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Post 1.1 Ilum PVP Issues Discussion

STAR WARS: The Old Republic > English > PvP
Post 1.1 Ilum PVP Issues Discussion
First BioWare Post First BioWare Post

Horridthehunter's Avatar


Horridthehunter
01.18.2012 , 02:02 PM | #1031
Quote: Originally Posted by Tikreity View Post
i already cancelled my sub,

i went to work rank 66 valor HIGHEST in server wake up every freakn imp is battle master, a lvl 43 is rank 63 valor, and so so many hit 100
We dont need ths bs in here the points already been made enough. Cant pass your lvl.

lJustAlexl's Avatar


lJustAlexl
01.18.2012 , 02:02 PM | #1032
Correct me if I'm wrong, but this is my conclusion regarding all of the discussion I've seen here.

Turrets don't provide valor. Increased valor from killing enemies while all bases are capped is pretty hefty though.

So...

1. The people saying they got from level 0 to 60 valor in 5 minutes are lying or greatly exaggerating to stir up drama.
2. The source of relatively substantial amount of valor gained is solely from spawn camping. While probably more than was intended, it's not a 0 to 60 in 5 minutes method.

Is that about right?

Riktors's Avatar


Riktors
01.18.2012 , 02:02 PM | #1033
Quote: Originally Posted by Tikreity View Post
i already cancelled my sub,

i went to work rank 66 valor HIGHEST in server wake up every freakn imp is battle master, a lvl 43 is rank 63 valor, and so so many hit 100
um nope...

Level 43 can only be valor 43.
My Armor is Contempt, My Shield is Disgust, My Sword is Hatred
In the Emperor's Name, let None Survive!

~~~PLAGUE~~~

Tchewi's Avatar


Tchewi
01.18.2012 , 02:02 PM | #1034
Absolute waste of time as a republic player trying to complete the daily.

Previously it was too easy, now it's impossible.

AndantePhist's Avatar


AndantePhist
01.18.2012 , 02:02 PM | #1035
NO LEGITIMATE WAY TO GET OUT OF ILUM BASE IF SPAWN CAMPED

Right now the only way to get out of base if spawn camped is to queue for a warzone and then becoming inactive in the warzone spawn area so that it kicks you out. When it kicks you out, you spawn at the republic fleet. This is the ONLY way to get out of Ilum atm.

Dankstarr's Avatar


Dankstarr
01.18.2012 , 02:02 PM | #1036
Turrents gave valor idiots people had their alts rank 60 so be prepared to be rolled hard from now on repub moer than before. Cuz on my server its already 300 to 1 and now we all have bm gear and our alts. Roll back is so weak for ppl that were playing normally gg bioware u just f'd ur game in the a.

pgumby's Avatar


pgumby
01.18.2012 , 02:02 PM | #1037
Quote: Originally Posted by bicuspid View Post
a BW post as the OP and then 0 since


any bets on the next one? I'm gonna bet we never hear again from them in this thread
It's not gonna come anytime soon. They effed up this one badly and I don't see how they will make a reasonable fix at this point. Stupid move on BW's part to put in knee-jerk changes for something that really didn't need a change, now people are going to be turned off to this game on the last night before subscriptions become active.

Meanwhile I still have 9 quests in my Mission Log which I cannot abandon. This company is clueless to what is going on, I feel like a moron for buying 3-months upfront.
I don't watch the news. When I want to know the most important story in the world, I look in the mirror and smile.

Kroktar's Avatar


Kroktar
01.18.2012 , 02:02 PM | #1038
I dont want to play other game, so please fix this *********** patch.

Ilum didnt worked before and it wont work in the future.

The desing its broken, it doesnt go well with the engine, and you changed the pointless trade objetives to a pointless zerg hurting those faction with less people

I never wanted to pvp in ilum and it seems i will never want to.

I dont want a dumb zerg pvp, i want fair pvp like WZ.

*********** delete ilum and put ranked WZ.

Pawlaar's Avatar


Pawlaar
01.18.2012 , 02:02 PM | #1039
Guys I got like 4 toons to valor lvl 60 in 10 minutes. Just over my lunch break. What a great day. Seriously does anyone wanna BBQ?

DavidAdas's Avatar


DavidAdas
01.18.2012 , 02:02 PM | #1040
Holy sweet Jesus lol.

Do you really expect BioWare's core dev team to meet, decide, implement, and deploy a fix within three hours of releasing the patch? Let me give you some insight here from a fellow game developer with a different / unaffiliated company.

It is likely that EA manages our SWTOR accounts (as they are connected to our EA master account). In addition, BioWare probably has one department managing the code repository, one department managing the game servers, another department managing the game database(s), and so on and so on.

In the end, it takes about as much time to create and deploy the patch as it takes to roll it back, especially when you consider how much coordination must take place between departments. Give BioWare some time here guys. I'm sure they are working very hard here to address our concerns...