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Ignorance about Sorc OP'ness

STAR WARS: The Old Republic > English > PvP
Ignorance about Sorc OP'ness

SandTrout's Avatar


SandTrout
01.15.2012 , 05:51 AM | #161
Quote: Originally Posted by Crujido View Post
Now although I haven't ran a healer sniper/guns, but like I said, a sorc/sage will only pull the high dps AND healing when the other team is absolutely terrible.
You can't run a healing sniper. It is quite literally impossible. The only heal we get is 6% of our HP from Adrenaline probe self heal if we talent it in the engineering tree. Adrenaline probe is on a 2-minute cool-down and is a self-only skill.
Nerf not, lest ye be nerfed.

SandTrout's Avatar


SandTrout
01.15.2012 , 05:53 AM | #162
Quote: Originally Posted by KorwinOfAmber View Post
You realize that sniper backad up by sorc is a monster? Sorc can never do and kill enemies as quickly as uninterupted sniper can do, and sniper with sorc shield and healing is a killing machine.
You realize that since a sorc is as good at dishing out damage as a sniper, and better in every other category, a DPS sorc backed up by a healing sorc is even more powerful, right?
Nerf not, lest ye be nerfed.

Baneberry's Avatar


Baneberry
01.15.2012 , 05:53 AM | #163
Quote: Originally Posted by Crujido View Post
This.
Except I would choose a jugg/sorc combo instead.
op - Sniper - Sorc = new Rogue Mage Priest!

Oh man the crazy damage!
I bring you pain, the kind you cant suffer quietly!

KorwinOfAmber's Avatar


KorwinOfAmber
01.15.2012 , 05:53 AM | #164
Quote: Originally Posted by maesesami View Post
Even more op...
And try stay polite.
How having a team buff make it OP? Usually each team have at least one sorc/sage. Just as with Guard - using a shield on team mates or not is personal decisions of the player that plays the class. If he cares not only about his DPS but about actually winning, he will cast the shield on others. I am pure DPS sorc, and even i cast it on team mates when see them fighting someone or flag carriers - it contributes to protectrion thus gives you medals, its great to protect your team mates and its better than healing when you need to make someone on low hp not die from next attack.

Its a support skill. I cant understand how can anyone complain about it, when everyone benefits from it. Its like saying nerf all healers healing, since they can survive people attacking them and get away. Just forgeting you also nerf the healing that heals YOU.

Or nerf the Agents +5 critical chance buff, its OP! (despite it applying on whole team)

maesesami's Avatar


maesesami
01.15.2012 , 05:53 AM | #165
Quote: Originally Posted by KorwinOfAmber View Post
I still wonder, are all of you guys idiots?

Sorcs "buble" is a team cast - its applicable on everyone in team. Healing sorc would keep it on all team mates at all times, while damage sorc would at least cast it on one-two more persons. Everyone benefits from the shield, YOU benefit from the shield. If you have sorc in team and he doesnt cast shield on you, blame him - not the class.

Idiots. Cant find other word.
And your logic is mmmm, just hypocrite. Both teams can use stims stacking, and we both now that it's insane and it'll be fixed.
And healing is yet nerfed, guess why...

KorwinOfAmber's Avatar


KorwinOfAmber
01.15.2012 , 05:56 AM | #166
Quote: Originally Posted by SandTrout View Post
You realize that since a sorc is as good at dishing out damage as a sniper, and better in every other category, a DPS sorc backed up by a healing sorc is even more powerful, right?
Haha, you made me laught. I suggest you go try playing sorc before posting on forums. Topping DPS charts does not mean Sorc is great single target or burst wise. DOTs, AOE and useless healed damage from 30 meter away - most of sorc damage is SUSTAINED. While Sniper, if not interupted is probably most deadly class in game at the moment (not complained about since sniper needs los and support to unleash his mayhem unlike OP)

klathnagma's Avatar


klathnagma
01.15.2012 , 06:01 AM | #167
Quote: Originally Posted by AndrosX View Post
Very good damage, with a mixed template you don't even have cooldown on Lightning, you can proc a lightning that ticks 2x fast, dots, CC, speed buffs, a shield (a shield with pretty much no cooldown at all), AoE, mobility and let's not forget you pretty much cannot run out of force in a pvp scenario..
It's quite fun how people can't get appart one think for the other and put every sorc as if he were speced Corruption, Lighting and Madness at the same time.

1) Very good damage - I have yet to get the 2.5k one hit medal in my receltly leveled to 50 sorc. Never got it from 10 to 50 on PvP.

2) No cooldown on Lighting - that's at least an investment of 11 points on Madness tree to get "Madness" talent.

3) You can proc a lightning that ticks 2x fast - That's 13 points investment in the Lightning tree to get the "Lightning Barrage" talent.

4) Dots - To have any good Dots you need at least 25 points in Madness tree.

5) A shield with pretty much no cooldown at all - cooldown is not just big, but we have a debuff that don't allows us to use it until the debuff wears out. You need 7 points in Lightning for this shield to get to 3k damage. The shield is usually one shoted down by pretty much everyone.

6)c AoE - the AoE out ot the top Madness tree is crap. You need to be full Madness to have any good AoE with improved Death Field - Creeping Death in tier 6.

7) mobility - you don't seem to reallizse that a sorc need to stay still channelling to have any procs and make their spells instant. Whithout staying still channeling they have a very weak dot, and an instant with 6 seconds cooldown.

8) cannot run out of force - yes you can. Just throw 5 or 6 heals and you are almost dry unless speced healing.

9) CC - sorcs have CC of course but to have good CC they need to invest at least 9 points on it ... to be beaten by a resolve bar. I took out most of the CC points I had invested because just Wirldwind fills the resolve bar ... and that's one spells for 2 secs CC as most likely the target is doted.

So as sorc you can:

a) Have good heals: need to spec full healing in the corruption tree. Very bad damage, no good AoE, no DoTs, bad shield.

b) Have good damage: need to full spec Lighting for burst. Bad dots, not so good AoE. You become a turret, very easy to counter in PvP.

c) Have good dots and AoE: need to full spec into Madness. No burst at all, bad shield, no chain lightning nor 2x Force Lightning.

d) Go madness/lightning hybrid: this is the common build but no good heals, no great AoE, no great Dots.

So no, sorcs don't have great heals, good aoe, great dots, imba shield, 2x ligtning, no cd in lightning, etc ... at the same time.

The reallity is people know no crap about sorcs. One folk even told me "look at that sorc he got 12 medals" ... when half of them were from defense.

SandTrout's Avatar


SandTrout
01.15.2012 , 06:01 AM | #168
Quote: Originally Posted by KorwinOfAmber View Post
Haha, you made me laught. I suggest you go try playing sorc before posting on forums. Topping DPS charts does not mean Sorc is great single target or burst wise. DOTs, AOE and useless healed damage from 30 meter away - most of sorc damage is SUSTAINED. While Sniper, if not interupted is probably most deadly class in game at the moment (not complained about since sniper needs los and support to unleash his mayhem unlike OP)
It's easier to run away from a sniper than a sorc, as well. SoS doesn't apply a 50% movement speed reduction to the target.
Nerf not, lest ye be nerfed.

wwkingms's Avatar


wwkingms
01.15.2012 , 06:05 AM | #169
Quote: Originally Posted by Malstrades View Post

-nerf sorcs, rediculously OP


-nerf operatives, ridiculously op
-nerf juggernauts, ridiculously op
-nerf mercenarys, ridiculously op
-nerf sandwiches, ridiculously op

see what i did there?

u can throw out words easy but u have no proof.

heres the facts


sorcs' have lower single target burst than juggernauts, snipers, operatives and assasins
sorcs' do less aoe/group dmg than bounty hunters
sorc's are BY FAR the squishiest, easiest class to kill when focused
sorc's have ZERO defensive cooldowns besides a weak bubble, no dmg reduction abilitys at all

so they dont do the most dmg in any respect, they take more dmg than any other class.. and their only defensive option is to run away


yes i can see how this class is OP

Imspecial's Avatar


Imspecial
01.15.2012 , 06:06 AM | #170
Sorc's damage output is in a perfect spot compared to BH/sniper. It is the utility and repositioning tools that are infuriating everyone. It is unfortunate right now, but huttball is easily 80% of my pvp games, and in that particular game mode sorcs are borderline broken. You are the only class with a foward gap opener that requires no target(dash), no other class can break cc with a sprint that puts some serious distance between them and there attackers. Add to that sorcs can yank the ball carrier up the vertical axis away from pretty much every person trying to kill them it causes even more sillyness in huttball. There needs to be a movement speed limit imposed on the ball carrier to bring the SI dash in line.
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