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Leveling is WAY to fast!!!


beemerz's Avatar


beemerz
01.18.2012 , 03:41 PM | #21
Quote: Originally Posted by JMustang View Post
First off, I love this game! It is an amazing game and I will be hooked on it for a very long time. However, my only major concern is that the leveling is WAY to fast. This causes a handful of problems.

1. Servers had level 50's in the first month after launch. A friend of mine went from lvl 49 to 50 in a single day! So in theory, you can lvl all 8 classes in 8 months and you played the entire game!

2. Guilds are falling apart. I am in a guild now where people get to 50 and start a character somewhere else because there is nothing left to do until the next expansion pack. Since there are no type of guild perks then there's no reason for themt to stay.

3. The speed of leveling effects the AH and other in game activities. For instance, why bother buying something in the AH when its going to be obsolete in a week anyways? Or I will get an amazing drop in a flashpoint?

I'm just concerned because it seems that replayability is very limited. I really hate to compare this to other MMO's, but these MMO's that remain nameless took months and months of playing to get through levels. I was never able to get to the highest level because by the time I got close another expansion came out which gave me more reason to play. Is BIOWARE going to address this issue??? I really hope so. At least I don't have to fight level 50's in PVP anymore...
Will you level my toon then cause Im only lvl 36 and started on day 3 of early access. Thanks.

gwit's Avatar


gwit
01.18.2012 , 03:41 PM | #22
Quote: Originally Posted by REMoyen View Post
Funny how to get to 50 is about 4 days (96 hours) solo. This is fast by the way...
Assuming it takes 96 hours, that is 4 days playing 24/hours a day. If you only have 2 hours a day to play then it is 48 days to get to 50. Is that too fast?

EStarfall's Avatar


EStarfall
01.18.2012 , 03:42 PM | #23
Quote: Originally Posted by ralpher View Post
post like this ruin the game,

they slowed down exp gains this patch i believe.
it caused me to unsub this morning

while the rest of the MMOG world is reducing the grind, this game thinks its "grind" is fun, and is RAISING IT



this thread fails to impress
Grind? lol I hit 50 in 3 weeks. That sure was a long grind lol. Kid you don't know the meaning of the word grind.

The rest of the MMO world is catering to boring lazy fast food type video game consumers. It's what ruined world of warcraft. Consumers demanded it turn into the McDonalds of MMOs. No challenge, everything is RIGHT NOW! , Dungeons became straight shots with a boss at every turn, no need for a world environment because you could insta warp to every important location. No need to read quests or get immersed in anything, or know anything about the lore or the story. Epic level loot handed out like candy cause I WANTZ MY PURPLEZ!
∈ℍℍℍ(⊝)ℍ∑ฟ ████████████████████████████████)

Cubanito-'s Avatar


Cubanito-
01.18.2012 , 03:44 PM | #24
Been playing since 2nd day of early game access almost daily for several hours. I'm at 44 on my one character. I have done all the quests, heroics once and flashpoints once, very little PVP so far and 0 space missions. If I had done those 2 also, the leveling pace would be much faster I expect. That seems too fast. My main issue though is that I'm leveling past the next planets before I get to them.

There was a suggestion someone made some time ago about letting people have the option to level lock themselves to the max level of the planet they are in so they don't gray out the next. I really like that suggestion as it lets power levelers do their thing and those of us that want to take in all sights and smell the roses do so without graying out the next planet's quests.

Would also love to see a PVE difficulty option in the preferences that effectively reduces or increases your level or stats so we can adjust our game play accordingly.

sinnaman's Avatar


sinnaman
01.18.2012 , 03:47 PM | #25
Agree with most replies, leveling is fine if you actually have a life. At times it seems a bit slow to be honest, but it certainly does not need to be longer. I've been playing since pre-launch and have a 36, an 11, and a 3.
"We seem to be made to suffer. It's our lot in life." - C-3PO from Star Wars - A New Hope

Aleeha's Avatar


Aleeha
01.18.2012 , 03:47 PM | #26
The only way you're leveling too fast is if you're playing every day for at least 5-9hours. The normal time required to level from 1-50 is 6 to 8 days played (actual in game played).

Most players are only playing the game a few hours a day 1-3. So the time required to hit 50 is just fine the way it is.

Your post is nothing more than a trolling piece of trash.

Trigg's Avatar


Trigg
01.18.2012 , 03:48 PM | #27
the only people complaining here are those who spend all day gaming. You never stop to think of the vast majroity who actually work for a living or do other various things. Leveling is no way too fast, get a grip.

Suzsi's Avatar


Suzsi
01.18.2012 , 03:50 PM | #28
Quote: Originally Posted by AmirTheButcher View Post
Some people have work\university\family and they can play maybe 2-3 hours a day... I've been playing since the earlier access and my highest level is 26 if u play 24\7 that's ur problem.
Ditto, my highest level character is 39.

Unlike some people around here it seems I have a life! Its good to be playing a game that works for the casual player as well - I shall be raiding with my guild without having to wait a year to do it. A nice change . The leveling in this game seems to be a good pace to me. Not so slow that you just get totally frustrated being stuck on the same planet for too long, not too slow that you take forever to catch up to your guild members if you are a more casual player but not too fast that its over in a day either.

Power gamers are always going to complain about having nothing to do - that is what they do they power through games quickly and then complain.

Lazorous's Avatar


Lazorous
01.18.2012 , 03:50 PM | #29
Quote: Originally Posted by EStarfall View Post
Grind? lol I hit 50 in 3 weeks. That sure was a long grind lol. Kid you don't know the meaning of the word grind.

The rest of the MMO world is catering to boring lazy fast food type video game consumers. It's what ruined world of warcraft. Consumers demanded it turn into the McDonalds of MMOs. No challenge, everything is RIGHT NOW! , Dungeons became straight shots with a boss at every turn, no need for a world environment because you could insta warp to every important location. No need to read quests or get immersed in anything, or know anything about the lore or the story. Epic level loot handed out like candy cause I WANTZ MY PURPLEZ!
The noticeably increased Queue times for 50s (hours for some), within the 50s bracket, is clear evidence that most people aren't into their 50s yet. This suggest there's not much merit to the OP's post, or any other post with a similar topic.

Caelrie's Avatar


Caelrie
01.18.2012 , 03:51 PM | #30
Quote: Originally Posted by JMustang View Post

I'm just concerned because it seems that replayability is very limited. I really hate to compare this to other MMO's, but these MMO's that remain nameless took months and months of playing to get through levels. I was never able to get to the highest level because by the time I got close another expansion came out which gave me more reason to play. Is BIOWARE going to address this issue??? I really hope so. At least I don't have to fight level 50's in PVP anymore...
Go back to those games.