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Bioware, You Want to Resuscitate This Game? Then Implement The Following.

STAR WARS: The Old Republic > English > General Discussion
Bioware, You Want to Resuscitate This Game? Then Implement The Following.

babynubnub's Avatar


babynubnub
01.15.2012 , 09:37 AM | #111
Quote: Originally Posted by Xugos View Post
High Priority (Degree 1):[/U][/B]

- A customizable UI with third party add-on support. All healers (experienced healers) that I know cringe at the lack of a customizable UI. Click-to-heal made healing fun. Bioware MUST implement this.Ensure mouse-over heal support.
- Increase combat-responsiveness. Having a 1.5-3.0 second delay between the key stroke and the ability executing, even with a 50 ms connection, is UNACCEPTABLE. This game's combat feels incredibly dull, and clunky, and this is one of the reasons for it.
- Add a combat log. I will say this again. ADD A COMBAT LOG. IT IS A *MUST!* A combat log is needed for damage/healing/tank mitigation parses. If you are serious about having guilds progress in non-mediocre PvE content, these are essential.
- ADD TARGET OF TARGET into the game (not the alt +t toggle that isn’t really ToT.) Over-haul the UI in general.
- Fix bugs in general, but most importantly the ones pertaining to the mail system (where an item can be lost forever if the bug occurs.)
- Add FOCUS TARGETS.
- SERVER FORUMS. THIS IS A MUST TO ENSURE THAT A STRONG SERVER-COMMUNITY MANIFESTS ITSELF.
- A fix to optimization issues. Great machines are not running this game so great.
- A fix to delay issues that are not related to latency. People have "50 ms" latency and have a 3-4 second delay on select abilities.
- Improve your servers so that you do not have to create two separate instances for a mere 50 people in a SINGLE sub-zone. That is just asinine and removes the social/community atmosphere from the game. I bought an MMORPG, not a single-player Mass Effect RPG.
- Better customer support. Hire MORE people, HAND THEM a company policy book, and GET them helping people out. No excuse for not having enough people when you knew how much traffic there would be on launch day.



[/U][/I] [/SIZE][/B]




Add on support is vital for this game to continue, the lack of a "recount" type of add-on is game breaking because you really cant weed out the good from bad players, and additionally having no group (not just yourself) combat log is ludicrous, without the combat log you cannot tell what just wiped your raid and without a group wide combat log you really can't have any kind of peer review.

Huatar's Avatar


Huatar
01.15.2012 , 10:00 AM | #112
Quote: Originally Posted by babynubnub View Post
Add on support is vital for this game to continue, the lack of a "recount" type of add-on is game breaking because you really cant weed out the good from bad players, and additionally having no group (not just yourself) combat log is ludicrous, without the combat log you cannot tell what just wiped your raid and without a group wide combat log you really can't have any kind of peer review.
"Good" and "Bad" is based entirely on preference. The only way you can truly tell how bad a player is, is if they don't know how to play their class at all. Numbers and percentages have nothing to do with it.

This is why I don't support a "recount" in SWTOR, because then we'll get the elitists who won't run Flashpoints with other players because their DPS wasn't what they wanted.

I'm a WoW player, and I'm utterly disgusted with how dependent the players are on their high numbers. Just play the game and don't worry about that crap, is all I say.

babynubnub's Avatar


babynubnub
01.15.2012 , 10:05 AM | #113
Quote: Originally Posted by Huatar View Post
"Good" and "Bad" is based entirely on preference. The only way you can truly tell how bad a player is, is if they don't know how to play their class at all. Numbers and percentages have nothing to do with it.

This is why I don't support a "recount" in SWTOR, because then we'll get the elitists who won't run Flashpoints with other players because their DPS wasn't what they wanted.

I'm a WoW player, and I'm utterly disgusted with how dependent the players are on their high numbers. Just play the game and don't worry about that crap, is all I say.
so if two people with the same gear/class are doing vastly different dps like say 2k dps vs 1k dps, then thats ok? it's ok for someone to be doing half the amount of dps and getting carried?

Huatar's Avatar


Huatar
01.15.2012 , 10:07 AM | #114
Quote: Originally Posted by babynubnub View Post
so if two people with the same gear/class are doing vastly different dps like say 2k dps vs 1k dps, then thats ok? it's ok for someone to be doing half the amount of dps and getting carried?
I'm saying that it shouldn't matter.

mareign's Avatar


mareign
01.15.2012 , 10:21 AM | #115
Quote: Originally Posted by Huatar View Post
"Good" and "Bad" is based entirely on preference. The only way you can truly tell how bad a player is, is if they don't know how to play their class at all. Numbers and percentages have nothing to do with it.

This is why I don't support a "recount" in SWTOR, because then we'll get the elitists who won't run Flashpoints with other players because their DPS wasn't what they wanted.

I'm a WoW player, and I'm utterly disgusted with how dependent the players are on their high numbers. Just play the game and don't worry about that crap, is all I say.
Those people aren't going to pug flashpoints anyways. The only reason you saw them in WoW was because they could push a button and be teleported to the instance with a group of random people. That doesn't exist here.

babynubnub's Avatar


babynubnub
01.15.2012 , 10:22 AM | #116
Quote: Originally Posted by Huatar View Post
I'm saying that it shouldn't matter.
I'll leave the philanthropy to you then.

orion_eb's Avatar


orion_eb
01.15.2012 , 10:23 AM | #117
Quote: Originally Posted by RachelAnne View Post
Isnt it funny how many people want to save TOR from its death? Maybe all those people should first finish school, then go to college and then join a gaming company, I mean it seems like the world needs such talents, doesnt it?


On a more serious note, why change TOR into wow 2.0? Why change an existing game into something totally different in the first place? Whats the point of it? If people want to play a different game, why dont they just play that one?
This is a stupid argument...we don't want the game turned into wow 2.0. What many of us want is a lot of quality of life improvements that just about every single MMO currently out has. I agree some of the OP points are unnecessary (could care less about mods as long as some serious UI changes are made) but many of them would fix the vast majority of frustrations. And many of them can be implemented as a choice (chat bubbles, etc) so both sides are happy.

I'm willing to wait for the changes as long as Bioware makes it clear the problems are being worked on and there are indications at least some of the changes will make it to live. I can live with a lot if there are regular updates and communications (something wow was famous for not doing for years).

Audigy's Avatar


Audigy
01.15.2012 , 10:47 AM | #118
This guy is a huge fraud. He's been exposed over and over again.

ThinkIdentical's Avatar


ThinkIdentical
01.15.2012 , 10:52 AM | #119
I pretty much agree with everything on this list.

The most common response I see when people compare TOR to WoW is this: "ToR just launched, and WoW has had 7 years to polish itself. You can't compare the two!"

But yeah, I think you can.

Imagine a company makes a phone. It's a good phone, it has a few problems, but it's generally well received. A second company sees that this phone is doing well, better than the phones they currently make, so that second company makes a new phone - with all of the features of the first companies phone, but they fix the problems with it, and add new features.

That's how innovation works. All of the polish from WoW shouldn't have been lost in TOR.

I mean, the healing, holy cow - how did this happen? Were there no TOR developers that played WoW 1.0? This was your chance to do something really innovative. Whack-a-mole is NOT fun. And if you are going to play whack-a-mole, why not copy all the polish from the current WoW raid frames? I mean, I'd rather that you didn't copy the tradional "click raid frame, push heal button" system at all, but at least make the raid frames decent. Look at how GW2 is doing healing.

Innovate!

This list is good, I don't think this guy is trolling - these are legitimate things that need to change, and if they are changed, the game will be stronger.

Blackardin's Avatar


Blackardin
01.15.2012 , 10:56 AM | #120
Do you know that attempting to resuscitate a well person can actually harm them?

You make a huge leap there, OP. The game is fine.

Bugs will be fixed, content will be expanded, issues will be balanced just as with every other MMO every created.

I think the problem is that you are just playing the wrong game.