Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Most OP class right now?

STAR WARS: The Old Republic > English > PvP
Most OP class right now?

MGoetter's Avatar


MGoetter
01.15.2012 , 05:40 AM | #61
operative

/thread

Pattotwo's Avatar


Pattotwo
01.15.2012 , 07:43 AM | #62
The most over powered ATM for pvp is a OP by a long shot, even without stim stacking.

The most under powered which I don't play but see them get smashed in WZs are marauders and sentinels. They get targeted so bad and you just kite them and they got no knock back or anything

vrgadin's Avatar


vrgadin
01.15.2012 , 07:49 AM | #63
jedi guardian without a healer is the most underpowered class, i know that much. no bubbles, no self heals and no stealth with 0 dps. (dfense spec) 400 expertise and im less of a tank than a bubbled sorc. lol

"most games fail these days because they are theme parks. tps have no depth. you play through the story and you are done. though swg had no quests strangely enough in 2-3 years i never had nothing to do. sandboxes are real mmos. "

vrgadin's Avatar


vrgadin
01.15.2012 , 07:50 AM | #64
Quote: Originally Posted by Pattotwo View Post
The most over powered ATM for pvp is a OP by a long shot, even without stim stacking.

The most under powered which I don't play but see them get smashed in WZs are marauders and sentinels. They get targeted so bad and you just kite them and they got no knock back or anything
not at all. sentinel buddy of mine ***** face, they are just difficult to play well.

"most games fail these days because they are theme parks. tps have no depth. you play through the story and you are done. though swg had no quests strangely enough in 2-3 years i never had nothing to do. sandboxes are real mmos. "

DarthHendo's Avatar


DarthHendo
01.15.2012 , 07:50 AM | #65
Quote: Originally Posted by sjwho View Post
Sorc with the 200 force(NEVER RUN OUT AHAHAHAH)>


Or operative with the 3 5k burst.
WUT?

I'm not sure if I understand your 200 force comment. Sorcs have 500 force, 600 if talented. If you are referring to healing sorcerers not running out, yes, a well played sorc can sustain casting for quite some time.

As for a 3.5k burst, what game are you playing? I have 454 exp atm (9.53% damage reduction) and was hit for 4.58k SINGLE HIT from a smuggler yesterday. They can easily burst 7-10k in the first 3-4 GCDs.
Hend'o - Sorcerer Hen'do - Assassin He'ndo - Powertech

LIVE STREAM!

vrgadin's Avatar


vrgadin
01.15.2012 , 07:51 AM | #66
Quote: Originally Posted by JackBurden View Post
Believe me, they are capable of doing the highest damage in a WZ (comparable to BHs and sages, 400k+) and at the same time remain as damage-proof as a tank of any kind. Although I do agree there are few of them... In fact, I only met one skilled marauder, but that one could take on three-four 50-es with (partly) champion equip and break no sweat while soloing them. Yes, marauders can be very, very strong.
lies. a sorc can cc and snare a mar/sent to death all while sitting in his op bubble. gimme a freakin break. and sorry but without a bubble in wz ur not a tank, even a jg is toast since most of peoples attacks arent even being mitigated by sheild stat atm.

"most games fail these days because they are theme parks. tps have no depth. you play through the story and you are done. though swg had no quests strangely enough in 2-3 years i never had nothing to do. sandboxes are real mmos. "

Cyphen's Avatar


Cyphen
01.15.2012 , 07:56 AM | #67
The biggest Bottleneck in gaming is the player. The tools are there, but the player skills are missing!

All classes are great, though Gunslinger is meh/Sniper too...
Your Blood shall become the Mantle to my Victory!

Nobodygr's Avatar


Nobodygr
01.15.2012 , 08:00 AM | #68
Quote: Originally Posted by Imspecial View Post
Damage wise - I'd say we are all fine, operative burst, and Sorcs Easy of target switch and lack of resource mangagement could do with a retune, possibly tone down the amount of armor bypassing abilities of all classes in general to make all specs more consistant(snipers are funneled into lethality if they want to hurt anyone with heavy armor)

Utility wise - Sorcs and Mauraders, the movement abilities of these 2 classes makes them borderline broken in huttball. Post 1.1 a marauder can dash to you 30m>force push you back>dash to you again. leaving everyone else silly far behind. Sorcs being able to dash(breaking snares) means a sorc getting to the last firetrap in huttball is almost a guarenteed score for them. Not to mention 2 sorcs working in tandem can troll peopel with stupid numbers of max range grips.
dude...i rly wish my marauder class had this but it doesnt..
i5 2500k 3.3ghz @4.5ghz 1.3vcore with H100 cpu cooler
5850 OC ed @ 900/1250
8GB Ram Corsair 9-9-9-24(4x2gb)
Z68x UD3P-B3

Fairell's Avatar


Fairell
01.15.2012 , 08:07 AM | #69
putting consumables aside, no class is op. but combinations are. go and try to kill a well geared and played merc healer with a guard tank around. now imagine ur WZ has 2-3 of those pairs. you will nver cap an objective^^
Fairell - Infiltration Shadow - Darth Traya
Xar'fai Legacy

devyne's Avatar


devyne
01.15.2012 , 08:39 AM | #70
Honestly IDk some idiot called me OP for recking him 1v1 and him being better geared (Im jugg and hes mara) althought i do hit 6.5k smashes quite often i find almost every other class but sorc and the occasional merc a cakewalk equally or even more geared then me. Also if any1 was wondering im 9% pvp buff and 81% surge.
The Sith always get hit in the face