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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

Miths's Avatar


Miths
01.19.2012 , 01:09 PM | #201
I've never hit the level cap in any of the many MMOs I've played over the last decade - I guess I've just been playing with myself rather than playing games for all those hours then?

SWTOR is likely to be the first MMO where I'll hit the level cap with at least one character before I get bored and move on. First and foremost the story and voiced dialogue are to thank for that.

Silvaro's Avatar


Silvaro
01.19.2012 , 01:11 PM | #202
I had two totally different outcomes when I played two different dark Jedi. I played both all dark side options but something happened when I was talking with Ranna. Jedi A had a hot and steamy time with Ranna and Jedi B didn't. Somewhere in all the option I took a different answer and thus two different outcomes. Now how does that effect/affect the end game outcome I don't know but each game play was slightly different.
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Merex's Avatar


Merex
01.19.2012 , 01:14 PM | #203
I enjoy the game very much. Let the haters hate. The people who bought this game for the 30 day trial, knowing they were going back to WoW regardless of game quality, will be gone soon.

Pheroras's Avatar


Pheroras
01.19.2012 , 01:16 PM | #204
Quote: Originally Posted by KetMalice View Post
No, 3 hours of cut scenes about go collect 10 X on each planet gets old very quickly.
people always shine on about the immersion, but every cut scene breaks my immersion from the gameplay, and the 'acting' is terribad
"I feel a great disturbance in the Force, as if millions of voices suddenly cried out in terror, and were suddenly silenced."

Akkalevil's Avatar


Akkalevil
01.19.2012 , 01:18 PM | #205
Quote: Originally Posted by Klarick View Post
All I can say is that you and I are obviously playing a different game. In my SWTOR the missions are incredibly well written and voice-acted. WHat BW has done here is nothing short of spectacular.
Most quests in SWTOR are much better written than most quests in other MMO, but it's a long way to "spectacular", unless you're the kind of guy who speak like PR people, with "awesome" and "epic" as his two most (over)used words.

I enjoy the unexpectedly good storyline FOR A MMO, but it's still nearly not as good as single-player game in this department, and it feels VERY "MMO-ish" for many other fetch quests.

There is also an overabundance of supposedly "galactic-scale importance" missions that amount to killing a few low-levels guys guarding a supposedly "strategically crucial" item and have absolutely no impact on the world (despite the supposed importance of the mission) and give you some ridiculous amount of money (I remember the "this patent will be so big that it will bring economic changes on the galactic sale, here is you 40 % cut of the benefit, which is 150 credits").

These kind of missions just break the "storyline-based" experience and remind painfully of the very MMO-ish system of the game...

Darth_Grissom's Avatar


Darth_Grissom
01.19.2012 , 01:18 PM | #206
Quote: Originally Posted by Theodwulf View Post
WOW ,you must set the bar awefully low for "spectacular".
Playing world of warcraft for 7 years having to read all of the quests and continueously watching my EXP bar thinking how great it would be to already be max level was setting the bar low.

In this game, I dont watch my EXP bar at all and the quests are fun and I enjoy them, even if they are kill x amount of creatures. I dont see the quests that way and am having fun leveling, somthing I never had fun doing in wow.

Maeleena's Avatar


Maeleena
01.19.2012 , 01:18 PM | #207
Quote: Originally Posted by Theodwulf View Post
What happens when you hit level cap? That is the difference between a single player game and a MMO. End game IS the game in an MMO, everything else is prologue.
This is the fallacy that needs to end, because end-game content does not an mmo make.

Lankybrit's Avatar


Lankybrit
01.19.2012 , 01:18 PM | #208
Quote: Originally Posted by Pheroras View Post
people always shine on about the immersion, but every cut scene breaks my immersion from the gameplay, and the 'acting' is terribad
IYHO.

Because tons of people, me included, think the voice acting is very good.

Cheers.

Zatoni's Avatar


Zatoni
01.19.2012 , 01:18 PM | #209
I'm sure it's been mentioned before, but SWTOR is hardly groundbreaking.

The game starts at level 1 in CoH, and has for about seven years now. With sidekicking, reverse sidekicking, scaling mission difficulty and a multitude of extremely different builds, outfits, and characters, along with changes to update and smooth out the lower level game, there's really no problem with rolling a new character whenever you want and immediately playing with your friends. They have an end-game and it's completely optional.

That said, I do agree with the the OP. The real game starts at level 1.

And it ends at level 50.

After that you get a tired rehash of phoned-in, WoW derivative gear grinds.

The problem is the real "game" isn't really tied to unique gameplay experiences and playing with your friends or alone, or experimenting with different characters and builds. Most of that is pretty same-y and familiar to people who play MMOs, especially WoW. It's mostly the story, which doesn't have a whole ton of replay value, especially if you leveled up with friends the first time and got to see big chunks of their class stories as you went.
Imagine how competitive Starcraft would look if the amount of hours a player logged in the game "earned" them free extra workers at the start of the game.
This is why structured PvP with stat creep will always be a joke.

kufa's Avatar


kufa
01.19.2012 , 01:22 PM | #210
Wait until you level your second character with the exact same world quests.
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