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3 big problems with SWTOR


Fastin's Avatar


Fastin
01.16.2012 , 01:56 AM | #111
Quote: Originally Posted by Jeedaix View Post
You do know they are adding new content on weds right? And in March huge content release, I have a level 30 and 15....Taking my time
How exactly does that change the fact that you can only run each instance once per day?

dxfiendish's Avatar


dxfiendish
01.16.2012 , 01:58 AM | #112
Quote: Originally Posted by Fastin View Post
The biggest problem is lack of content at 50. This is what will cause players to leave the game. I truly enjoyed leveling to 50. It was the best leveling experience out of any MMO I have every played. The FP's were awesome and the planets were overall very fun. The problem is once you hit 50 the game flips to a PvP game. You should be able to run hard mode flash points as much as you desire. What is their reason for only allowing you to run each flash point once per day? Surely it is not that they are worried that you will get gear to quickly, after all i can PvP all day and acquire superior gear with ease. Bioware has I would wager thirty days to fix this problem. Most people will more than likely sub one month to see what happens. After that though I doubt most will stay. I know I will not.
This wall of text hurts.. but i agree with him. This game was a lot of fun to level up it really was. I enjoyed my juggernaut and the the voice overs and only space barred over the silly random guy who asks u to kill ten of things for no reason at all. I loved my story quest and was sad after i had finished it.

However thats just it. Thats the only thing this game has going for it is leveling a character. I have a few alts a 22 marauder a 25 op and a 15 commando. I can't stand the two empire characters cause once that whole "new" feeling has faded i just can't bring myself to level them cause its simply boring. I may visit my commando from time to time to at least experience republic side.

I raid one day a week, tonight, thats sundays and we clear heroic EV in about 2 hours ( permitting Soa encounter doesn't bug to the point where we get the shaft) and at least attempt heroic hutt hospitality. For those of you who don't know if you wipe on bonethraser when you attempt him again hes spawned on top of where you come in and cleaves the whole raid for 15k~~ damage making multiple attempts on him a rough feat. The bugs in this game are for a whole nother thread as a lot of end game operations involve you fighting the games bugs more then the actual encounters themselves.

Its ok to like this game guys, I enjoy it but you have to accept that their are glaring problems and hope that they'll fix it. They don't do themselves any favors by not letting their community in on what their plans are for the future. People constantly say oh wow was just like this back in 05!!! Well... unfortunately this game is competing with wow today.. and not WoW then. Let them co-exist cause this game and nor any other will "dethrone" it.
Hi lava lamp

EverlongAU's Avatar


EverlongAU
01.16.2012 , 02:07 AM | #113
You must of started WoW during TBC or Wrath because if you had played WoW on release you would know that WoW had less content at cap on release than this game does.

dxfiendish's Avatar


dxfiendish
01.16.2012 , 02:08 AM | #114
Quote: Originally Posted by EverlongAU View Post
You must of started WoW during TBC or Wrath because if you had played WoW on release you would know that WoW had less content at cap on release than this game does.
I assume you're talking to me. Glad to know you almost read through the post. if not apologies.
Hi lava lamp

Fastin's Avatar


Fastin
01.16.2012 , 02:11 AM | #115
Quote: Originally Posted by dxfiendish View Post
This wall of text hurts.. but i agree with him. This game was a lot of fun to level up it really was. I enjoyed my juggernaut and the the voice overs and only space barred over the silly random guy who asks u to kill ten of things for no reason at all. I loved my story quest and was sad after i had finished it.

However thats just it. Thats the only thing this game has going for it is leveling a character. I have a few alts a 22 marauder a 25 op and a 15 commando. I can't stand the two empire characters cause once that whole "new" feeling has faded i just can't bring myself to level them cause its simply boring. I may visit my commando from time to time to at least experience republic side.

I raid one day a week, tonight, thats sundays and we clear heroic EV in about 2 hours ( permitting Soa encounter doesn't bug to the point where we get the shaft) and at least attempt heroic hutt hospitality. For those of you who don't know if you wipe on bonethraser when you attempt him again hes spawned on top of where you come in and cleaves the whole raid for 15k~~ damage making multiple attempts on him a rough feat. The bugs in this game are for a whole nother thread as a lot of end game operations involve you fighting the games bugs more then the actual encounters themselves.

Its ok to like this game guys, I enjoy it but you have to accept that their are glaring problems and hope that they'll fix it. They don't do themselves any favors by not letting their community in on what their plans are for the future. People constantly say oh wow was just like this back in 05!!! Well... unfortunately this game is competing with wow today.. and not WoW then. Let them co-exist cause this game and nor any other will not "dethrone" it.
This.

Sorry for the wall of text.

The cold and brutal fact of the matter is that this game should not have been launched in the current state. However, they were in a situation were they either launched the game in an unpolished an incomplete manner or they alienated followers of the game. Individuals were getting further annoyed by the lack of a release date. So Bioware flipped the coin and launched the game. Sadly, this was a major mistake.

You cannot launch an MMORPG in this market especially one such as SWTOR with as much money and time that was put behind it when the game is not ready to roll. Comparing this game to WoW vanilla is an insult to gamers. This is not 2004 and gamers will not play a game that was built to compete with a game from 2004. Bioware has to compete with MMORPG's that are on the current market, not those games that came out nearly a decade ago.

I love Star Wars, I enjoy the game, and I want to continue to play SW:ToR; but, I will not pay to play a game that is not ready. When Final Fantasy launched they knew their game was not on par so they made the hard choice and delayed subscriptions. Bioware should either do the exact same thing or rapidly i.e. now fix the massive bugs and lack of endgame content.

Fastin's Avatar


Fastin
01.16.2012 , 02:12 AM | #116
Quote: Originally Posted by EverlongAU View Post
You must of started WoW during TBC or Wrath because if you had played WoW on release you would know that WoW had less content at cap on release than this game does.
So basically, it was acceptable then so it should be acceptable now? Sorry, no.

Tresson's Avatar


Tresson
01.16.2012 , 02:19 AM | #117
Quote: Originally Posted by Vinzky View Post
This. I had a blast playing with my Sage. I was addicted. I started 20th of December, and reached 50 about 2 hours before the year 2012.

Excited that i had access to all of the endgame content, i couldn't wait to play more. After a few days of playing battlegrounds and trying flashpoints, it hit me. There really is nothing to do, the best part of this game was the journey to 50. Propably because of the new-factor. Everything was new and exciting. Reaching level 50 killed this game for me.

I know i won't be coming back. I love Star Wars, and i sincerely hope they will make a game worthy of the saga sooner than later.

Goodbye, may the force be with you.
And nothing of value was lost.

TheTurniipKing's Avatar


TheTurniipKing
01.16.2012 , 02:22 AM | #118
Quote: Originally Posted by Fastin View Post
This.

Sorry for the wall of text.

The cold and brutal fact of the matter is that this game should not have been launched in the current state. However, they were in a situation were they either launched the game in an unpolished an incomplete manner or they alienated followers of the game. Individuals were getting further annoyed by the lack of a release date. So Bioware flipped the coin and launched the game. Sadly, this was a major mistake.
I'd be surprised if the decision to launch had anything to do with the followers of the game. I'm betting it had more to do with contractual obligations or corporate politics.

Fastin's Avatar


Fastin
01.16.2012 , 02:25 AM | #119
Quote: Originally Posted by Tresson View Post
And nothing of value was lost.
Keep saying that. This is the attitude that I always find strangely odd. People act as if players leaving the game is not a loss. Each time a player quits the community gets smaller and the potential pool of players to PvP and PvE with diminishes. Yet, here you are acting as if a lost subscription is not of any significance. I assure you, Bioware and those individuals who want to keep playing the game strongly disagree.

Fastin's Avatar


Fastin
01.16.2012 , 02:26 AM | #120
Quote: Originally Posted by TheTurniipKing View Post
I'd be surprised if the decision to launch had anything to do with the followers of the game. I'm betting it had more to do with contractual obligations or corporate politics.
True. I am sure investors were tired of seeing soaring development costs without revenue.