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[POLL] Do you think a Rollback is necessary?

STAR WARS: The Old Republic > English > PvP
[POLL] Do you think a Rollback is necessary?

Akfourtys's Avatar


Akfourtys
01.19.2012 , 12:08 AM | #161
It must be taken care off.

Sometouw's Avatar


Sometouw
01.19.2012 , 12:10 AM | #162
Roll Back or perma ban.

Simple, it was an exploit. The people doing it knew it, and they did it anyway.
If it was my game, I would ban the billing info and cc's so they couldn't open another account easily.

But maybe that just a sign that i'm getting too old for crap, what ever happened to actions having consequences. If you don't harshly punish exploiters, then what deterrence is there to people doing it again? And again?

And don't even try that "It's a broken game mechanic", or "If wasn't allowed then it wouldn't work...", or even "It's Bioware's fault for putting it in the game broken." It's BS, I know it, you know it, and the devs know it.

EA/Bioware, grow a pair, and ban them all. Population problem solved anyway... One less thing right?

Renvana's Avatar


Renvana
01.19.2012 , 12:11 AM | #163
5 Stars

CaptainMattPost's Avatar


CaptainMattPost
01.19.2012 , 12:11 AM | #164
ROLL THAT BABY BACK!!!!


Fire up the Delorean and put some garbage in the Mr Fusion! And lets crank this baby up to 88 MPH!!!

What do you make of this?

I can make a hat, or a broach, or a pterodactyl !! KA KAA!!!!

Delmyr's Avatar


Delmyr
01.19.2012 , 12:11 AM | #165
definitely need to do a rollback. I don't know about anyone else but exploiters shouldn't be rewarded for exploiting, but hey in real life cheaters always prosper so I guess Bioware wants to follow the trends

all feelings aside love the game

Animoy's Avatar


Animoy
01.19.2012 , 12:13 AM | #166
roll it

topoulo's Avatar


topoulo
01.19.2012 , 12:18 AM | #167
Is this suppose to be an option ?


first we have low lvl ganging as legit pvp.

now we have acceptable exploits - a day to battlemaster - and is ok somehow.


Its unbielevable , they would have done that already

cheggs's Avatar


cheggs
01.19.2012 , 12:20 AM | #168
Quote: Originally Posted by topoulo View Post
Is this suppose to be an option ?


first we have low lvl ganging as legit pvp.

now we have acceptable exploits - a day to battlemaster - and is ok somehow.


Its unbielevable , they would have done that already
5 star

Raencloud's Avatar


Raencloud
01.19.2012 , 12:20 AM | #169
Quote: Originally Posted by Cinnaminson View Post
I am a battlemaster sage healer on Death Wind Corridor. Let me tell you about my experience. Unlike some of the horror stories from republic (available on screen shots and youtube videos), Death Wind Corridor was not as bad. Sith didn't spawn camp us. We had a group of 25 or so players. Sounds pretty good right? Solid ops group, organization. Except we could not move away from our base. Meaning, we didn't have control of points, our valor farm was far worse than the valor farm available to Sith (having greater bonuses). This wasn't because we weren't as good players, it was because we were just outnumbered.

But okay, everyone was able to do their dailies get some valor. Great. Not the worst situation. My only concern with this is, it took me about 60 hours from 50-60, I had not problem with that, I had a goal and I grinded it out. From streams and friends on Sith side, we learned that Sith was able to reach battlemaster far far faster than was available than day before. Instead of being measured in days, the ability to rank up valor was now measured in hours.

The gear available to battlemasters is well, better than champion. This has further impacts on future pvp, warzones and Ilum. The reason I want a rollback is so that no one group gained an unfair advantage over another. Something that happened not because of skill, but because of numbers.

Please not that by the time you logged on, much of the damage had already been done, and soon afterwards Bioware released a comment disabling taxiing. Btw, 15k per hour is insane. My valor per hour when grinding to battlemaster was about 4-5k. I hope there's a rollback to make the grind at least a bit more similar and the future pvp on an equal footing.

Cinn, Jedi Sage Healer, Death Wind Corridor
First of all, you cannot be trapped inside your base, unless the imperial's camping the spawn. I know this happened on some server, but you've already admitted it wasn't happening on your server and I know it wasn't happening on many other as well.

There are 3 ways out of your base; 2 entrances on opposite sides and a taxi out into the battle area. It's entirely possible that there were enough Imperials camping both entrances that you would not be able to back door out of the base like the Republic raids could do on my server, but there's no way the imperials can stop you from taking a taxi out into the battlefield. From there you can run around taking objectives behind the imperial lines. Ultimately, the imperial horde will assuredly hunt you down and defeat you with overwhelming numbers, but the kicker? You will have taken AT LEAST 1 objective from them meaning they would lose the 300% bonus from controlling Ilum along with another 75% for missing an objective. On top of that, they would lose, AND YOU WOULD GAIN the 200% defender bonus when they come to attack you and take the objective back. If you take 2 objectives and fight at one of them as a defender, you actually gain MORE VALOR per kill than the attacking side that has 3 objectives!

The system is fine, and even has nuances like that I described above to deal with the (sometimes extremely) severe faction imbalances. If you sat in the base and let them 5 cap the whole day, it's your own fault (even if you're taxi was getting camped, you could have gone there manually on your speeder to avoid it).

KonduitX's Avatar


KonduitX
01.19.2012 , 12:23 AM | #170
The damage is already done Bioware.

We need a rollback or the gear difference between factions is going to be disgusting.