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Never going to ding 50, 1-49 is Skill based.

STAR WARS: The Old Republic > English > PvP
Never going to ding 50, 1-49 is Skill based.

iphonemilk's Avatar


iphonemilk
01.19.2012 , 02:13 PM | #171
Quote: Originally Posted by Parckie View Post
You know how I know your bad? You dont play in the max lvl bracket.
Another troll, welcome to the discussion and thanks for your insightful post.

ProJarrod's Avatar


ProJarrod
01.19.2012 , 02:13 PM | #172
Guys, i'm really bad at pvping at level 50 but from 1-49 vs all the bad kids i'm good, THIS IS WHERE THE REAL SKILL IS AT!!!!

PhilCanuck's Avatar


PhilCanuck
01.19.2012 , 02:13 PM | #173
Quote: Originally Posted by Crujido View Post
Yeah I know who you were Canuck, some spy who kept loling at every attempt of a kill.

And I go to Uni, have a girlfriend and work a job and still was able to get 50 without putting in over 3 hours of gameplay a day.
FWIW I'm not a spy. I am a fairly new 50 with one piece of expertise gear. I think this thread is a load of crap. Everyone knew (or should have known) coming in that this game would have a gear grind. I'm not complaining about that, I'm just playing my warzones and collecting gear. If I get rolled in the process, oh well. If I don't, fantastic. People need to quit complaining about everything.

Angaurath's Avatar


Angaurath
01.19.2012 , 02:14 PM | #174
Quote: Originally Posted by NewbieLam View Post
Ya, we should take stats out of all gear, so every fight would fair, but than again people would stop playing as there is no incentive to play.

Yes, some blowhard would playing for the hell of it, but I am pretty sure the majority of the playerbase is playing for the purples.


This is putting the cart before the horse.

a) Is the purpose of gear to make PVP more fun?

or

b) Is the purpose of PVPing a means, a grind, for the ultimate purpose of collecting gear?

I can't imagine anything more pathetic than b), truly.




What people 1-49 are discovering is that _competitive_ PVP is fun in its own right, without the superficial carrot of a stat increase.

vindianajones's Avatar


vindianajones
01.19.2012 , 02:15 PM | #175
I understand the "need" for a PvP gear system, because without it the PvP'ers will complain that they get stomped by PvE'ers in their raid gear. The OP, however, is totally right. 10-49 bracket right now is just awesome. It's so much fun. I can hop on and play any of my alts and have a good time. Even my level 17 alt is competetive. He may have a tougher time fighting 40-49 players since they have an ability and talent point advantage, but it's certainly not the impossible instant-loss that it was when you had to fight a 50 in even the smallest amount of cent/champ/BM gear.

I haven't PvP'ed on my 50 since the patch yesterday and I don't think that I will be any time soon. Level 50 PvP in this game right now just flat out sucks. It's a stat battle. I'm done with the people thinking they are good because of their gear, it's just tiresome. The skill based bracket is an absolute blast. Please don't add any pre-50 expertise gear. This is the most fun I've had PvP'ing in SWTOR to date. It also gives me more faith in myself, knowing that I am PvP'ing for the sheer joy of it and not for the rewards. I felt like at 50 I was only doing it for the rewards, and only because I had to in order to keep competitive.

Amp_'s Avatar


Amp_
01.19.2012 , 02:15 PM | #176
The MMO. One of the few things in this world where people degrade other people for engaging in the same activity.

Veala's Avatar


Veala
01.19.2012 , 02:17 PM | #177
Quote: Originally Posted by Skuishe View Post
Also people act like it's impossible to get pvp gear without already being decked out. First of all, the other team is not going to be all battlemasters. There are plenty of other newer 50s on the other team as well. Second, you will likely have battlemasters of your own. All things told, there will not be a huge huge imbalance in most of the games.

Secondly as I already listed in a previous example, your first day at 50 will likely see you get at least 2-3 pvp purples, and suddenly that expertise gap is significantly smaller. So why the fear? If you hit 50 and run into a 1v1 vs a battlemaster, sure you're probably gonna die. But that scenario is not indicative of 50s pvp, or at least it shouldn't be (ie, don't run into a 1v1 vs a battlemaster if you're in all greens)
All true, but also all irrelevant. None of this has anything to do with the huge mathematical disparity between a geared 50 and a fresh 50. Seeing as a geared Battlemaster probably has somewhere in the neighborhood of 15% effectiveness, getting those 2-3 pvp purples will get you up to the scenario I outlined above instead of in an even worse position. With a week of hard pvp-ing you could probably reduce the difference to 5% or so even.

But I ask you, what's the point? Why create a scenario where a player who has invested more time get's a huge mathematical advantage over someone who is new to the game? Why make the difference 15% instead of 5% or even 0% and just give the armor a set bonus or something to that effect?

If anything, giving players who have invested more time bigger numbers as a reward creates an environment that is less conducive to better competition, and what's the point in that?

Almghty_gir's Avatar


Almghty_gir
01.19.2012 , 02:20 PM | #178
Quote: Originally Posted by jokerxdragon View Post
Look, the problem is NOT the expertise. That is minimal, 15% is hardly anything, you won't win one on one, but lowbies ganging up on a 50 in a WZ regardless of his gear, will win, the problem is consumable stacking.
lol, it's not 15%.

it's 15% MORE damage

AND

it's 15% less damage recieved

AND

it's 15% better healing done

that's (when fighting a non healer) a 30% difference. if they're being healed by an expertise healer, that's a 45% difference.

l2maths.
Bruglir Fellblade - Dark Jedi.
Guild leader - Vulgar Display of Power
Tomb of Freedon Nadd

ActionAce's Avatar


ActionAce
01.19.2012 , 02:20 PM | #179
The simple truth of this is that people that truly love PVP now love 49 and under.

PVP pretenders who like their gear to do the work are furious
Quote of the month:
wileycoyote -If there were no "soloers" oohing and ahhing, the "raiders" would look pretty silly just standing around in front of the bank with no audience

olagaton's Avatar


olagaton
01.19.2012 , 02:21 PM | #180
Quote: Originally Posted by NewbieLam View Post
This is an MMORPG right? Where the main point is character progression, if you don't want to spend time to progress your character than you will be weaker

If all you care about is skill base go play starcraft 2, where it all about skills.
LOL, starcraft 2 is more based on random chance than skill. Skill does play a part, but the opening 5-8 minutes of chance dictates whether you'll win the match 95% of the time, and for some races, you have no legit way of scouting your opponent to know what tech tree you should be building to counter them.

I understand your point about MMO's being progression based, but don't make the mistake of directing skill-seeking players to other games, when they absolutely aren't skill-based.

And nothing says an MMO can't be both progression and skill-based. The greatest MMO would be both, but it would mean losing subscribers when the unskilled finally meet a skilled player who finally equals the progression of them.