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Star Wars Galaxies


rickyard's Avatar


rickyard
01.14.2012 , 10:40 PM | #211
Quote: Originally Posted by -Ruby- View Post
sorry rickyard i also left out with the nge came the new classes. at first there were a lot of classes that had subclasses, crafters would break down into armorsmiths, weapons, vehicles, furniture, architect, etc . same with medics, scouts, brawlers, rifles, pistols, all these classes had at least 3-5 sub classes. you could mix any class you wanted choosing all the skills you wanted making everyone able to be a custom character. nge made it so you got on, and you were a bounty hunter or spy or medic, etc. not to mention one awesome function was that bounty hunters could also hunt real players for a paid bounty.
Thanks a lot, ruby, I am sure I have been lucky enough to quit star wars galaxies when still was a great game, perhaps a curse, as I haven't seen the bad part and in my mind still is perfect. I really loved sandbox.

DarylMusashi's Avatar


DarylMusashi
01.15.2012 , 12:03 AM | #212
I just wish I could make a green skinned BH female twilek in this game so I could sorta save my only level 90 character in SWG. Oh well, I made a FRAPS of my character in her yacht with the decorations for a keepsake.

Wimzerr's Avatar


Wimzerr
01.15.2012 , 03:39 AM | #213
Didn't know where else to rant.

Don't have the changes people want in this game pertain to something SWG ALREADY had? I miss SWG. People say this game is better, the only way I can see it is is for casual players who literally do NOT have more than two hours at a time on, as you could get a fair amount done in SWG in two hours, and the voice overs. It had quests. No, they weren't out at launch, but they were there, and more diverse than the ones in this game. And hell, Legacy was one big *** long quest from 5-55/60ish. Sure, it got boring (NABOO), but it was an interesting story. Kashyyk was a themepark. I never did like it as much as I did the other planets, but I liked it.

It had player housing. It was nice to go into random peoples houses and leave them a mail telling them you liked their decor, then getting a mail back thanking you. To have a house on a mountain side, with windows, just sitting and chatting with your friends in the house, and watching the sun set.

That may be part of what I'm missing too. The feeling of community SWG had. Sure, you'd ride your speeder around Tantooine, out in the desert, and rarely come across someone, but if you wanted companionship, it was as easy as going to Mos Eisley. Or Coronet. You could hit up almost anyone to help you. In SWTOR, I've run people through a few FPs, but it doesn't feel nearly the same as helping someone in a SWG instance. I'm sorry, but so far, NK Necrosis as a Ent buffed Dark Jedi was harder than these Flashpoints. I'm not max yet, but is there anything that can compare to the DWB? Where even experienced groups wiped, after the AI re-upgrade?

I also miss the openness.. Even the vast deserts of Tantooine rarely felt...empty. There was always something. And the things that made it more real, like on Naboo. Little things, like butterflies flitting among the grass, or leaves floating down from trees. Or even a Sandstorm on Tantooine. Things that made it more than just a game. Things that made it like a second home.


I have alot more to say, but I guess it's comparing apples to oranges. A sandbox to a theme park. Even WoW was less themeparkish, at least to me. And no, not current day OMGSOPOLISHED WoW either. This game feels like someone tried to splice KOTOR and an MMO, which I guess is what resulted. It has all the grindiness of an MMO, with some OK story-telling. I'm trying to like it, but....I don't really like the carrot-on-a-stick way of playing. I keep finding myself just wanting to get to the next level. Why? To get to the level after. Why? To get to fifty. Why? To get the best gear. Then what? Wait for the next expansion or level an alt. Oh, but you can enjoy the AMAZING STORY TELLING. (spoilers) Yeah, I figured out by the time I was 25 on my SW that Baras would betray me and I would have to kill him.

I don't know. I just miss my old house and my Chuba.

/rant

Malefik's Avatar


Malefik
01.15.2012 , 06:52 AM | #214
I was thinking about SWG last night when somthing clicked.
It was the first SW mmo of its kind. Its launch was rocky at best.
We suffered bugs and crashes but played any way, some ppl hated it. To the others it was the mmo of mmo's and still is.
The community was like no other.

SWG was the Woodstock of SW's mmo's
BLESSED DARKNESS
~~~x~~~~~x~~~~~x~~~~~x~~~~x~~~~~x~~~~~x~~~~~x~~~
~~x~~x~~> May the Dark Light shine! <~~x~~x~~

Serving the Dark Side since 1999

Mozeph's Avatar


Mozeph
01.15.2012 , 02:53 PM | #215
As I have already canceled my subscription to this game mostly because of PvP... I cant help but to think of how good SWG was and how great it could of been, yeah I know SWG was the biggest "could of been" MMO ever.. lol

As a PvP player Im just disgusted with this game and cant help but to remember how great PvP was in SWG when it was first around, yeah after a while alpha jedis being unlocked left and right ruined it but before that there was the war effort, everyone crafting and gathering for better player made gear, buffs , stims, foods, drinks.. then you would have a player city usally filled and ran by an imp or reb guild who whould place a base just daring the other faction to do something about it lol. And that game was very social, never do I talk to other players in MMO's like I did in good ole SWG. I will miss that game and hate SOE for somehow turning what should of been gold into bantha poo....

As far as this game, its just a big theme park per class and once its done,, the game is kinda done... :-/

mminczes's Avatar


mminczes
01.15.2012 , 06:22 PM | #216
Just saw some videos on youtube of atmospheric flight in SWG. I can't believe they added it in! All those years we had hoped for it. If I knew they had added that in I definitely would have resubbed. Imagine the possibilities that could've been if there was atmospheric flight from launch?

BrotherRat's Avatar


BrotherRat
01.15.2012 , 09:24 PM | #217
SWG was my first MMO. I came in Post-NGE and even though I'm sure it was inferior to pre-CU it was still ridiculously fun, the sheer amount of exploration and customization (houses, ships, cities etc) was amazing.
Admittedly there were more than a few problems, such as the world being too big for the dev's own good, by which I mean they didn't fill enough of it up, the combat was more or less just a kite-fest, and the drop in players irreparably damaged the community.
The last two can be blamed on the NGE though.

Got to admit, all this talk of SWG has got me a little misty eyed.

Mudanie's Avatar


Mudanie
01.15.2012 , 09:34 PM | #218
Quote: Originally Posted by Mozeph View Post
As I have already canceled my subscription to this game mostly because of PvP... I cant help but to think of how good SWG was and how great it could of been, yeah I know SWG was the biggest "could of been" MMO ever.. lol

As a PvP player Im just disgusted with this game and cant help but to remember how great PvP was in SWG when it was first around, yeah after a while alpha jedis being unlocked left and right ruined it but before that there was the war effort, everyone crafting and gathering for better player made gear, buffs , stims, foods, drinks.. then you would have a player city usally filled and ran by an imp or reb guild who whould place a base just daring the other faction to do something about it lol. And that game was very social, never do I talk to other players in MMO's like I did in good ole SWG. I will miss that game and hate SOE for somehow turning what should of been gold into bantha poo....

As far as this game, its just a big theme park per class and once its done,, the game is kinda done... :-/

The best memories of any game for me were back in 2004 getting multiple full groups buffed up and going base busting. Back when guilds defended these, and not just 20 people.....100+ each side. So much lag, but for some reason I still had a blast.