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Operatives: Most broken garbage balance ever.

STAR WARS: The Old Republic > English > PvP
Operatives: Most broken garbage balance ever.

Atzel's Avatar


Atzel
01.16.2012 , 03:24 PM | #21
Operatives seem to be huge problem for anything under heavy armor , however while they dont bother me much as Juggernaut i do see them bursting sorcs and other soft targets in 5 seconds like others say. And that imo is not right , in mass pvp if healers are good they should not go down if they are not focused , if 1 single class can take them out alone , then something is deffinatly working wrong. My 5 cents imo and yes i dont have any problems with operatives as jugger , but i am heavy armor class...

Dezerian's Avatar


Dezerian
01.16.2012 , 03:27 PM | #22
Quote: Originally Posted by Atzel View Post
Operatives seem to be huge problem for anything under heavy armor , however while they dont bother me much as Juggernaut i do see them bursting sorcs and other soft targets in 5 seconds like others say. And that imo is not right , in mass pvp if healers are good they should not go down if they are not focused , if 1 single class can take them out alone , then something is deffinatly working wrong. My 5 cents imo and yes i dont have any problems with operatives as jugger , but i am heavy armor class...
I'm a bounty hunter. The different between medium and heavy armor mitigation is less than 10%. They also ignore 50% of armor.
Get balance right, and you fix pvp.

Silverspar's Avatar


Silverspar
01.16.2012 , 03:28 PM | #23
Quote: Originally Posted by Atzel View Post
Operatives seem to be huge problem for anything under heavy armor , however while they dont bother me much as Juggernaut i do see them bursting sorcs and other soft targets in 5 seconds like others say. And that imo is not right , in mass pvp if healers are good they should not go down if they are not focused , if 1 single class can take them out alone , then something is deffinatly working wrong. My 5 cents imo and yes i dont have any problems with operatives as jugger , but i am heavy armor class...
The knockdown on Operatives lasts too long not to mention there are many who are abusing certain exploits and continuous delivering a high damage attack in a short amount of time. I know there are quite a few who will deny the possibility of that happening, but considering the fact how "great" BioWare has already proven at their PvP balancing act, it's funny these people will actually go out to defend this.

Xinika's Avatar


Xinika
01.16.2012 , 03:28 PM | #24
Quote: Originally Posted by Dezerian View Post
Even pyromancers in rift and fire wizards in warhammer didn't have stealth, just got out of a super fun game where an operative decided to camp me in spawn in huttball so I couldn't even get a single medal, he just sat outside my spawn and waited for me. I didn't even know the guy, but I could literally do nothing to him before I was killed in his 5 second knockdown out of stealth.

Good balance bioware, you made rift and warhammer look good.
They are exceptionally broken. What's more broken is the idiotic defending of it.

claudiolettieri's Avatar


claudiolettieri
01.16.2012 , 03:43 PM | #25
dude, there are 2 side exits from the spawn in hutball ^_^

Instead of dropping down, follow the path to left or right and you will end up near the ball stand :P. I think they are meant to avoid spawn ganking

Just one of those things ya know ^_^

Fafryd's Avatar


Fafryd
01.16.2012 , 03:45 PM | #26
Whether there is another way out is not really his point - the point is the operative does too much burst damage where players are helpless.

Silverspar's Avatar


Silverspar
01.16.2012 , 03:48 PM | #27
Hey remember, according to all the people protecting Ops, they are underplayed. After all, nothing like this is happening. I got in on the tail end of that match there with only 100 points left on a node, and I capped one in the process, so that's why I only have 4 badges. So evidently people were getting tired of the ganking they can't control or stop. So yea, Operatives are so underplayed and such an under performing class. We have to take their word for it. Names of course are covered up because it's against the forum rules to name and shame.

richardya's Avatar


richardya
01.16.2012 , 03:49 PM | #28
Quote: Originally Posted by Campaigner View Post
Why does the class matter? Any class with a significant gear (and likely experience) advantage will have the capability to kill you as many times as it likes if you're alone.
I disagree, you have a defense against every other class. You can CC them. Stealth combined with opening burst is the issue. Especially when the burst is so high it kills you. It's the equivalent of having a PvP geared tank able to stand there and take no damage from a non-PvP geared DPS. This is not the case.

The battlemaster tank has an advantage, a big advantage but there is no place in the game for out-of-stealth-one-man insta kills. This is my opinion, but I really don't see the other side. I dont care if this needs to made up to the Operative with some other ability. I just think one man insta-kill does not belong in PvP.

The guy in his example who is taking advantage is a reason why.

Dezerian's Avatar


Dezerian
01.16.2012 , 03:49 PM | #29
Quote: Originally Posted by claudiolettieri View Post
dude, there are 2 side exits from the spawn in hutball ^_^

Instead of dropping down, follow the path to left or right and you will end up near the ball stand :P. I think they are meant to avoid spawn ganking

Just one of those things ya know ^_^
I died about 10 times during the game, and I did manage to get to mid once or twice, by dropping down the running as soon as I could. He still caught me before I could do anything, and then just ***** me. I almost killed him once, but he ran around a corner, popped a heal and his biochem medpac and then vanished to rekill me again.

P.S. I've been a warlord in vanilla wow, 2500 rated rogue in arenas and decided against rolling the generic rogue this game, little did I know that they would be as broken as vanilla rogues were in wow, being able to 3 shot people, except this time they don't die in 2 gcds.
Get balance right, and you fix pvp.

Mblythe's Avatar


Mblythe
01.16.2012 , 03:51 PM | #30
I played a game yesterday where a 50 Op chased me all over the map in Huttball. He opened hard, I healed up and proceeded to run all over the map with this goof pickin away at me. (I'm a merc healer) Sure, their burst is big, but after that I dont see how they are all that mean.
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