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Operatives: Most broken garbage balance ever.

STAR WARS: The Old Republic > English > PvP
Operatives: Most broken garbage balance ever.

BambulaGTS's Avatar


BambulaGTS
01.17.2012 , 04:58 AM | #171
Do not even start on BF.

I played Bad company 2 (vietnam inc) over the roof (really over).

Sniper will oneshot u with a head or in close range with noscope/dragshot (but it really takes skill). Given you are not playing some "lolmare" mode.

To headshot someone you need to make some simple ballistic calculations (bulletdrop) and victim must stay still (probably another lolsniper).

Playing with shotgun is much more easier than sniper rifle, really.

As for team of operatives, it may be another team will have difficulties to leave their spawn.

Blarpped's Avatar


Blarpped
01.17.2012 , 04:58 AM | #172
With consumables, they do entirely too much burst. By the time you get up (if you get up) you really have no chance unless you get heals&peels immediately. The class has too much going for it IMO.

Stealth opener with huge burst and a 3 second stun
Permanently ignore 50% of armor
An AOE disorient
Snare/Immobilize
Vanish and AOE Vanish
Cloak of Shadows on a short CD
Absorb
Interrupts
Defensive dispel
15% speed buff
Heals (really? let's give a stealth/control/obscene burst class heals :derp

In PVP what are they missing? All they need is a gap closer and a snarebreak to be granted God mode. I see a lot of people say once they're out of stealth they're useless. That is pure BS.

Horrible players can perform admirably as an Op/Scoundrel. A good one will make you weep.

Nuara's Avatar


Nuara
01.17.2012 , 05:01 AM | #173
Quote: Originally Posted by thekrazo View Post
Haha just for fun I searched your post history to see if you really were an operative. And a week ago you were saying you rarely break 6k.

I guess you decided to level the soon to be nerfed biochem this week and it made you really good at the game. Nice work, bro.

http://www.swtor.com/community/showt...48#post1215048

Scroll down.
Its true, I got some gear and level'ed Biochem - why wouldnt I, the other tradeskills are useless even if they nerf Biochem (about 5% damage on gear + all the lame *** buff stacking). "Rarely" get 6k crits without gear and biochem, no other class can come even close to that...

Im not very good at OP tbh, but who cares, it doesnt require much skills on my part anyways.

Endusima's Avatar


Endusima
01.17.2012 , 05:03 AM | #174
Operatives are the fotm class, everyone and their mother is rolling operative gosh darnit.

Proof right here: http://img811.imageshack.us/img811/8784/40031012.jpg

I aint using Acid Blade spec cuz it's gay and I aint gay.

Zherill's Avatar


Zherill
01.17.2012 , 05:03 AM | #175
Quote: Originally Posted by BambulaGTS View Post
I can't.

Only if people would die in large groups and respawn in large groups, than may be.

BTW don't u think it is working as intended to have 1 spec of 1 adv class 100 % guaranteed win 1 on 1 with majority of other specs/adv classes excluding tanks (which he will not jump anyways) and marader/sentinel (which he will not jump anyways too)?
How to survive a op/scoundrel gank.
Trinket (if up) pop a def cool down. Medpack.(5k heal) WZ medpack.(Oh look you just instantly healed all but the most geared OPS opener as ANY CLASS) Stun. Deeps.
If they are stem stacking you are fukkered, this goes for any class not just us.
If they arn't then you will live if you are not BADLY out geared/leveled.

Then there is this.... stealth isn't perfect. If you have a aoe or knockback and you know we are around.... you have a damn good chance of getting us out of stealth. Keep tapping target nearest and when you catch us creeping up use any attack.... *GASP* no opener.

From there the op/scoundrel has a choice Vanish if up.... or stun and attempt to deeps from outside stealth. Most of the time this ends REALLY badly for us.... unless you for some ******* reason decide to let me stay behind you.

If I can survive though another Scoundrel or OPS opening burst as a scoundrel you really have no excuse other than you arn't doing something right.

In full champ gear against evenly geared folks I hit for around 4-5k with my opener.
Stem stacking I hit for around 6-7k on a crit against evenly geared folks.

The ONLY thing that makes this deadly without stem stacking is the ability to vanish and double tap the opener. If I do that outside of a 1v1 I am going to die if anyone taps me and keeps me from insta restealthing.

Go ahead and cry though. I hope they fix the stem stacking before they make a final decision on how to tweak the scrapper tree. If they don't I'll just blow people up under a waterfall of dots ticking for over 1k damage.
Koggs Killien
Level 50 Scoundrel

Nuara's Avatar


Nuara
01.17.2012 , 05:05 AM | #176
Maybe cause we dont have the problems you have? Not our fault if ya cant play your class..

LordRaeth's Avatar


LordRaeth
01.17.2012 , 05:09 AM | #177
Quote: Originally Posted by Zherill View Post
How to survive a op/scoundrel gank.
Trinket (if up) pop a def cool down. Medpack.(5k heal) WZ medpack.(Oh look you just instantly healed all but the most geared OPS opener as ANY CLASS) Stun. Deeps.
If they are stem stacking you are fukkered, this goes for any class not just us.
If they arn't then you will live if you are not BADLY out geared/leveled.

Then there is this.... stealth isn't perfect. If you have a aoe or knockback and you know we are around.... you have a damn good chance of getting us out of stealth. Keep tapping target nearest and when you catch us creeping up use any attack.... *GASP* no opener.

From there the op/scoundrel has a choice Vanish if up.... or stun and attempt to deeps from outside stealth. Most of the time this ends REALLY badly for us.... unless you for some ******* reason decide to let me stay behind you.

If I can survive though another Scoundrel or OPS opening burst as a scoundrel you really have no excuse other than you arn't doing something right.

In full champ gear against evenly geared folks I hit for around 4-5k with my opener.
Stem stacking I hit for around 6-7k on a crit against evenly geared folks.

The ONLY thing that makes this deadly without stem stacking is the ability to vanish and double tap the opener. If I do that outside of a 1v1 I am going to die if anyone taps me and keeps me from insta restealthing.

Go ahead and cry though. I hope they fix the stem stacking before they make a final decision on how to tweak the scrapper tree. If they don't I'll just blow people up under a waterfall of dots ticking for over 1k damage.
When you have to use a ton of stuff not directly given to your character just to survive not being one shotted, then you know the opposing class is broken.

BambulaGTS's Avatar


BambulaGTS
01.17.2012 , 05:15 AM | #178
Quote: Originally Posted by Zherill View Post
How to survive a op/scoundrel gank.
Trinket (if up) pop a def cool down. Medpack.(5k heal) WZ medpack.(Oh look you just instantly healed all but the most geared OPS opener as ANY CLASS) Stun. Deeps.
If they are stem stacking you are fukkered, this goes for any class not just us.
If they arn't then you will live if you are not BADLY out geared/leveled.

Then there is this.... stealth isn't perfect. If you have a aoe or knockback and you know we are around.... you have a damn good chance of getting us out of stealth. Keep tapping target nearest and when you catch us creeping up use any attack.... *GASP* no opener.

From there the op/scoundrel has a choice Vanish if up.... or stun and attempt to deeps from outside stealth. Most of the time this ends REALLY badly for us.... unless you for some ******* reason decide to let me stay behind you.

If I can survive though another Scoundrel or OPS opening burst as a scoundrel you really have no excuse other than you arn't doing something right.

In full champ gear against evenly geared folks I hit for around 4-5k with my opener.
Stem stacking I hit for around 6-7k on a crit against evenly geared folks.

The ONLY thing that makes this deadly without stem stacking is the ability to vanish and double tap the opener. If I do that outside of a 1v1 I am going to die if anyone taps me and keeps me from insta restealthing.

Go ahead and cry though. I hope they fix the stem stacking before they make a final decision on how to tweak the scrapper tree. If they don't I'll just blow people up under a waterfall of dots ticking for over 1k damage.
Same bull over and over.

Ok I used trinket, medpack (in before I must have chosen bio and farmed hardmode/ops for biometric alloy for 5 k heal), I used wz medpack (wich i must buy instead of merc comms for bags).

I survived initial burst.

Operative/scoundrel now has his trinket ready, his rakata medpack ready, his wz medpack ready and combat stealth ready for repeating. And he knows I do not have mine trinket.

NOW WHAT?

il-jumper's Avatar


il-jumper
01.17.2012 , 05:16 AM | #179
Quote: Originally Posted by Silverspar View Post
Hey remember, according to all the people protecting Ops, they are underplayed. After all, nothing like this is happening. I got in on the tail end of that match there with only 100 points left on a node, and I capped one in the process, so that's why I only have 4 badges. So evidently people were getting tired of the ganking they can't control or stop. So yea, Operatives are so underplayed and such an under performing class. We have to take their word for it. Names of course are covered up because it's against the forum rules to name and shame.


While I am Sniper, which is the least played in whole game, I rarely see any IA in Warzone, and I grouped only 2 times with Operative healer in pve

Wyrdstar's Avatar


Wyrdstar
01.17.2012 , 05:22 AM | #180
Quote: Originally Posted by LordRaeth View Post
When you have to use a ton of stuff not directly given to your character just to survive not being one shotted, then you know the opposing class is broken.

This^^^

Sadly he will never be able to see what problem is because obviously operatives are all superior pvp beings and everyone else needs to L2P.