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Ratio On Servers

Morbidxiix's Avatar


Morbidxiix
Old 01.18.2012 , 08:22 PM | #1
Implementing a ratio number could be a benefactor in upcoming projects. When choosing upon a server there should be a ratio number between how many Sith Vs Republic are on one server.

This is more of a pvp standpoint of view, but could easily be implemented in pve.

Point Of Idea:

The option of having a ratio system could help one decide the faction they wish to choose from and have the choices between an overrun population or a balanced population. The point of idea is to save ones time in finding out the hard way of having a lesser population (which ends up being boring to them so they wasted time and commitment) or being overran by the opposing faction. It also answers the question that most ask. Which server is best for the side i choose?

Example:

Ratio Key: Republic/Sith

Name Of Server (234/245)
Name Of Server (390/670)
Name Of Server (345/1003)

Couple of reason's why:

Heavy/Full servers are great especially for those that have the latency and the memory to run to their full advantage. The servers ratio could be a benefactor upon deciding if its a balanced server for pvp or an over run server of either faction.

Standard servers are good for those that have a lot of lag or a fairly decent internet connection, but have a chance of being over ran by having to many of one faction. Usually not a good thing if you are looking for a balanced server. Implementing the ratio system could show the balanced vs the over populated factions.

Over Populated Ratio - Gives a little lead way on which side to choose if you are stuck in between. Also gives others who like a large amount of competition like myself a knowledge base of which side to choose from. I know on previous MMO's I usually choose the sides that have less. I like the competition, Knowing there is less of me and more of them makes it thrilling.

Balanced Ratio - Gives the character creator a sense of 'balance'. They have the option of creating opposing factions. Pvp balanced servers are also fun.


New Game + New People = Ratio Changes Everyday:

New games always results into new people everyday. A Couple of thousands of people changing factions or servers and adding additional character. It would be hard implementing this kind of system at this time. Projects like this and redesigning could take a little while. Including that priority's come first such as glitches/bugs. It would be nice to see this in the future date. As a pvp perspective I think it would benefit the game. Even in a pve perspective, one could choose a overpopulated faction server in better result of seeing end game content with more people to choose from rather than just a small handful of people.

Morbidxiix | Lifetime Gamer | Rockin Alienware!

Morbidxiix's Avatar


Morbidxiix
Old 01.18.2012 , 08:47 PM | #2
Well this jumped to the 3rd page before i could even blink an eye... Bumping it ... Thoughts and opinions are welcomed

Morbidxiix | Lifetime Gamer | Rockin Alienware!