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3 big problems with SWTOR


Papazooki's Avatar


Papazooki
01.15.2012 , 06:09 PM | #31
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Why not spawn into the game at level 50, skipping the (usually boring, excluding TOR) leveling part, pick our skill trees, and hop on into a LFG que (automatic of course, too lazy otherwise), and then raid all night, every night until our eyeballs bleed.
Because getting your character to end game is a very valuable part of the game too, but it should NEVER be the focus. Ever.

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Oh and have Devs develop a constant stream of eye candy armor sets with 'Epic' slapped on the title that will be replaced every month or so, to keep us busy working like pack mules (because God knows people who pay to play are really looking to work on menial tasks for the sake of pixel rewards.).
So what you're saying is you're not a fan of the MMO genre?

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So you level FOR the end, not for the adventure. Why? For the glorious, almighty endgame, and what a prize it is - finally being allowed to enter into the special club of idiots that swing their bats for virtual goodies and yell at you for doing the smallest thing wrong.
This is how MMOs work, if you want to level for the adventure, that's fine. But that would last you at most, a month. Then what would you do? How would you expect BW to make any money from this MMO if people weren't constantly paying every month.. the only way to do that is to add more content (end game content!).



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I don't hate endgame, but it's no object of perfection, and definitely not the end all be all of MMO's - not good ones anyway.
Show me one successful MMO that doesn't focus on end game.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 06:13 PM | #32
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Okay, what you are saying is:

1. Make the game easier for you to play, and understand.
Nope.

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2. Less Phasing.
Yup

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3. More people, and smaller planets.
Yup

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4. More end game.
Yup.

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I constantly hear about the delay thing everyone is mentioning, and I myself have experienced it (when I first started playing), but then I realized that sometimes it wasn't happening (Hmm, maybe there is a trick to it? lol). I learned my build's rotation, and I found that it came from me button mashing at the wrong time.

Basically: learn to play.
Essentially, you're saying ability delay is caused by a lack of skill.

Ok.

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Smaller planets? I'm not sure if MMOs are for you, bro.
SmallER planets, not small. I hope you understand the difference.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 06:15 PM | #33
Quote: Originally Posted by Maeleena View Post
OP you are fail. You think the main focus of a game should always be end-game. WRONG! Every single MMO that has come out has gone that route, and guess what? They have all failed. People are tired of the same old crap at end game, and it is about time someone comes out with something new, rather than just dailies, heroics and raids.
According to your logic, every MMO has failed then. There are many successful MMOs, so that logic is flawed.

Let me ask you this, what would you prefer happens when you hit 50?
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 06:16 PM | #34
Quote: Originally Posted by Gleneagle View Post
That is your problem right there. If your whole game only happens at the end they would start you at the end and make that the start. You are working from a completely false premise.
Where did I say the whole game should happen at the end?
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

mcfabulous's Avatar


mcfabulous
01.15.2012 , 06:16 PM | #35
Quote: Originally Posted by Papazooki View Post
Essentially, you're saying ability delay is caused by a lack of skill.

Ok.
I dont even get how people justify the ability delay by saying someone just lacks skill.

Been playing MMOs for a coons age and there is nothing unskillful about hitting 5, 7 times to get my move to activate.

Quote: Originally Posted by Vallahas View Post
I've had it with this garbage. I feel like I'm still beta-testing this game, halfway through January, and I'm not paying anymore for something that feels half-finished.

Today, my preferences were reset without my doing. The font size in the chat window was bigger (which I quickly reset), but what I didn't realize was the option to see whether my dialogue choices resulted in light or dark side points was also reset. I made a wrong choice and mistakenly earned my first light side points after many, many hours of play. I understand there's no real difference, but it screwed up the way I wanted to play.

I've been unable to enter some flashpoints, even after opening up tickets to report the problem, resetting phases, waiting 10-15 minutes, logging out and back in, etc. many of the flashpoints and heroic areas are horribly unpolished, unfinished and unbalanced, I've had my party die altogether when fighting elites (from 70% health to zero with absolutely no cause), I've been stuck, my droid companion lets me know how happy he is to have something to do for me 8-9 times per fight, etc. etc. etc.

The "protocol droid" schtick that the in-game customer service responses uses is really, really stupid when almost all of my tickets result in a non-response with a mention that the issues have been forwarded to the relevant department, or whatever. My in-game tickets have given me a direct response exactly once, and even that time, whoever responded totally mis-read what my question was. In addition, it was condescending and did not address what I was asking at all.

The talent trees are incredibly boring. Sinking points into the majority of the talents to boost an ability's effects by 2/4/6% is everything that's wrong with MMO's. Leveling up and gaining an extra 4% effect to some basic-class level ability is stupid.

I've spent a lot of time playing other competing MMO's and have had high hopes for swtor- I excitedly participated in the beta testing- but I'm not bashing my head against this wall anymore.

So sorry - swtor has a long way to go. I've given it many many chances, but it it seems like every single day something glitches that makes me log out and go do something else. There's a lot of good things in there but it just feels totally unfinished, and I can't justify spending any more cash to log in, get frusturated at a game-breaking or immersion-breaking bug, and log out.
The other day in Tat I was running from someone and jumped into a heroic portal and my character instantly died. (no combat log ofc to see what the fudge happened, no damage popped up though either )

Then later on I'm driving on my speeder through the sand dunes and my character just dies. I hit self rez, and my character dies roughly 1 second after falling to the ground from the rez.

Papazooki's Avatar


Papazooki
01.15.2012 , 06:18 PM | #36
Quote: Originally Posted by mcfabulous View Post
I dont even get how people justify the ability delay by saying someone just lacks skill.

Been playing MMOs for a coons age and there is nothing unskillful about hitting 5, 7 times to get my move to activate.
Exactly.. I don't really understand it either.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Kinediks's Avatar


Kinediks
01.15.2012 , 06:24 PM | #37
I haven't experienced level 50 yet, but I do agree that sharding and phasing needs to be changed. What I'd like to see coming are more/different space missions, and another operation or two. I know we're getting a new FP, but that won't hold people over for long.

I ability delay really hurts as a healer, they need to take care of this as soon as they can.

Xugos's Avatar


Xugos
01.15.2012 , 06:27 PM | #38
I'd have to agree. end-game is lackluster right now.
Vorps
The SW:TOR Fanboy:
"EVERYONE, BACK THE !@$# UP! MY OPINION IS FACT!"

Huhn's Avatar


Huhn
01.15.2012 , 06:30 PM | #39
Quote: Originally Posted by Papazooki View Post

1) Responsiveness:
This one thing getting fixed would make me so very happy.




-Sharding:
I've heard that sharding is something they plan on doing away with in the future. supposedly it was just in place to ease overcrowding during launch. I have no idea if this is true as it was just something said in a random forum post, but I hope it is.

-Too much phasing:

PI think the sharding is fine personally. the planets and areas are big enough that the phasing doesn't really feel like its impeding on the game to me.

Low server caps: I agree that the caps should be raised if technically possible.

Overly large planets: I like that the planets are big. they are planets after all. they should feel big. Tattooine "feels" like a massive desert planet. I think that is one thing BW got right. the planets and their respective areas feel massive. I think when/if they do away with sharding it will help with the expanses of nothingness feeling.

3) Endgame:


not even close to endgame yet since i didn't start playing at launch(only a few weeks in) but I am an endgame type of player. I don't really do alts so endgame is a make or break for me. I hope they get on this quickly.

Gleneagle's Avatar


Gleneagle
01.15.2012 , 07:00 PM | #40
Quote: Originally Posted by Papazooki View Post
Where did I say the whole game should happen at the end?
When you said:
Quote: Originally Posted by Papazooki
The main focus of an MMO should ALWAYS be end game.
Everything you have said talks only about end game. The whole focus of the game should be on end game, sez you.

Then later, you hedged that:
Quote: Originally Posted by Papazooki
Because getting your character to end game is a very valuable part of the game too, but it should NEVER be the focus. Ever.
...which is also a fallacy, by the way. The game, whether at level 1 or level 50, should always be the focus: primary, secondary, and tertiary. There is NO ENDGAME in a game that never ends. Level cap is not a goal post. 50 is not the finish line that you need to race to.

You aren't enjoying the game. I am, an many others like me are. That means we are doing something better than you are. I've tried in many posts to point out what that is, and many others have as well, but you seem to be unable to adapt.

Does this game have issues? Some, sure. But your biggest problem, IMV, is not the game at all, is not BioWare's responsibility. Seems to me your problem is your habitual playstyle.
The great oak is just one little nut who stood his ground.