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We demand cross server pvp NOW!

STAR WARS: The Old Republic > English > PvP
We demand cross server pvp NOW!

Niconogood's Avatar


Niconogood
01.19.2012 , 04:58 AM | #51
Quote: Originally Posted by Scalare View Post
We really need this fast, on our realm pugs loose every game. Republic roflstomps every Empire game with their 2 premades full of battle masters, who seem to be the only rep's playing meaning you can only win in Huttball. Then there are Empire premedas roflstomping the huttball pugs.

In short, without organized gameplay you won't gain any noticeable amount of valor or commendations.

Blocking premade vs pug in the matchmaking system and cross-realm PVP would be a good solution. At least you don't get owned by the same people over and over and over and over again.
"Premade" can mean alot. Most premades are just made up of friends that wanna play together. I run mostly premades, but most of them includes level 10s and 25s, just because WZs is one of the few things we can, err.. COULD, do together in this game on differentiating levels.
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Khabarach's Avatar


Khabarach
01.19.2012 , 05:28 AM | #52
Quote: Originally Posted by Scalare View Post
We really need this fast, on our realm pugs loose every game. Republic roflstomps every Empire game with their 2 premades full of battle masters, who seem to be the only rep's playing meaning you can only win in Huttball. Then there are Empire premedas roflstomping the huttball pugs.

In short, without organized gameplay you won't gain any noticeable amount of valor or commendations.
So make a premade? Next time you are in a WZ, look for other Imps that are doing at least semi decently, then ask them to group. It's an MMO after all, interacting with others goes a long way.

IvamAkorahil's Avatar


IvamAkorahil
01.19.2012 , 05:34 AM | #53
Quote: Originally Posted by Jabbadaphat View Post
Due to excessive queue times
Would you like to see cross server pvp implemented immediately ?
i dont demand it, why do you say we?
Brotherhood eternal www.theredorder.net

Moosimoo's Avatar


Moosimoo
01.19.2012 , 05:38 AM | #54
Er.. no we don't. I want to keep PvP and PvE in-server only, no cross-server crap. This is why we have Huttball, so we can PvP against same faction.
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corebit's Avatar


corebit
01.19.2012 , 05:42 AM | #55
Making WZs cross-server will either push Imperial queue times sky-high, or go from 80% Huttball to 100% Huttball. If cross-server queuing is implemented, you can kiss Alderaan and Voidstar goodbye if you play Imp.

Apart from a couple RP-PVE servers, there are NO servers out there where Republic are a majority. PVP/PVE/RP-PVP all have Empire majority with PVP servers being the most imbalanced.
Account Cancelled 7/31/2012

Tharrn's Avatar


Tharrn
01.19.2012 , 05:44 AM | #56
I am not 'we' either. No thanks, I'd like to stick with server-only warzones.
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Spymaster's Avatar


Spymaster
01.19.2012 , 05:50 AM | #57
Quote: Originally Posted by ZeusThunder View Post
You are so very wrong
No, I'm really not. If you play the game for the community, you'll join a guild and group with them regardless of how the Warzone ques work.

Quote: Originally Posted by LordZanos View Post
It's about who you shoot people with.
So join a group and que up with them... problem solved. Community intact.

A cross server que does not stop you from meeting people and playing with your friends.

pmaura's Avatar


pmaura
01.19.2012 , 05:51 AM | #58
I dont demand anything. And sorry your q times are more then 30 seconds

johnyangelo's Avatar


johnyangelo
01.19.2012 , 05:52 AM | #59
Speak for yourself. Cross-server pvp would kill whole pvp. Never.

Spymaster's Avatar


Spymaster
01.19.2012 , 05:59 AM | #60
Quote: Originally Posted by johnyangelo View Post
Speak for yourself. Cross-server pvp would kill whole pvp. Never.
LOL!!!

Quote: Originally Posted by Skullbash View Post
Variety in a pvp community keeps it exciting, unless you like dueling the same 5 people over and over again...

And honestly, other than guilds/friends there is no real community in this game.
This ^

I think people use the "it ruins community" argument because they've either just read it somewhere, and think it's true, or they really don't know how to make friends and join the community without the game holding their hands and putting them into a group with people.

Either reason, they're wrong. Community is not ruinied by cross server WZ ques. You can still form rivalries in open world areas, and group with your friends. So yeah..... faster que times are better for the game than an imagined better community.