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what's the point of bounty hunters having jetpacks if they barely use them?

STAR WARS: The Old Republic > English > General Discussion
what's the point of bounty hunters having jetpacks if they barely use them?

daftshadow's Avatar


daftshadow
01.20.2012 , 11:50 AM | #51
i actually refer these jetpacks as lunchboxes. Troopers also have them. Sometimes Smugglers too. Depending on which chest armor you get. Looks ridiculous. Some lunchboxes have antennas too!

Redshirtricky's Avatar


Redshirtricky
01.20.2012 , 11:51 AM | #52
For a mount? Maybe a bit far.

For a sprint? I can definitely see it. Why not? Sprint is free. It has no advantages once you're actually fighting someone because it's turned off.

This way, BH have no advantages over everyone else, aside from looking cool by gliding 2 ft off the ground.

pipda's Avatar


pipda
01.20.2012 , 11:54 AM | #53
So who saw lasts weeks Clone Wars episode with Death Watch?

Bet you all watched that, jumped on TOR, logged your BH and was like ***. I did.

Anywho, There are a number of attacks that the jet pack is used with and its pretty cool. But we have to keep in mind what would be OP and how it factors in with our mirror class. Those fat stupid troopers.

A jetpack based ability I would like to see would be like Feline Grace or Safe Fall from WoW. For the non-WOW crowd they were passive abilities a Druid in Cat Form or Rogue had. They increased the distance you could fall before you took falling damage. If your thinking, *** is the point of that, you clearly don't spend as much time running off cliffs, jumping off building and walkways as I do. Would be cool if the jetpack was utilized to slow my descent. Troopers can have a mirror ability, it would be their tear soaked pillow they land on.

Of course this doesn't remove all fall damage, just gives me an extra 10meters or so. Example a Sith Warrior and I jump off a cliff, it does 50% of his HP damage to him, for me I take say 35% of my HP.

JCommando's Avatar


JCommando
01.20.2012 , 11:57 AM | #54
Just make it a scaling mount.. would just be a hover that lets you move faster over the ground.
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Saurakk's Avatar


Saurakk
01.20.2012 , 12:03 PM | #55
Quote: Originally Posted by Dezzi View Post
Love Cad Bane. The funny thing is, they gave that outfit to smugglers, but Bane was a bounty hunter...

The Wild West look is more appropriate for hunters anwyay. I just don't understand the design decision behind giving this look to the smugglers when it could have given another distinct look to hunters other than, "Hey! I'm a Mandalorian!"
My BH has that look, or close to it. A red trench coat and the oriental looking wok helmet.

stoopidboiy's Avatar


stoopidboiy
01.20.2012 , 12:10 PM | #56
Quote: Originally Posted by Dusksoverture View Post
That is one spec, out of six. That & DFA is not justification enough for the remaining five specs to have to lug that clunky thing on their back around all the time.

I do not understand why anyone would fight against having more cool-looking animations.

"NO! WE LIKE OUR PEDESTRIAN FIGHTING STYLE!"

To use your own logic, if you wanted to run around on the ground all of the time, you should have rolled a Marauder. Bounty Hunters have jet packs; they should have more animations involving them. To not do so is wasted opportunity and potential.
My trooper has a comm pack on his back most of the time. Why can't I make long-distance calls to the Emperor??
"NO WAY! I will bet you all of my Star Wars guys... except Boba Fett. No matter how sure I am, I never risk the Fett-man."

DarthKhaos's Avatar


DarthKhaos
01.20.2012 , 12:10 PM | #57
Quote: Originally Posted by Asquinol View Post
Anyone remember Jedi Academy?
There was a level in that game where you confront Boba Fett. He pretty much flies around the whole level.

Not just hopping and skipping around but literally hovering and flying around, most of the time.

Of course, you couldn't kill him, just wound him to avoid him while you diffused some bombs or something like that.

Anyways, there is precedent for flight duration for jetpacks.

That said, it would not work in this game.
Isn't he supposed to be dead at that point in time?

stoopidboiy's Avatar


stoopidboiy
01.20.2012 , 12:12 PM | #58
Quote: Originally Posted by DarthKhaos View Post
Isn't he supposed to be dead at that point in time?
Not dead. Just not born yet.

EDIT: nvm. read that wrong the first time, thought you said at *this* point in time, referring to in this game. Ugh. I need to learn to drink coffee when I wake up.
"NO WAY! I will bet you all of my Star Wars guys... except Boba Fett. No matter how sure I am, I never risk the Fett-man."

Vitellius's Avatar


Vitellius
01.20.2012 , 12:13 PM | #59
The biggest problem, and it's a big one, is that if you change player mobility you literally have to comb over every square inch of terrain to make sure players can't either exploit or grief or otherwise take advantage of it. This is because the world was designed without this, so you can't just throw it in there.

Same thing happened in WoW for the longest. Everyone wanted to be able to fly in the non-expansion original world. Since the terrain was never designed for that it was put off. Then it came out in BC. That's years of waiting for one simple thing.
"Smoke me a kipper...i'll be back for breakfast." -Ace Rimmer

Rasputaan's Avatar


Rasputaan
01.20.2012 , 12:14 PM | #60
OK, just remember you asked for it. Don't complian when BW shoves your chracter inside a huge GAS TANK to fuel the jet pack. You can have new cool abilities with your new flying gas can caracter like:

Explode!
Roll downhill!
Camoflage (amongst other gas cans)


Seriously where would you put all the fuel/batteries to power the darn thing??
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