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Stop complaining about EXPERTISE

STAR WARS: The Old Republic > English > PvP
Stop complaining about EXPERTISE

Madwooki's Avatar


Madwooki
01.16.2012 , 03:01 AM | #131
Expertise should have been disabled until the 50s only bracket was implemented and all this crying would have been for not.

Coinkee's Avatar


Coinkee
01.16.2012 , 03:01 AM | #132
Quote: Originally Posted by Ashes_Arizona View Post
The issue is readily apparent. I'm on a gimped class, owning people, because of the gear I have on.

Seriously if you put my 50 Jugg up against a 50 Trooper in equal PvP gear....I flat out die cause I can't go one vs one against gravround+Kolto Field and Expertise, I just don't have the DPS or ability to survive it.

Same Trooper in level 50 PvE gear? He'll die trying to kill me. Cause he can't damage me enough, even though hes throwing tech damage at me and I'm completely gimped against tech damage right now til someone at BWA figures out what they did wrong in regards to resists.

And in your view thats good? Cause in my view its blatant evidence that Expertise trumps everything. And having one magic stat trump everything in PvP is ridiculous.

If you ensure end game PvP and end game PvE gear does not outpaced each other in gear rating, then everyone has the same equal chance in both scenarios, and you're not penalized in PvP because you spent your game time doing PvE, or vice versa.
Because you outgear him it's a flaw? Because you took the time and got the right gear for the right activity to use it in. That's a flaw?

So you're saying that 2 people in pve gear. One in purple and one in green. The purple dude should kick the greenies ***. That's a flaw?

He'll kick your *** IN EQUAL gear. That's.. a flaw?

Expertise is the top stat IN ITS FIELD. That field being pvp.

DKDArtagnan's Avatar


DKDArtagnan
01.16.2012 , 03:02 AM | #133
Expertise is only in TOR because of Resilience in WoW. TOR was designed mostly by suits trying to copy the big boy - and they failed in several ways.

Not only that, but they also seem to think every single decision made by Bliz is the correct one, because it's still a success. Even though they've openly said they don't want a dungeon finder - they're now reconsidering. Within the first month. I wonder when they're going to go cross-server too.

If you can't think for yourself, you can always steal from people with success. That works, obviously, but it doesn't mean you should steal every aspect.

PvP and PvE are not separate entities. They're ways to play your character, and we all enjoy both to SOME extent. STOP trying to separate them as if we're not from the same planet.

Expertise is nothing but a crutch to prevent PvE gear from being competitive. It's stupid - just like it was stupid in WoW. What they needed was a smarter ranking system - that's all, really.

It will effectively ruin long-term PvP - especially open world. You don't need much of a brain to realise this.

Of course, you can be in denial about it - and most people seem to think that because a mistake has been around for years, it MUST be there.

Stop being a sheep and use your brain.

Expertise is a disease.

Repefe's Avatar


Repefe
01.16.2012 , 03:05 AM | #134
The whole idea of gear grind being the fun of playing MMO PvP or PvE for that matter is laughable. I don't care about the gear, for all I care we can fight each other but naked ... it's old school mechanic that will die with time. It just hasn't died yet.
Killer: 53%, Socializer: 53%, Achiever: 47%, Explorer: 47%

rdyornot's Avatar


rdyornot
01.16.2012 , 03:06 AM | #135
Quote: Originally Posted by Ashes_Arizona View Post
Dude you can't even read. I'm not sure why I'm trying to even discuss this with you.

Juggernaut Immortals SUCK at PvP, there is either an oversight or a bug which causes shield rating and defense rating to not be calculated at all in regards to anything but a melee (saber attack), or ranged attack (blaster shot). Everything else that everyone does, IA knives, BH rockets, Trooper Gravrounds, SI Lightning, JC Force Wave...anything that isn't a saber swing or a simple shot from a blaster weapon is completely ignored by shield and defense rating. This has been proven by people that are even more on the ball about TOR PvP than me or you.

But on my Juggernaut Immortal, which is totally PvE spec'd with PvP gear on, I can dominate people that are PvP spec'd that are not in PvP gear.


If the bolded part of the post doesn't sink in for you, then you're incapable of even understanding what you're reading and should probably go back to rage quitting Huttball when some level 10 doesn't have time to pass the ball before they die when 8 people are attacking them.
So you have played the game and gained rewards for it, shockingly thats how progression works.

That dont mean expertise have to be removed or changed.

I dont see how the defence/shield rating bug has anything to do with this though

Estenex's Avatar


Estenex
01.16.2012 , 03:07 AM | #136
Quote: Originally Posted by aspectsofwar View Post
I personally would quit the game if I was not advancing my character in any way. Why don't you go play a fighting game or a first person shooter or some other online gearless PvP game? It seems MMOs aren't your thing.

I agree with the argument that the person who plays the most should not have the gear advantage. The solution to this is a Rated ladder system like arena in WoW. I'm not saying this game needs a deathmatch arena, but a ranked system which increases when your team wins and decreases when your team loses. Once you hit a certain rank, better gear becomes available to you. This way gear is awarded based on skill not time invested
And the game would be better without you. If you where a true competitor you would want to show that it is skill that gives you the edge and not the gear you have spent time grinding. The guy has a point... for war zones at least. War zones should be run like he suggested with the ability to get those vanity items but also gear you for OW PVP. That way new but skilled players could still enjoy the game and people such as yourself who think 'the best players deserve an advantage' still get your rewards.

This idea isn't new mind you. Guild wars 2 will have something similar.

Coinkee's Avatar


Coinkee
01.16.2012 , 03:07 AM | #137
Quote: Originally Posted by SandTrout View Post
Why not? If progress, and not fun gameplay, is the only thing that keeps people playing PvP, then logically they would just play PvE so that they could progress through the gear.

That is, unless they don't actually care about progressing their characters and they only care about having an unfair advantage over others.
They want to progress their toon thru what they enjoy and for the purpose of the gear. pvp. not pve. Scripted boss fights dont appeal to everyone just like pvp doesnt appeal to everyone.

Ashes_Arizona's Avatar


Ashes_Arizona
01.16.2012 , 03:08 AM | #138
Quote: Originally Posted by Coinkee View Post
Because you outgear him it's a flaw? Because you took the time and got the right gear for the right activity to use it in. That's a flaw?

So you're saying that 2 people in pve gear. One in purple and one in green. The purple dude should kick the greenies ***. That's a flaw?

He'll kick your *** IN EQUAL gear. That's.. a flaw?
The flaw is that I can kick his *** at all, in ANY gear. Thats the part you're creatively ignoring.

Juggernauts ARE GIMPED. Bugged up the wazzo, zero resists to anything that isn't melee or ranged energy.

0 Kinetic Resists
0 Elemental Resists
0 Internal Damage Resists
0 Tech Damage Resists
0 Force Damage Resists

You could kick my *** with a vibroblade as a non-melee spec archetype. Why? Vibroblades are TECH DAMAGE.

But if I put on my SPEAR AND MAGIC HELMET of +400 Expertise,...you can't. And thats not right, at all. Gimped class should stay gimped regardless of magical "Expertise" stat, but it only stays gimped if faced with someone that also has a SPEAR AND MAGIC HELMET.

By all rights, level 50's in PvE gear SHOULD be kicking my Juggernauts ***, because my Juggernaut is complete fail 1 v 1 due to bugs in the resist schema.

Coinkee's Avatar


Coinkee
01.16.2012 , 03:15 AM | #139
Quote: Originally Posted by DKDArtagnan View Post
Expertise is nothing but a crutch to prevent PvE gear from being competitive. It's stupid - just like it was stupid in WoW. What they needed was a smarter ranking system - that's all, really.
Smarter ranking system how? When you have to force people to pve top end hardmode raids or get killed in 1 shot from EVERY class (even a healer HA!) without resilience.

Thats EXACTLY what Resil/Expertise is. A barrier between the 2 aspects of the game. One that doesn't force one to do top end content of the aspect they don't enjoy doing abd don't want to have to dedicate time to in order to be competitive in the aspect they do enjoy.

Open world pvp is a gonner in any game that has gear progression of any kind or instanced battlegrounds. Even back in the glory days TM/SS 3 day long open world pvp battles before BGs came around when there was no pvp gear and just MC the MC geared people ruled.

SandTrout's Avatar


SandTrout
01.16.2012 , 03:18 AM | #140
Quote: Originally Posted by Coinkee View Post
They want to progress their toon thru what they enjoy and for the purpose of the gear. pvp. not pve. Scripted boss fights dont appeal to everyone just like pvp doesnt appeal to everyone.
If they enjoy PvP and PvE, then they will play it regardless.
Nerf not, lest ye be nerfed.