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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

Khyler's Avatar


Khyler
01.19.2012 , 02:24 PM | #231
Quote: Originally Posted by Klarick View Post
So, WoWs end-game has been going on for the last 8 years?
WoW's raids, where less than 6% of the player base (Blizzards numbers -- not mine) ever see it, is end game?
Changing your toons play-style with every patch is end-game?

The only "true" end-game that any game can have is PvP. I will let you figure that statement out, as it would take a bit to explain it fully.

Your statement of End-Game IS the game is why MMOs of today fail. This paradigm was created by Blizzard, who because of their paradigm now has to spend months upon months and spend a huge budget in creating so called end-game content every two months. After all that time and money they sit back and watch their "end-game" players burn through it in 2 weeks then head to the forum and scream for more.

You have missed the point of the topic dear Sir. This Paradigm NEEDS to be broken or we will all be stuck playing WoW forever. BW took a chance with SWTOR. They have decided to attack that paradigm.

I for one believe they succeeded.
You are aware that blizzard makes over $1 Billion (and i did use B) dollars in profit. They love making new content.

Sotaudi's Avatar


Sotaudi
01.19.2012 , 02:26 PM | #232
Quote: Originally Posted by Klarick View Post
Those that are new to MMO's may not fully appreciate this topics title. Let me explain. In most MMO's the "Real" game does not start until you reach the highest level and begin running the "so-called end-game content". Take the king of MMOS, WoW, as an example. The road from 1-85 is an excruciating one where nothing you do will have any impact on your toon at level 85. It is called a "grind" for a reason. WoW is not the only culprit here. Most MMOs follow this same broken paradigm.

SWTOR breaks the paradigm and sets a new one.

In SWTOR the "Real" game starts the moment you see the first cut-scene of your character. Starting at level 1 the decisions you make FORM your character. Each mission, each answer you chose has an impact. The game starts at level 1 -- not at the level end-cap! People, this is HUGE! It is genre-setting! It blows away the current MMO paraqdigm of grinding to end-cap levels.

This is why SWTOR succeeds. It is ground breaking in its approach. It amazingly combines the single player aspect with the MMO one. Dont let the complainers fool you either. There is an absolute TON of group content in this game. Yes -- It is an MMO in every aspect of the word EXCEPT it breaks the grind.

Your SWTOR life begins at level 1.
I agree with your conclusion, but your premise is off. The only reason that is true of other games is that people ignore the content so they can get to the mythical end game as fast as possible. They powerlevel and bypass content to get to the level cap as quickly as possible where the only option left is to get into raids to get the best gear in the game.

That doesn't mean other games are setup for that. People just skip the dialogs the same way they are space barring through cut scenes here. They trivialize the game bulk of the game content to get to cap where they can grind out gear that will be obsolescent as soon as the next round of high level content is added. In the end, all they have done is ignore the real game to achieve a vaporous goal. That is true of other games, and, sadly, those same people want to turn this game into that same model. It may be a little harder to do that with this game, and it may be a little less logical to do so. That doesn't mean other games are set up for that.
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AsheraII's Avatar


AsheraII
01.20.2012 , 03:40 AM | #233
Quote: Originally Posted by Khyler View Post
You are aware that blizzard makes over $1 Billion (and i did use B) dollars in profit. They love making new content.
Actiblizzion and new content? You mean those microwaved dinners, like Naxxramas in Fail of the Lich King? Or maybe you mean awesome new content like Onyxia, Deadmines, Shadowfang Keep, Zul Gurub or Zul Aman? Oh, let's not mention reskinning old object models and calling those new content as well.

Actiblizzion has cheapened out on creating new content more and more since the time old Blizzard died. And guess what? Their subscription numbers show exactly what happens when a company goes cheap on the product it sells: Did you know that subscription numbers actually DROPPED shortly after FotLK? Did you know subscription numbers dropped even more with cata-clysma? Actiblizzion is pretty worried by now, since they have to admit to their stockholders soon that they've dipped below the 10 million subscription mark last quarter, and that all their clueless efforts only sped up the sinking of their flagship.

Oh, I'm sure someone will try to say now how Activision and Blizzard are not the same and that Blizzard is still the same old company it always was. Well, that's minus all the developers who left to make Guildwars 2 and some other places. Blizzard is dead. May its executor, now known as Actiblizzion follow soon. I heard Bobby was quite good at manufacturing washingpowder before he took over. Maybe he should go back there, and I'm sure there's some machine operator jobs in the factory for his lousy developers.
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Shortwave's Avatar


Shortwave
01.20.2012 , 03:43 AM | #234
You're right, the real game does start at level 1. I'll just go on ahead and roll a level 1, take my spaceship to the next planet and queue for a Warzone as I wait for my operation group to form.

Blutelf's Avatar


Blutelf
01.20.2012 , 03:44 AM | #235
A single player game starts at L. 1.

Darkspawnsith's Avatar


Darkspawnsith
01.20.2012 , 03:44 AM | #236
Quote: Originally Posted by KetMalice View Post
No, 3 hours of cut scenes about go collect 10 X on each planet gets old very quickly.
Some people appreciate good writing.
If you french fry when you're supposed to pizza... you're gonna have a bad time.

ROMUBOTHUGORUGOR's Avatar


ROMUBOTHUGORUGOR
01.20.2012 , 03:50 AM | #237
If you're trying to finish 3 to 4 planet missions skipping out on all story in one sitting you're playing the wrong game.

Shortwave's Avatar


Shortwave
01.20.2012 , 03:52 AM | #238
Quote: Originally Posted by KennethHoover View Post
Agreed. The fact this game is so story-driven, and that story begins on level one and makes you feel invested with your character, is probably the number one reason I am having so much fun.
Hey man I followed the link in your signature - good writing. I wish you well!

radersdad's Avatar


radersdad
01.20.2012 , 03:56 AM | #239
Quote: Originally Posted by Blutelf View Post
A single player game starts at L. 1.
Some BW folks probably wish this was a single player game because it succeeds so tremendously in that aspect. That is what the company has done wel in the past; story, heroic character, etc.

Leveling a couple Imps through their class stories has been a blast but like most people have said most of it could have been done solo. I had no desire to rush through (like a fully heirloomed toon in WoW) and found myself immersed in a way usually only found in single player games.

Without a lot of top talent experienced in successful MMO design they are struggling with incorporating those aspects. With a rushed release they are struggling with bugs/glitches another 6-8 weeks would have given them a chance to correct. I hope they can pull it together before too many people wander elsewhere; game has huge potential but the clock is ticking.

Pink_Saber's Avatar


Pink_Saber
01.20.2012 , 04:03 AM | #240
Quote: Originally Posted by radersdad View Post
Leveling a couple Imps through their class stories has been a blast but like most people have said most of it could have been done solo. I had no desire to rush through (like a fully heirloomed toon in WoW) and found myself immersed in a way usually only found in single player games.
The funny thing is that the solo-leveling thing is pretty much the norm these days. Grouping up for leveling hasn't really been necessary since the pre-WoW days.

That's why I don't get all the "this is a single-player game" comments. Aren't all MMOs these days? Sure, I think Bioware makes it more interesting as a solo player than most, but the single-playerness of that phase of the game isn't anything new at all.