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Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

KraithFjorn's Avatar


KraithFjorn
01.16.2012 , 09:42 PM | #1041
Quote: Originally Posted by Xthlo View Post
Apparently you don't pvp much. Anyway, your not suppose to see them are you? Not until they want you to.
To be fair, I don't see too many Operatives either. That's not because they are supposedly balanced (there not), but because the game has only been out for a month.

That being said, I do subscribe to the opinion that Operatives need a serious nerf, because frankly no class can consistently take me down in a matter of seconds so quickly, regardless of level or gear, and have me stunned in the process.
Beneath this mask there is more than flesh... there is an idea... and ideas are Bulletproof!

- V

Talkative's Avatar


Talkative
01.16.2012 , 09:45 PM | #1042
Quote: Originally Posted by KraithFjorn View Post
To be fair, I don't see too many Operatives either. That's not because they are supposedly balanced (there not), but because the game has only been out for a month.

That being said, I do subscribe to the opinion that Operatives need a serious nerf, because frankly no class can consistently take me down in a matter of seconds so quickly, regardless of level or gear, and have me stunned in the process.
You don't see a lot of Operatives or Scoundrels because it does take a modicum of skill to be successful playing the class: knowing where to go to gank soloists, how to maximize damage output before you need to vanish or the cavalry arrives, etc.

Let's face it: facerolling belongs to the classes that can do it all. Op/Sco is a glass cannon class that has the benefit of stealth when they know how to play.

When they don't they're just BC Fire Mages trying to PvP.

BegaTasty's Avatar


BegaTasty
01.16.2012 , 09:46 PM | #1043
Quote: Originally Posted by KraithFjorn View Post
To be fair, I don't see too many Operatives either. That's not because they are supposedly balanced (there not), but because the game has only been out for a month.

That being said, I do subscribe to the opinion that Operatives need a serious nerf, because frankly no class can consistently take me down in a matter of seconds so quickly, regardless of level or gear, and have me stunned in the process.
I think its just a BG thing. Because as I keep saying an keep being ignored lol, I have yet to ever cone been insta killed on my guardian. Probably because these mythical invulnerable op's never leave the BG lol. As I have said all along, bg's are not pvp.
The odd stealther that has attacked me, usually ends up running because he opens on me an I pop my CD's, then good luck killing me, after that I punt him into some mobs or over a cliff usually.

Kelticfury's Avatar


Kelticfury
01.16.2012 , 09:46 PM | #1044
Quote: Originally Posted by Aidank View Post
We're only a month from release, I just hit 40 on my scoundrel, most of the bgs on my server we're fighting like 5 operatives between 10 and 20
because of all the misinformation about how OP they are in the forums. They think they can roll an op/scoundrel and start instagibbing, but they are wrong, and by the time they get their toons up to a level where they can abuse the consumables, that will already have been patched out and they will waaa waaa and delete and roll a bh/trooper or sorc/sage.

KraithFjorn's Avatar


KraithFjorn
01.16.2012 , 09:54 PM | #1045
Quote: Originally Posted by Talkative View Post
You don't see a lot of Operatives or Scoundrels because it does take a modicum of skill to be successful playing the class: knowing where to go to gank soloists, how to maximize damage output before you need to vanish or the cavalry arrives, etc.

Let's face it: facerolling belongs to the classes that can do it all. Op/Sco is a glass cannon class that has the benefit of stealth when they know how to play.
If getting facerolled + triple shanked to <30% health by operatives was a once-in-a-blue-moon ordeal, I might accept that, even though it never happens in a 1v1 with any other class.

Of course, it's not a once in a blue moon ordeal, and I find it hard to believe that every concealment operative out there just happens to be a skilled PvPer, while all those other players who chose other classes just, for some weird reason, aren't as good.
Beneath this mask there is more than flesh... there is an idea... and ideas are Bulletproof!

- V

Zarthorn's Avatar


Zarthorn
01.16.2012 , 10:05 PM | #1046
Quote: Originally Posted by KraithFjorn View Post
If getting facerolled + triple shanked to <30% health by operatives was a once-in-a-blue-moon ordeal, I might accept that, even though it never happens in a 1v1 with any other class.

Of course, it's not a once in a blue moon ordeal, and I find it hard to believe that every concealment operative out there just happens to be a skilled PvPer, while all those other players who chose other classes just, for some weird reason, aren't as good.
Wait for the patch and the death of stim stacking.

I'm going to be honest here my lowbie scoundrel stim stacks and you can see from the lower level stims there is a problem.

I barely scratch pvp geared 50s normally, however...

If I go grab the pvp buff, pop an expertise stim and use a power adrenal I will start tearing through there life bar as if they didnt have expertise gear with 3-4k back blasts and sucker punches.

When Im not stim stacked Ill be lucky to get a 1.5k back blast on them.

The issue is more widespread than you think.

Sivlar's Avatar


Sivlar
01.16.2012 , 10:18 PM | #1047
Quote: Originally Posted by Xthlo View Post
Apparently you don't pvp much. Anyway, your not suppose to see them are you? Not until they want you to.
That's pretty much all I do, run around Ilum and queue for WZ's all day. Must vary from server to server. I have Imps and Reps on two different servers though and both are lacking in the said class.

UnimatrixSteel's Avatar


UnimatrixSteel
01.16.2012 , 10:20 PM | #1048
It's already been stated too many times operatives/scoundrels are way OP. The only people who play operatives/scoundrels keep chiming in to say that they are not OP, some bias there. Ok, knockdown/stun and incredible burst damage and no ability for the victim to react or break from the CC while continuing to be pulverized to death. It's ridiculous that there is no counter to the operatives/scoundrel's attack initial attack. At least there should be a fighting chance and the player with better skill and lack of error should be the victor. I play a healing sorcerer and get my *** handed to me by every other class, but I at least have a chance to escape or to react and fight. With the operative/scoundrel, there is absolutely nothing that I can do or react with. I'm just stun locked to death. So, let's see. Many others are also complaining and with all of the numerous complaints from all of the different classes, it has to be presumed that there is a basis for the complaint. Simply put, operatives/scoundrels are way overpowered in one versus one pvp.

Kelticfury's Avatar


Kelticfury
01.16.2012 , 10:22 PM | #1049
^^ 10 days old and 2 posts. Yup you must be right.

derp my bad, I can't add, misread the date created.

UnimatrixSteel's Avatar


UnimatrixSteel
01.16.2012 , 10:37 PM | #1050
Quote: Originally Posted by Kelticfury View Post
^^ 10 days old and 2 posts. Yup you must be right.

derp my bad, I can't add, misread the date created.
At least you agree, but I see hundreds of posts on the same topic. What are you referring to?