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3 big problems with SWTOR


Papazooki's Avatar


Papazooki
01.14.2012 , 01:17 PM | #1
Alright, since my last thread on this topic got closed (probably due to my comparison with WoW.. which just caused mindless flaming from both sides).. I'll make this one more constructive.

The following are 3 big problems that need to be addressed ASAP if SWTOR wants to thrive:

1) Responsiveness:

SWTORs character responsiveness is pretty bad. With things like ability delay and animations having to finish before damage takes effect, it makes SWTOR combat / responsiveness VERY clunky.

The problem is not only with combat, but generally everything from mounting up and using quick travel. There seems to be a 0.5 second or so delay on abilities taking effect. This is a SERIOUS issue and needs to be looked into immediately.

2) The MMO factor:


Ask people if they feel like SWTOR is an MMO, and the most common answer you will get is "no". This is due to a few things:

-Sharding: Why does this even exist? All it does is prevents players from seeing eachother / communicating with eachother. Both being VERY big factors to an overall MMO feel.

-Too much phasing: There is FAR too much phasing in this game. Almost every quest leads to a phased area. I understand this is done to speed up questing, but it too has far too many cons.

Phasing itself is NOT the problem, in fact it has many benefits. The problem arises when you use it TOO MUCH.

Low server caps: This is quite simple, and doesn't need much explaining. The server caps just far too low. There needs to be a much bigger server cap (something like WoWs) which will mean more players. More players = MMO!

Overly large planets: Planets are far too big. This spreads players out way too much and makes the place look like it's empty (add to that the other factors, and it probably IS empty).

3) Endgame:

This is probably the biggest one. The main focus of an MMO should ALWAYS be end game. Right now, there is very little end game. The same flashpoints, the same warzones.. there's just nothing to do.

I know it's pretty early to derail SWTORs endgame, but there is absolutely nothing to do. BW should of been prepared, they should of known that MANY people would hit 50 within the free month. This could be the main reason that SWTOR will fail. It doesn't matter if they add end game later, what matters is how much they have when the game launches (when most people will try it out).. and that unfortunately is none.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.14.2012 , 01:21 PM | #2
These forums are moving fast
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.14.2012 , 01:26 PM | #3
Another thing that impacts SWTOR is the quests.

Sure voice acting is cool, but the quests are even grindier than WoW (which has improved a lot during wrath/cata).
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Infernaliss's Avatar


Infernaliss
01.14.2012 , 01:27 PM | #4
Only one I disagree with is overly large planets. They need to be bigger. I am on a PLANET, not some random meteorite. I want the population to feel insignificant compared to the size of the worlds that BioWare creates for us.

And the endgame thing... While I have not experienced it yet (soon, I'm 48 right now), there a billion endgame related threads. Just be sure to stay as constructive as possible.

And these things take time. This game is not even 2 months old. It will NOT have everything we want, right away. But if I had to pick which one to fix first on your list? Character/Animation responsiveness is my vote- hands down (or up for two sets of votes).

Papazooki's Avatar


Papazooki
01.14.2012 , 01:30 PM | #5
Quote: Originally Posted by Infernaliss View Post
Only one I disagree with is overly large planets. They need to be bigger. I am on a PLANET, not some random meteorite. I want the population to feel insignificant compared to the size of the worlds that BioWare creates for us.

And the endgame thing... While I have not experienced it yet (soon, I'm 48 right now), there a billion endgame related threads. Just be sure to stay as constructive as possible.

And these things take time. This game is not even 2 months old. It will NOT have everything we want, right away. But if I had to pick which one to fix first on your list? Character/Animation responsiveness is my vote- hands down (or up for two sets of votes).
Cheers.

About the large planets, I can see where you're coming from. Personally, I love seeing people around me when I level.. but this is just preference / opinion.

And yeah, I agree this game DID just come out.. so it will take them time to polish it up and add more content. Most customers are very demanding though, and they do judge books based on their covers.
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Infernaliss's Avatar


Infernaliss
01.14.2012 , 01:36 PM | #6
While I don't judge books based on cover... I do judge movies on cover/name, haha... So I can relate.

I too have quite a bit of disappointment with this game, and I will take my subscription away soon, but I will be keeping an eye on it to see what gets added and improved on. There's another MMO heading our way that I really wanna try out because of its first - tried live combat battle system.

Papazooki's Avatar


Papazooki
01.14.2012 , 06:27 PM | #7
Quote: Originally Posted by Infernaliss View Post

I too have quite a bit of disappointment with this game, and I will take my subscription away soon, but I will be keeping an eye on it to see what gets added and improved on. There's another MMO heading our way that I really wanna try out because of its first - tried live combat battle system.
Totally agree, and I feel the exact same way. I will definitley be checking the SWTOR site often to see what they've fixed / added, but my subscription will not stay.

I wanna try out that MMO as well
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Papazooki's Avatar


Papazooki
01.15.2012 , 10:06 AM | #8
Hopefully someone will actually read this
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R.I.P SWTOR: Dec 20th, 2011 - Jan 20th, 2012. Such a short life.

Mineria's Avatar


Mineria
01.15.2012 , 10:12 AM | #9
Quote: Originally Posted by Infernaliss View Post
There's another MMO heading our way that I really wanna try out because of its first - tried live combat battle system.
Tried it and didn't like it, it's to Asian.
The combat system is fine, graphics nice, but that is all there is to it.

Droidist's Avatar


Droidist
01.15.2012 , 10:26 AM | #10
I think this game will do fine, sure there are a few bugs, but lets give it a couple of months and then see where things are. I have seen some pretty major bugs go live before in other MMO's (remember the 15 minute loot bug in WoW before TBC).

As for end game, every single MMO I have ever played at startup had very little end game in it (WoW and Rift). Also, I think to reach more people devs are beginning to realize that end game doesn't always mean raiding. Look at the pet collecting for WoW and individual instances in Rift.

I do miss an individual activity like fishing, and I wish we could have decorated our star ships and invited people aboard them.

I am sure that there will be lots of endgame within a few months.
A force of one, yes, the solo player!