundrel or op.
Get gear, use your CC. Sniper is a class that does pretty well against Operatives.

Especially if you're able to position yourself on a ledge.