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Loot auto-assigned in ops?


bukosknr's Avatar


bukosknr
01.20.2012 , 04:24 PM | #11
This really is one of the worst ideas ever to go live.

Let master loot work as intended, master looting the items. I have to assume this is a bug and I report it every time its closed with no response.

Just wait until someone gets a second mount off an ops thats when the QQ really will start up. Its already dumb for a group to gear up new raiders spending their time in an ops with them only to see their gear end up in the packs of the others in the group.

Or my favorite is healing bounty hunter items going to DPS bounty hunters and DPS items going to healers.

I'm fine with this loot system as AN OPTION not as the way it has to be!

Sujimichi's Avatar


Sujimichi
01.20.2012 , 04:40 PM | #12
And there we go, i got yet another bracer item. I already have 2 columi bracers.. And guess how many the other jedi's have? That's right, none.

Brilliant idea bioware, brilliant idea.

illiam's Avatar


illiam
01.20.2012 , 05:06 PM | #13
Maybe the idea is that Normal mode is for Pugs, considering the difficulty that fits well. For pugs I would say its nice, no stupid fighting over loot or raid leaders ripping people of.

If you have a guild and do it you will probably only do normal to see the fights and then you step up to Hard Mode. (I am well aware they do not share lock out).
Member of Violent by Design!

Sujimichi's Avatar


Sujimichi
01.20.2012 , 05:56 PM | #14
Quote: Originally Posted by illiam View Post
Maybe the idea is that Normal mode is for Pugs, considering the difficulty that fits well. For pugs I would say its nice, no stupid fighting over loot or raid leaders ripping people of.

If you have a guild and do it you will probably only do normal to see the fights and then you step up to Hard Mode. (I am well aware they do not share lock out).
Maybe so, but that doesn't excuse the fact that it's completely retarded that potential upgrades to fight hardmodes better, are just being wasted. It's nice for pugs, but completely retarded for anything else.

Gaun's Avatar


Gaun
01.20.2012 , 05:58 PM | #15
what are you guys on about? the system was at least semi fixed with the last patch, now you can greed or need on token drops.. and its not just destined... like really? You are making a thread about this now? When its fixed? We just raided ev on normal and hard, it worked..... -,-

dipstik's Avatar


dipstik
01.20.2012 , 06:08 PM | #16
Did EV norm after 1.1a and it still auto gives 4 columis. Gave me boots I already had.

Sujimichi's Avatar


Sujimichi
01.20.2012 , 06:59 PM | #17
Quote: Originally Posted by Gaun View Post
what are you guys on about? the system was at least semi fixed with the last patch, now you can greed or need on token drops.. and its not just destined... like really? You are making a thread about this now? When its fixed? We just raided ev on normal and hard, it worked..... -,-
Are you *********** blind? We just did EV and the other one for 3/5 and our loot, no matter what setting we used, was auto-assigned. Sure, we can roll for blue stuff and recipes, but gear? Nope. Hardmode it might be fixed, but normal mode, no.

Lawli's Avatar


Lawli
01.20.2012 , 08:16 PM | #18
its actually working as intended. 2/8ppl get 2 columni pieces 2/8 get tionese items, 4 ppl get jack. its random grab bags for everyone. on a side note - the EXACT same items also happen to drop outside of raids and you can obtain 5/5 columni without ever stepping foot into the raids. columni belt is an exception. Earpieces and implants seem to be hardmode only from what i have seen of loot drops. the point of regular mode, along with its difficulty seems to be for the purpose of suplemental gear, learning boss mechanics, and seeing content for all players. not saying i approve of the mechanic but it does seem to be the design philosophy. as for NM, you should be doing hard first where you can control the drops. breakpoint for doing hard is also lower than what you would immagine. its pretty downhill after annihilator and flasks, 3+ pieces columni and 16k+ hp pools made it do-able for us.

BazaCaza's Avatar


BazaCaza
01.20.2012 , 09:44 PM | #19
This is reason enough to cancel subscription. It makes gearing for hard modes and nightmare a PITA.

It has not been fixed yet. Just did normal ops on the new area last night.

One SI got 5 drops and another got 0. The SI that got all the loots could only use 1 of em and had much better gear already.

FIX THIS ASAP!!! You are wasting our time!


Even on hard modes the Master Looter option is a PITA. Just let people Need/Greed. It is a non-issue for any guild that is used to working together.

We already have people going back to WoW cause they're not going to put up with this, and the games only been out a month. And WoW doesn't even have new content. They just won't put up with these kids of basic bugs.

hokys's Avatar


hokys
01.20.2012 , 09:46 PM | #20
well just be happy that master loot is working perfect on hm on both the ops