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3 big problems with SWTOR


IMonarch's Avatar


IMonarch
01.15.2012 , 07:06 PM | #41
Pretty sure instanced areas owned by the player isn't called phasing. Phasing is normally when the actual open world 'physically' changes to the player, usually through a quest.

OutOfSight's Avatar


OutOfSight
01.15.2012 , 07:07 PM | #42
I actually think the planets are not big enough..
"It says that the effect of drinking a Pan Galactic Gargle Blaster is like having your brains smashed out by a slice of lemon wrapped round a large gold brick." -The Hitchhiker's Guide to the Galaxy.

Arkimor's Avatar


Arkimor
01.15.2012 , 07:09 PM | #43
Quote: Originally Posted by OutOfSight View Post
I actually think the planets are not big enough..
Because they're not actually planets; they're a series of hallways connected by two dozen load screens, doors, elevators, and hallways.
Killer: 100%|Achiever: 40%| Socializer: 33%| Explorer: 33%

Warnings: 15 Infractions: 8
Quote: Originally Posted by Xugos View Post
This forum has better PvP than TOR, brah.

LeonBraun's Avatar


LeonBraun
01.15.2012 , 07:23 PM | #44
Endgame is in MMO's to keep people busy who have little to do.

This game has been out for a month.

Unless there are people out there who have 16 toons to level cap, there is nothing to whine about.

I have 11 toons, not one to level cap yet.

There is plenty to do right now.

PjPablo's Avatar


PjPablo
01.15.2012 , 07:26 PM | #45
Quote: Originally Posted by LeonBraun View Post
Endgame is in MMO's to keep people busy who have little to do.

This game has been out for a month.

Unless there are people out there who have 16 toons to level cap, there is nothing to whine about.

I have 11 toons, not one to level cap yet.

There is plenty to do right now.
Quite a lot of MMO players believe in the "Main Character' approach and are not going to want to level alt after alt to keep engaged. If that is the design intent here, BW is not going to be happy when a ton of people quit.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:32 PM | #46
Quote: Originally Posted by Gleneagle View Post
When you said:


Everything you have said talks only about end game. The whole focus of the game should be on end game, sez you.

Then later, you hedged that:
...which is also a fallacy, by the way. The game, whether at level 1 or level 50, should always be the focus: primary, secondary, and tertiary. There is NO ENDGAME in a game that never ends. Level cap is not a goal post. 50 is not the finish line that you need to race to.

You aren't enjoying the game. I am, an many others like me are. That means we are doing something better than you are. I've tried in many posts to point out what that is, and many others have as well, but you seem to be unable to adapt.

Does this game have issues? Some, sure. But your biggest problem, IMV, is not the game at all, is not BioWare's responsibility. Seems to me your problem is your habitual playstyle.
Not the whole focus, but the main focus. As in, work on leveling sure, but keep end game that main part of the game.. as that is where 90% of the player base will be very soon.

Why do you think the game never ends? According to you, if they focused on leveling only.. the game would end once you hit 50.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 07:33 PM | #47
Quote: Originally Posted by PjPablo View Post
Quite a lot of MMO players believe in the "Main Character' approach and are not going to want to level alt after alt to keep engaged. If that is the design intent here, BW is not going to be happy when a ton of people quit.
This game has the worst replay value in any MMO I've ever played. And that is mainly due to the voice acting / dialog, and very VERY linear questing.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Grimfyre's Avatar


Grimfyre
01.15.2012 , 07:37 PM | #48
Quote: Originally Posted by Papazooki View Post
Alright, since my last thread on this topic got closed (probably due to my comparison with WoW.. which just caused mindless flaming from both sides).. I'll make this one more constructive.

The following are 3 big problems that need to be addressed ASAP if SWTOR wants to thrive:

1) Responsiveness:

SWTORs character responsiveness is pretty bad. With things like ability delay and animations having to finish before damage takes effect, it makes SWTOR combat / responsiveness VERY clunky.

The problem is not only with combat, but generally everything from mounting up and using quick travel. There seems to be a 0.5 second or so delay on abilities taking effect. This is a SERIOUS issue and needs to be looked into immediately.

2) The MMO factor:


Ask people if they feel like SWTOR is an MMO, and the most common answer you will get is "no". This is due to a few things:

-Sharding: Why does this even exist? All it does is prevents players from seeing eachother / communicating with eachother. Both being VERY big factors to an overall MMO feel.

-Too much phasing: There is FAR too much phasing in this game. Almost every quest leads to a phased area. I understand this is done to speed up questing, but it too has far too many cons.

Phasing itself is NOT the problem, in fact it has many benefits. The problem arises when you use it TOO MUCH.

Low server caps: This is quite simple, and doesn't need much explaining. The server caps just far too low. There needs to be a much bigger server cap (something like WoWs) which will mean more players. More players = MMO!

Overly large planets: Planets are far too big. This spreads players out way too much and makes the place look like it's empty (add to that the other factors, and it probably IS empty).

3) Endgame:

This is probably the biggest one. The main focus of an MMO should ALWAYS be end game. Right now, there is very little end game. The same flashpoints, the same warzones.. there's just nothing to do.

I know it's pretty early to derail SWTORs endgame, but there is absolutely nothing to do. BW should of been prepared, they should of known that MANY people would hit 50 within the free month. This could be the main reason that SWTOR will fail. It doesn't matter if they add end game later, what matters is how much they have when the game launches (when most people will try it out).. and that unfortunately is none.

Maybe you just need to get a few friends and a guild? This feels like an MMo and i love the story portion of it.. Im in a very active guild and its going great...


As for nothing to do at 50? Um... hello? The game hasn't even been out a month....there are warzones, flashpoints, hard modes, Operations...if you hit 50 before everyone else hits 50 of course you will be bored...

And as for sharding and phasing..that bothered me in Guild Wars but in this game i have no issues. The phases dont last long and sharding makes sense so its not intensive on the server.

I still see people everywhere on my server. And as for server caps those were increased a week or 2 ago, so now no queues but still good size server populations.

The only thing on your whole post i agree with is Character Responsiveness.
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Grimfyre - Sith Inquisitor

Jswizzle's Avatar


Jswizzle
01.15.2012 , 07:37 PM | #49
End game is important, but don't dismiss the countless people who don't care that much about the end game.

A lot of the casual MMO players have been through the end games before. It's always the same type of stuff. I raided on Everquest 1 for like 2 years.

It might be hard to understand, but a lot of us just play to have fun. Not be the best geared, or most knowledgeable. When I play I'm just as likely to run around looking at my lightsaber than do any questing.

PjPablo's Avatar


PjPablo
01.15.2012 , 07:38 PM | #50
Quote: Originally Posted by Jswizzle View Post
End game is important, but don't dismiss the countless people who don't care that much about the end game.

A lot of the casual MMO players have been through the end games before. It's always the same type of stuff. I raided on Everquest 1 for like 2 years.

It might be hard to understand, but a lot of us just play to have fun. Not be the best geared, or most knowledgeable. When I play I'm just as likely to run around looking at my lightsaber than do any questing.
'Looking at your lightsaber'

Um

Really?