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Stop complaining about EXPERTISE

STAR WARS: The Old Republic > English > PvP
Stop complaining about EXPERTISE

SandTrout's Avatar


SandTrout
01.15.2012 , 10:16 PM | #41
Quote: Originally Posted by Darthneubauer View Post
IF you're the better player, my 10% PVP def/attack wont matter as you'll win.
if you're not you'll come to the forums like everyone else and cry about it
1% can matter in a match between two skilled players.

Add to that that the difference is actually 20%
Nerf not, lest ye be nerfed.

Vastian's Avatar


Vastian
01.15.2012 , 10:34 PM | #42
Real PvP'ers are constantly in there pvp'ing whether or not they have gear. When you like to do something, you keep doing it, and in doing so you earn the gear. So real pvp'ers have the gear and the ONLY whiners here are those who want to drop in and faceroll.

Not a single real pvp player is going to whine because he or she knows that it's only a matter of time before they have the gear too.

I have a 50 that I'm gearing out, a 25 I'm leveling through pvp and a 14 I'm leveling through pvp. I don't have any harder of a time on my lower levels because I know how to play, pick my fights and pay attention to objectives not just kills.

You don't get to run EV with ****** greens as soon as you hit 50. Why should you get a level playing field here?
-V
Versus Terminus
Dark Side for life

aspectsofwar's Avatar


aspectsofwar
01.15.2012 , 10:57 PM | #43
Quote: Originally Posted by Coinkee View Post
Uhmm.. Resilience was put into WoW to keep the raid gear out of pvp.
Obviously you didn't play thru vanilla or you'd know that is Fact.

The older games like UO were great. You'd go pvp in a sash and a skirt and skill really did affect the outcome. Only the game started dwindling and they added Tram. A pve side. That was their downfall. Once they had a pve side they went to gear stats and nailed their coffin. There is still TONs of free shards tho out there with pretram rulesets.

When did I say that Resilience was not put in WoW to keep PvE gear and PvP gear separate? Please quote it and let me know. That's right. I never did. The lack of intelligence of some people on this forum is astounding.
Atrocious - Operative of THE FATMAN - US PvP East
WOW GLADIATOR X4

BDutch's Avatar


BDutch
01.15.2012 , 11:02 PM | #44
Quote: Originally Posted by Vastian View Post
Real PvP'ers are constantly in there pvp'ing whether or not they have gear. When you like to do something, you keep doing it, and in doing so you earn the gear. So real pvp'ers have the gear and the ONLY whiners here are those who want to drop in and faceroll.

Not a single real pvp player is going to whine because he or she knows that it's only a matter of time before they have the gear too.

I have a 50 that I'm gearing out, a 25 I'm leveling through pvp and a 14 I'm leveling through pvp. I don't have any harder of a time on my lower levels because I know how to play, pick my fights and pay attention to objectives not just kills.

You don't get to run EV with ****** greens as soon as you hit 50. Why should you get a level playing field here?
IMO, "real pvp'ers" care about their food supply--whether or not the system entices new players or puts up a barrier that drives them away. Real pvp'ers wouldn't sacrifice gameplay and/or competition for the sake of gear-treadmill lust.

Whatever floats someone's boat.. but you can only have one top priority, and if gear acquisition is someone's primary goal in an MMO, then pvp obviously comes second.
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

Draemos's Avatar


Draemos
01.15.2012 , 11:06 PM | #45
Quote: Originally Posted by Goldenstar View Post
Expertise isn't the problem...the problem is that gear shouldn't have a role in determining the outcome of a PvP match. Why should you have a competetive advantage over me because you've played longer. The most talented player should be the winner in any match, not the one who spent the most time grinding gear.
Starcraft/CoD/BF3 is that way ----------->

Seriously, you're playing an MMO. The only reason anyone bothers with the comparably shallow and subpar combat in any MMO (and they all suck) is because of gear grinds.

The "skill" part of the equation comes in once people are at the same gear plateau(ie competitive ranked games).

Coinkee's Avatar


Coinkee
01.15.2012 , 11:07 PM | #46
Quote: Originally Posted by aspectsofwar View Post
TO KEEP PVP GEAR OUT OF PVE. Did you even read past the first sentence of my post? You have made no logical argument whatsoever as Expertise is no more "special" than every other stat which gives you an advantage in PvP (all of them).

Most of the games you are listing are ancient and outdated or I have never heard of them so they can't have been that successful. Times have changed dude. Every recent MMO has had a PvP stat to keep PvP gear away from PvE. WoW had Resilience as its PvP stat and that is the most successful and popular PvP MMO to date.
You even bolded it. duh?

Ashes_Arizona's Avatar


Ashes_Arizona
01.15.2012 , 11:08 PM | #47
Quote: Originally Posted by aspectsofwar View Post


Expertise just keeps PvP gear out of PvE. That is its only purpose.

I can't believe how difficult this is for people to grasp...

Uh no.

All Expertise does is keep people in PvE gear as farm animals for people in PvP gear.

Expertise destroys the idea of OPvP, whether its a PvP server or a PvE server in OPvP zones. If you cannot expect to survive in a PvP area because the people who have Expertise based gear cannot possibly be killed by anyone who doesn't have any without a 4 to 1 advantage against the player with full expertise, then its obviously a broken game dynamic.

Expertise is the reason they have to create a level 50 bracket for warzones, cause it doesn't matter if you bolster someone or not, a level 50 in PvE gear cannot take down a level 50 in PvP gear, much less anyone else.

Also keep in mind here that your whole "keep PvP gear out of PvE" argument is completely hilarious because its not like PvP gear doesn't work in PvE environments its got fair enough armor rating and stats for anyone that knows how to play their class simply to use their PvP armor and be just as effective in general PvE and even flashpoint/hard mode flashpoint PvE without any serious detriment to their capabilities.

Expertise is a broken concept which is supposed to "reward" people for PvPing by making them BETTER at PvP the more time they've committed to it, problem with that is, its a broken concept because you get enough people "rewarded" with Expertise gear and then anyone that comes after them gets to be everyones cat toy til they can survive getting some Expertise gear of their own.

Its bad for OPvP, its even bad for Warzones, to be frank I'm disgusted with the idea of even trying to PvP at 50, once the bracket goes in because its always going to be a case of the team with the most PvP geared players will win, period, PvE gear need not apply.

Expertise has every potential in the world to destroy PvP in TOR and make it a small insular group of people that no one else wants to bother trying to fight because the gap between the "haves" and the "have nots" is simply too ridiculous.

Resilience didn't work in WoW, Expertise won't work here. And the sooner Gabe Amantangelo gets that through his head, the better.

Stratifying the PvP experience does not make the PvP experience approachable to the general player base, thus PvP stagnates and PvP stagnation is bad for the title in general.

Coinkee's Avatar


Coinkee
01.15.2012 , 11:14 PM | #48
Quote: Originally Posted by aspectsofwar View Post
When did I say that Resilience was not put in WoW to keep PvE gear and PvP gear separate? Please quote it and let me know. That's right. I never did. The lack of intelligence of some people on this forum is astounding.
I quoted you in another post. however let me reinterate.

Your concept is right. it IS to separate the 2. Only your 'fact' that its to keep pvp gear out of pve is false. It has been put in to keep Pve gear out of pvp.. Just like other games.

That was my only statement that you obviously don't have the mental capacity to understand.

BDutch's Avatar


BDutch
01.15.2012 , 11:14 PM | #49
Quote: Originally Posted by Draemos View Post
The only reason anyone bothers with the comparably shallow and subpar combat in any MMO (and they all suck) is because of gear grinds.
This is a perfect example of how people are divided at the core on this issue. Some people agree with this, and some people disagree with this. People with opposing views on this are not going to be able to agree on anything to do with gear and pvp in an mmo.
Originally Posted by Puja
The sentinel PVP armor is PINK and POOP colored with golden ******* and a clown helmet my brain is not able to make any sense out of. Then some sort of giant bug from the Jetsons has attached itself to the left shoulder.

actionreviews's Avatar


actionreviews
01.15.2012 , 11:15 PM | #50
Pvp should be based on skill not on gear someone said.

This is not a First Person Shooter. This is an mmo. In any case, the player that has more time, will have more, know more, and be better geared.

Your level 30, and another player is level 50. Hell, he shouldn't be a higher level than you just because he has more time.

Your crafting skill is level 100, and another players is level 400. He can make better armor, but that isn't fair, crafting should be based on skill not actual time, because some players don't have the same amount of time.

Someone has more credits that you. That isn't fair, you shouldn't have less credits than someone just because they had more time to farm!

This has got to be one of the stupidest arguments on here!