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PvP unplayable as a Sentinel

STAR WARS: The Old Republic > English > PvP
PvP unplayable as a Sentinel

Seriasx's Avatar


Seriasx
01.19.2012 , 01:57 PM | #61
Quote: Originally Posted by Qeuzolt View Post
lets reread that sentence over and rethink the meaning of the word balanced. Melee shouldn't do more dps because they need to be in melee. They should just have the ability to get into melee range. Called a gap closer. You have that...
Ok you have a difficult choice ahead of you.

Go melee based and do less dmg then a ranged class.

Requirements
- being on the mob/players nuts
- If you are not on their nuts you are doing 0 dps
- Utilzing 2.5 hotbars worth of abilities

Go range based and do more dmg then melee

Requirements
- None
- None
- Pressing 5-7 buttons

enderandrew's Avatar


enderandrew
01.19.2012 , 01:59 PM | #62
Quote: Originally Posted by Jabbb View Post
As a PT who is not quite as melee restricted as a marauder but who doesn't have jump, I don't find staying in melee hard, are you lacking a snare? Regardless Most maras are bad cause they're so hard to play but I've seen a few insane ones that show me the class is fine
Let me try this one more time. Stating that some players have success with the class doesn't counter any of the points.

Please try to explain to me how ranged DPS equaling melee DPS makes sense given the inherent disadvantages.

Explain to me how it is possible to stay in melee range when some of the abilities dictate I don't move when using them, when you've got ranged DPS that can run-and-gun?

Several pages in, and not a soul has actually directly responded to my points with counter-points.

Laikacosmo's Avatar


Laikacosmo
01.19.2012 , 02:00 PM | #63
I agree, it is not an easy class to play. A lot of the time, I try to avoid starting the fight with force leap, as that is just asking for a KB. I typically use force camo to sneak up on them, hit them with zealous and snare them. When they KB you (and they probably will), then you force leap back and unload your full rotation. If they stun you, just hope you have trinket up. I know it's a little discouraging, considering how many stuns there are and how we have none, but it's the sad truth.

It's much harder to be a good sentinel than a good *insert class here*. All the L2P people just don't understand how demanding the class actually is, don't listen to them.

TheRealBrave's Avatar


TheRealBrave
01.19.2012 , 02:01 PM | #64
Sentinels are godly in PvP, if you're struggling as a Sentinel you are just bad. In terrible gear at 50 I regularly top damage on my team if not the entire warzone on my Sentinel - I do not run with any pocket tanks or healers.

Furyofwar's Avatar


Furyofwar
01.19.2012 , 02:02 PM | #65
Quote: Originally Posted by enderandrew View Post
Please tell me which of the three specs (I've played with two of the maxed) addresses the points I raised.

The answer is none. Why am I not surprised that pretty much the only responses I'm getting are ad hominem attacks?

Not a soul has tried to explain why and how the classes are truly balanced as designed, because I don't think you can make that argument logically.
Idk which spec your playing as but Carnage and Anni are PVE specs. If your not rage your doing it wrong. Doesn't matter what class you are without a healer if you get focused on by a enemy team your dead. Trying grouping with players who know how to pull there weight. Ganking happens less. Also should be using your force charge(talented) as your second closer in a one on one fight. most likely they have already trinket by then. An you wont have to worry about people back pedaling out of your Ravage attack. Cause that is the attack you said you cannot do. Bottom line if you play this class right you will insta kill a sorc in matters of seconds and they cannot sprint away or do jack about it. Then I guess they would need to post a QQ thread as well. Cause that's what everyone seems to default to when they dont know how to play yet.

Furyofwar's Avatar


Furyofwar
01.19.2012 , 02:05 PM | #66
Quote: Originally Posted by enderandrew View Post
Let me try this one more time. Stating that some players have success with the class doesn't counter any of the points.

Please try to explain to me how ranged DPS equaling melee DPS makes sense given the inherent disadvantages.

Explain to me how it is possible to stay in melee range when some of the abilities dictate I don't move when using them, when you've got ranged DPS that can run-and-gun?

Several pages in, and not a soul has actually directly responded to my points with counter-points.
You cast them when other people cant move. Pretty simple?

enderandrew's Avatar


enderandrew
01.19.2012 , 02:05 PM | #67
Quote: Originally Posted by TheRealBrave View Post
Sentinels are godly in PvP, if you're struggling as a Sentinel you are just bad. In terrible gear at 50 I regularly top damage on my team if not the entire warzone on my Sentinel - I do not run with any pocket tanks or healers.
I now see the light. All of my points are meaningless. I'm an idiot. I've never played an MMO in my life. I have no idea what I'm talking about. You have bestowed wisdom on me that I can never repay.

I now suddenly realize that it is absolutely fine that I do zero damage at range, and I'm fine with that. I realize that it doesn't matter if I don't really have any means to keep people in range with me. I have one stun, that does require me to stand still to activate, and can easily be interrupted. It also requires focus that is hard to rack up when I can't stay in range in the first place, but why should that matter?

Sentinels are godly. Anyone who disagrees is just frankly an idiot, which I was until reading your post.

I will spread the gospel now that you have shared it with me.

Zanzaz's Avatar


Zanzaz
01.19.2012 , 02:07 PM | #68
Quote: Originally Posted by strakt View Post
You just don't know how to play your class properly. I've seen AMAZING marauders such as Stamp and Kalinda.

Kalinda

http://www.youtube.com/watch?v=xMzK5KYiSUM

stmp

www.twitch.tv/stmp ( he streams like at 2pm est)


Watch them and learn as marauder is the hardest and most complex class to play.
Kalinda's video is a joke for any type of argument you are attempting to make i watched it and i seen a total of 1 level 50 other then that one shes picking on low levels in warzones. proves nothing. and the single level 50 she targets is a healer that doesnt do anything but attempt to run..... lol

Furyofwar's Avatar


Furyofwar
01.19.2012 , 02:07 PM | #69
Quote: Originally Posted by enderandrew View Post
I now see the light. All of my points are meaningless. I'm an idiot. I've never played an MMO in my life. I have no idea what I'm talking about. You have bestowed wisdom on me that I can never repay.

I now suddenly realize that it is absolutely fine that I do zero damage at range, and I'm fine with that. I realize that it doesn't matter if I don't really have any means to keep people in range with me. I have one stun, that does require me to stand still to activate, and can easily be interrupted. It also requires focus that is hard to rack up when I can't stay in range in the first place, but why should that matter?

Sentinels are godly. Anyone who disagrees is just frankly an idiot, which I was until reading your post.

I will spread the gospel now that you have shared it with me.
Sarcasm. How funny considering your the one asking for help.

Maniigoldo's Avatar


Maniigoldo
01.19.2012 , 02:07 PM | #70
i made a sentinel and i found them awesome an hard to learn....
its a good class im usually at top 3 dmg dealers the class is a good

l2p maybe?