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Most OP class right now?

STAR WARS: The Old Republic > English > PvP
Most OP class right now?

Gomla's Avatar


Gomla
01.15.2012 , 04:07 AM | #51
The noise that Grav Round makes. That is OP.

And Tracer Missile, that noise bugs me as well.

When you have 3 or 4 Troopers/BH's spamming that one single attack constantly that noise is annoying.

Make it sing along to Another One Bites the Dust and i'd be happy.

JackBurden's Avatar


JackBurden
01.15.2012 , 04:32 AM | #52
Marauders and Sorcs are definitely the strongest PvP classes atm. Their sustained damage beats ops burst any time, and they are nearly immortal when fully geared and played properly. I very much doubt any other class in equal gear can be ever compared to them in terms of damage and survivability.
Never let your sense of morality keep you from doing what you think is right.
Isaac Asimov

zepfya's Avatar


zepfya
01.15.2012 , 04:34 AM | #53
Quote: Originally Posted by JackBurden View Post
Marauders and Sorcs are definitely the strongest PvP classes atm. Their sustained damage beats ops burst any time, and they are nearly immortal when fully geared and played properly. I very much doubt any other class in equal gear can be ever compared to them in terms of damage and survivability.
Marauders really? Marauders and juggernauts are the weakest classes in the game by a mile, first time i heard anyone say one of them is the strongest lol.

YpaWinz's Avatar


YpaWinz
01.15.2012 , 04:34 AM | #54
Quote: Originally Posted by Kshahdoo View Post
Yeah, just find good operatives. And include them in your video. I bet win/lose ratio will be like 10/90... Sentinel perhaps has some chanses when attacks first (CC immunity and some CDs help), but if operative opens on him then sentinel loses 10-11k hp in first seconds and it's become hopless...
The same is true for any class.

Anyone who knows their class well and knows other class' weaknesses is going to be "overpowered."

Nerf good players imo.
CRAWLSPACE

Iphitan's Avatar


Iphitan
01.15.2012 , 04:36 AM | #55
operative/scoundrel
Iphitan & Mu'lee
Das Isen Vermächtnis
<Keine Panik>

buttski's Avatar


buttski
01.15.2012 , 04:37 AM | #56
Quote: Originally Posted by zepfya View Post
Marauders really? Marauders and juggernauts are the weakest classes in the game by a mile, first time i heard anyone say one of them is the strongest lol.
no they aren't. just because ure weak and incompetent at playing an sw/jk doesn't mean the class is bad.
i recommend playing a bh.
Quote:
stunning Open World PVP on Ilum; when you get to the high levels prepare to be blown away!

JackBurden's Avatar


JackBurden
01.15.2012 , 04:54 AM | #57
Quote:
Marauders really? Marauders and juggernauts are the weakest classes in the game by a mile, first time i heard anyone say one of them is the strongest lol.
Believe me, they are capable of doing the highest damage in a WZ (comparable to BHs and sages, 400k+) and at the same time remain as damage-proof as a tank of any kind. Although I do agree there are few of them... In fact, I only met one skilled marauder, but that one could take on three-four 50-es with (partly) champion equip and break no sweat while soloing them. Yes, marauders can be very, very strong.
Never let your sense of morality keep you from doing what you think is right.
Isaac Asimov

Crujido's Avatar


Crujido
01.15.2012 , 04:56 AM | #58
Most classes are balanced. Best group you can find typically has 1 of every class type.
Operatives/scoundral are the best solo que class when using consumables.

Icecrypt's Avatar


Icecrypt
01.15.2012 , 05:15 AM | #59
IMO consular healers, since you cant interrupt them as if i interrupt a heal they can just use other heals/shields. It's redicilus really when your in WZ and a consular just jumps into 3 people and can survive for over a minute. They are just almost impossible to kill, harder to kill then a tank really.
"You assumed no force could challenge you. And now… finally, we have returned. I am destroying you. All trace of you. There will be nothing left."

KaL_InvictuS's Avatar


KaL_InvictuS
01.15.2012 , 05:31 AM | #60
Quote: Originally Posted by Gomla View Post
The noise that Grav Round makes. That is OP.

And Tracer Missile, that noise bugs me as well.

When you have 3 or 4 Troopers/BH's spamming that one single attack constantly that noise is annoying.

Make it sing along to Another One Bites the Dust and i'd be happy.

QFT and WIN at the same time.