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Scoundrels/Operatives ridculously OP.

STAR WARS: The Old Republic > English > PvP
Scoundrels/Operatives ridculously OP.

maximusedward's Avatar


maximusedward
01.16.2012 , 09:06 PM | #1031
Quote: Originally Posted by AndiusTheGreat View Post
Then we can all ignore the fact that the operatives that everyone are so upset about are twinked to the max and give up all survivability for that kind of damage.
Give up survibility? Last I checked OPs had more survivability than a sniper with the ability of getting out of any given situation, hide, and heal.

I would like to see a vid where a sniper sneaks up on someone and finish them off b4 the stun is over.

No point of defending whats OP with this many complaints the nerf bat is bound to happen.

Blaaine's Avatar


Blaaine
01.16.2012 , 09:10 PM | #1032
Quote: Originally Posted by JMack View Post
What is the hard counter for Sages and SIs? I wonder if all the nerf Ops/Scoun posts have anything to do with half the pop being those two classes? Hmm...

IA and Smug are already extremely underrepresented and the QQing will not stop until these two classes, which ARE the counter for SIs and Sages, are completely gutted.
+1

Most of the QQ is the noob SI's and Sages crying that something can kill them. Oh noes...

And the one shotting by Scoundrels/OPS mainly is because of BIOCHEM. All you need is ONE big attack. (One from stealth + BioChem +560 Power adrenal + Rellic 360 power + a well geared OP/Scoundrel .... thats about 20 seconds of that player being an UNSTOPPLE Force.. then add in he also had his reusable Health Pot for 7K+. You can do the same with any class. My marauder can tear through anything when I stack the buffs.

Xinika's Avatar


Xinika
01.16.2012 , 09:14 PM | #1033
Still waiting for a dev response.

Amonet's Avatar


Amonet
01.16.2012 , 09:16 PM | #1034
OPs are fine. L2P

BegaTasty's Avatar


BegaTasty
01.16.2012 , 09:16 PM | #1035
Quote: Originally Posted by maximusedward View Post
Give up survibility? Last I checked OPs had more survivability than a sniper with the ability of getting out of any given situation, hide, and heal.

I would like to see a vid where a sniper sneaks up on someone and finish them off b4 the stun is over.

No point of defending whats OP with this many complaints the nerf bat is bound to happen.
The same small group of people who are pissed off cos they died in a BG of all places to someone while they were being rambo AND the fact that the class is built to kill them personally, seems to get glossed over, for obvious reasons, is not masses of complaints.

This wow behavior you use to spam forums to make it look like its more dramatic than it really is, works on blizzard but many of us are hoping Bioware have a backbone an ignore you.

None of you care a bout what class it is, as long as you can rambo it up an never be killed by anyone.
You have all bveen explained how to protect yourselves, an the amusing thing is you ignore it.

Sivlar's Avatar


Sivlar
01.16.2012 , 09:20 PM | #1036
Quote: Originally Posted by AndiusTheGreat View Post
My question is this... If this class is so OP how come I don't see more of them?
This.

I hardly see any Ops/Scoundrels and the few I do see are heal spec. Compared to the Sorc and BH zerg you see in every WZ...

If you talking PvP server, there are more but not as many as there are Sins/Shads though. Everyone wants a stealth class on those servers to avoid the griefers/gankers.

Aidank's Avatar


Aidank
01.16.2012 , 09:22 PM | #1037
Quote: Originally Posted by Sivlar View Post
This.

I hardly see any Ops/Scoundrels and the few I do see are heal spec. Compared to the Sorc and BH zerg you see in every WZ...

If you talking PvP server, there are more but not as many as there are Sins/Shads though. Everyone wants a stealth class on those servers to avoid the griefers/gankers.
We're only a month from release, I just hit 40 on my scoundrel, most of the bgs on my server we're fighting like 5 operatives between 10 and 20
Quote: Originally Posted by HileyQuiggley View Post
Nerf Grav Round are you serious? What else could we possibly do after that?

Xthlo's Avatar


Xthlo
01.16.2012 , 09:28 PM | #1038
Quote: Originally Posted by Sivlar View Post
This.

I hardly see any Ops/Scoundrels and the few I do see are heal spec. Compared to the Sorc and BH zerg you see in every WZ...
Apparently you don't pvp much. Anyway, your not suppose to see them are you? Not until they want you to.
12-20-11

"Many Bothans died to bring us this information."

_Morholt_'s Avatar


_Morholt_
01.16.2012 , 09:33 PM | #1039
Quote: Originally Posted by Paltheor View Post
The bottom line about operatives is that they kill people in 1 stun. Most people in this thread are in agreement that this should be trinketed to avoid the unmitigated burst damage that would later ensue. Being forced to rely on a 2 minute CD to avoid being blown up is a broken game mechanic.

TL;DR, Op/scoundrel burst damage needs to be turned down.
You are no doubt outright lying and nobody takes you seriously...like much of this QQ thread you guys are gonna fall out of your chair when Operatives get BUFFED and BH and Sorcs get heavily nerfed. Anyone that is worth his salt in PVP knows this.

OPs have a 3 second stun, that is all (which use 1 gcd to even do that).

L2P
Remember when I said I'd kill you last. I lied.

www.clan-rabid.com

Riulassher's Avatar


Riulassher
01.16.2012 , 09:42 PM | #1040
I see more Operatives on my server than BHs. Meh.

Just a hour ago I watched from my defense point on Alderaan how one of our Scoundrels simply obliterated two enemies, with their HP bars going down in 20-25% chunks.

I felt pity for them.

And I feel pity for Operatives, for their nerf is inevitable. It's irrelevant, whether its a deserved nerf or not. Their time to kill is faster than a time to kill of Witch Elves at the height of their dominance in WAR and the playerbase will scream murder until it's changed.