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Soa Whirlwind/Mindtrap deaths


Niclamus's Avatar


Niclamus
01.16.2012 , 12:11 AM | #11
As far as I know there is no timed enrage, it is just the 4 pendulum enrage in the final phase.

The mindtraps/grip is a well designed mechanic which is completely controllable. There are no RNG deaths from falling from these.... just control your DPS. He always casts them in the order of air grip, then a few seconds later mind trap. That's when you push the boss after killing the trap to avoid having anyone die. We usually hold at 30/31% since he actually transitions at 29%.
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Fumanchu_Fow's Avatar


Fumanchu_Fow
01.16.2012 , 06:44 AM | #12
Quote: Originally Posted by Munx View Post
Its poor design, argueing otherwise is pointless.

Yes you can stop dps at 31%, but theres nothing to stop him from randomly throwing someone into air or mindtrap just as you hit 30%.
Actually there is. If you wait until someone lands and are breaking mind traps right away then you'll have just broken the latest mind trap when someone lands. You then push him over. You people saying this part of the encounter is bad design are just bad players.

snowmon's Avatar


snowmon
01.16.2012 , 08:18 AM | #13
we normally get him to 33% then stop dps till MT has been taken down and noone being thrown around the air, then we just finish off the last few %
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