Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

They killed a whole class

STAR WARS: The Old Republic > English > PvP
They killed a whole class

mosdef's Avatar


mosdef
01.20.2012 , 08:11 PM | #61
have fun trying to kill sorc/sage stacked teams now

you can now spend 5 minutes trying to kill a sorc/merc healing combo
Quote:
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

SwordoftheStars's Avatar


SwordoftheStars
01.20.2012 , 08:11 PM | #62
L2P and learn to adapt


ps: this op/scoundrel tears are tasting goood

Ashanor's Avatar


Ashanor
01.20.2012 , 08:12 PM | #63
Quote: Originally Posted by MatTripp View Post
You just need to stop crying and learn your class beyond 3 skills. Sorcs and Sins will get there balances just like ops and scoundrels. The only thing was you guys were way to OP and facerolling. Face the facts instead of crying or re roll a different class that uses more than 3-4 skills in pvp to kill someone.
Assassins are fine. Sorcs are probably fine as well. The only issues with sorcs is possibly the shield counting as healing and I believe it receives bonus from expertise and possibly the stun on shield break. Personally I think knockbacks that apply roots is a bit overpowered, but multiple classes have that.

Drengir's Avatar


Drengir
01.20.2012 , 08:13 PM | #64
Quote: Originally Posted by SwordoftheStars View Post
L2P and learn to adapt


ps: this op/scoundrel tears are tasting goood
They idd do taste sweet! They will taste even sweeter in-game!

/cheers

Sathid's Avatar


Sathid
01.20.2012 , 08:13 PM | #65
Quote: Originally Posted by SwordoftheStars View Post
L2P and learn to adapt


ps: this op/scoundrel tears are tasting goood
No tears none,i find it funny to be honest how a company can shoot itself in the foot by listening to a bunch of tweens,teens and ubher geeks that do not wish balance.

But hey whatever.

Frenzyguy's Avatar


Frenzyguy
01.20.2012 , 08:14 PM | #66
Quote: Originally Posted by Azsariell View Post
I don't know about math but the armor penetration was reduced by 20% and the damage opener was reduced by 30%. In total on our opener it is 50% less damage. You do the math, I am just explaining the logic.

I don't mind the nerf, infact in some cases it was warranted, however we should get a kockback or a gap closer. Not to mention restealthing takes about 2 months.
NO because acid blade doesnt rduce expertise, so lets say the class got armo that protect 50% of its *** now instead of bypassing 25% of that armor you will bypass 17-18% it looks worst then it is so tehcnically you lose 6-7 % dmg there, hidden strike yeah oncethen its shiv or lacerate (I am always maxed in TA with 2 kolto injection to heal random people) so yeah you lose 20% dmg so if you do 7k-8k dmg you will do 5.6k to 6.4k with hidden strike with the armor pen debuff that is applied AFTER hidden strike land so it wont affect your opener and the 6-7% dmg less you will do with shiv lacerate and the other abilities wont make you worse.

IMO the hardest it is hidden strike wotn stun for 3 sec anymore, they should only nerf it to 2 sec instead of 1.5 liek I said above, this give room for mistake,thinking, reacting. GO read my post above, hidden strike as an opener shoud do lower dmg and lacerate should do more + acid blade dot should be deadlier or longuer.

Stormtroopin's Avatar


Stormtroopin
01.20.2012 , 08:14 PM | #67
You kidding me? Ops faceroll.

Tanngnjostr's Avatar


Tanngnjostr
01.20.2012 , 08:14 PM | #68
Quote: Originally Posted by Ashanor View Post
Assassins are fine. Sorcs are probably fine as well. The only issues with sorcs is possibly the shield counting as healing and I believe it receives bonus from expertise and possibly the stun on shield break. Personally I think knockbacks that apply roots is a bit overpowered, but multiple classes have that.
The stun on shield break is from the skill tree. My shield does nothing when it breaks except get me killed in about 2 seconds.

Sigmund_Drake's Avatar


Sigmund_Drake
01.20.2012 , 08:15 PM | #69
Ri-***********-diculous. Just jump into the freezing Atlantic waters like everyone else. The lifeboats are full. This is a despicable nerf with such weight as to cripple a class from achieving its intended role.

Operatives and Scoundrels will no longer be desired in PvE and will underperform in PvP.

We exposed our secrets and handed you counter strategies on a silver platter but you weren't happy, you didn't want to adapt. You wanted the sheer malevolent action of a nerf because of past grievances.

Your whining brought about more than a crushing nerf, it brought death.

fainthftk's Avatar


fainthftk
01.20.2012 , 08:16 PM | #70
Its not like my scoundrel is now unplayable, instead i have to hit my target once more (or twice) still its a thing to get used to.

It was hot knife throu butter, now its just a knife. Manageable.

I have more trouble with suddenly uncloaking while my abilities are not ready yet. alot more troublesome than those 30% ish change, certainly feels more than 20%. Dont have math to explain nor the numbers taken down.