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People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

Kirjava's Avatar


Kirjava
01.14.2012 , 01:33 AM | #201
Quote: Originally Posted by Eldren View Post
Ahhh, and here we go with the false dichotomies again. I recommend, if you're still in some manner of ongoing education, not ever entering debate as a pursuit. I have a feeling you'd be torn apart and demoralized rather quickly.

You can't objectively point out my position as being either "selfish" or "inefficient". You can't appeal to the morality side of it ("selfish") because morality remains subjective, and also, on a more objective level, because the instant anyone rolls against another player on a piece of gear, they're placing their own needs above that player's, and are thus being, in a textbook literal definition, "selfish". If you've never done this, you can claim altruism and selflessness. But I have a feeling you have rolled against other players for gear, in which case you have then been selfish. It removes any ability you might have had to lambaste someone else for the same behavior. "Don't point out the speck in your neighbor's eye before you remove the plank from yours."

You also can't appeal to the objective notion of efficiency, because a) resources are infinite (removing any application of efficiency principles) and b) you have no objective data with which to back up a claim like that.

Second strike. Care to try for a third?
Here's a suggestion. If you need on gear that your avatar doesn't need, but is useful to your companion, there will be several repercussions.

1). You'll irritate your group
2). If you do it consistently in groups, you will become black listed on the server as a ninja looter by the server community (whether or not you agree with that definition).

The choice is yours, and you can be as bullheaded as you like about it, but you definitely won't make any friends, and will likely sacrifice your chances of playing the multi-player side of this MMO. Due the focus on server specific group play.
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JediMasterShake's Avatar


JediMasterShake
01.14.2012 , 01:33 AM | #202
Honestly, I'd like to point out that you've approached this from your debate perspective, which is fine, you're obviously a....naturally verbose and argumentative person. But I've been trying to actually communicate to you the motive and reason why people feel this way, and why it truly serves the community better. Yes, it's a matter of opinion. You win. Icant objectively prove it. End of debate.

Now, think about it. The actual human element. The issue. Do you really not think it's greedy? Selfish? Self serving?

You are taking a small gain when someone else could have a large gain.

That is the point.
Make a fast break, or that'll be the last mistake that <bleep> will make, is what you get for messin' with
Master Shake.

Eldren's Avatar


Eldren
01.14.2012 , 01:44 AM | #203
Quote: Originally Posted by Kirjava View Post
Here's a suggestion. If you need on gear that your avatar doesn't need, but is useful to your companion, there will be several repercussions.

1). You'll irritate your group
2). If you do it consistently in groups, you will become black listed on the server as a ninja looter by the server community (whether or not you agree with that definition).

The choice is yours, and you can be as bullheaded as you like about it, but you definitely won't make any friends, and will likely sacrifice your chances of playing the multi-player side of this MMO. Due the focus on server specific group play.
You're going to have to show me how either are going to happen consistently enough to produce results meaningful and impactful enough to deter a given set of behavior. I mean, earlier in this thread we had someone noting they've been doing an experiment on their healer and rolling Need on everything in group content. They've yet to hear a single complaint, or to experience any meaningful effects of a purported blacklisting.

I'm not saying this is how it ought to be done. I'm pointing it out as a possible and meaningful counterpoint to your argument, however. I can say this: so far in my group content experience, I have rolled Need on items for my companions. Immediate recollections in my admittedly research paper-addled mind point towards this being in an approximately 50/50 split with the number of times I've rolled Need on items for my companions and asked first. The actual hard numbers aren't available to me, as I haven't been keeping hard statistical data on every Flashpoint I've run or instance where, while grouped with someone else, I chose a loot option for a green, blue, purple or orange drop. I've yet to experience any complaints personally, and have on several occasions experienced praise for my performance. Draw from this what you may. Perhaps your experiences in the game have simply been radically different from mine.


Quote: Originally Posted by JediMasterShake View Post
Honestly, I'd like to point out that you've approached this from your debate perspective, which is fine, you're obviously a....naturally verbose and argumentative person. But I've been trying to actually communicate to you the motive and reason why people feel this way, and why it truly serves the community better. Yes, it's a matter of opinion. You win. Icant objectively prove it. End of debate.

Now, think about it. The actual human element. The issue. Do you really not think it's greedy? Selfish? Self serving?

You are taking a small gain when someone else could have a large gain.

That is the point.
The human element is an element I consider valid when properly informed by logic and hard facts. Emotion is not a valid foundation from which to make a decision. Emotion informed by logic is a valid tool, but still not a valid foundation in and of itself. Logic informed by emotion becomes squishy (pardon the vulgarity) and less-reliable.
The degree of gain is inconsequential. A one-point upgrade to a single stat with no upgrades or downgrades to other stats for a piece in the same slot is still an upgrade. On that basis alone, it's viable to roll Need.

I again point out what I've said before: we cooperate with each other in PUGs in order to down bosses. Once the bosses are downed, we stake a claim on the drops from that boss for ourselves. We don't bypass an upgrade for ourselves so someone else can upgrade. Whoever receives the upgrade will benefit the group (if it's for them and not a companion) only so long as the party is together. Once they break up, the only one receiving the benefit is the player who got the item.

It's very different in guilds, yes. It's why guilds aren't an issue for this discussion.

Bhemont's Avatar


Bhemont
01.14.2012 , 01:48 AM | #204
So I guess the general consensus is, ROLL NEED ON EVERY SINGLE ITEM.

I'm a lot more informed about the community now, I'm going to do just that. ROFL
Proud owner of the CE Imperial Agent since day one
- Red Zone

Kirjava's Avatar


Kirjava
01.14.2012 , 01:50 AM | #205
Eldren, I suggest you just keep trying it out. I tend to put people like you on /ignore and then warn guildies to put you on their list, if you repeatedly need in a group for items you don't need.

Your assuming confrontation is necessary to black list. A lot of us don't bother with confrontation, we just hit the ignore button.
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Goretzu's Avatar


Goretzu
01.14.2012 , 01:51 AM | #206
Quote: Originally Posted by Marlaine View Post
To ninja is to take an item that you cannot use, did not legitimately earn, or take without allowing other players the chance to win said item. Since companions are part of your overall character, the person who won played his part in the instance, and you had the opportunity to win the item via roll, your situation is not a ninja situation.

O.o


By those "rules" there is never a reason for anyone to roll "greed".

Given that 1 current or future companion will "need" everything. O.o
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

Eldren's Avatar


Eldren
01.14.2012 , 01:57 AM | #207
Quote: Originally Posted by Kirjava View Post
Eldren, I suggest you just keep trying it out. I tend to put people like you on /ignore and then warn guildies to put you on their list, if you repeatedly need in a group for items you don't need.

Your assuming confrontation is necessary to black list. A lot of us don't bother with confrontation, we just hit the ignore button.
It is, of course, your right to put people on ignore who act in a way you don't agree with, just as it's your right to encourage those whose social circles you're a part of to do the same. I would never attempt to take that right from you.

Your "worst-case scenario", however, has yet to materialize, and there's enough anecdotal evidence from other posts on the variety of threads on this topic to make me think there's a decent chance (though of course I don't have hard numbers, so I'm going entirely on personal suppositions here) that it's unlikely to materialize, no matter how much you beat the drum in an attempt to force others to abide by your own rules.

I think that's what it's really about for folks like you: you want to control what others do in the game so it aligns with your own goals and/or moral code. It's natural human instinct to attempt this, and the primary reason why wars have been fought: two entities disagreed, gathered allies, and decided to attempt to force each other to see as they do.

So please, by all means, if you can find my character on my realm and somehow link it back to this forum account, place me on ignore. Place all the people in my guild on ignore. Encourage your guildmates to do the same. If that's what's necessary for you to be happy in the game, who am I to stand in your way?

Cancrizans's Avatar


Cancrizans
01.14.2012 , 02:03 AM | #208
Quote: Originally Posted by Eldren View Post
Ahhh, and here we go with the false dichotomies again. I recommend, if you're still in some manner of ongoing education, not ever entering debate as a pursuit. I have a feeling you'd be torn apart and demoralized rather quickly.

You can't objectively point out my position as being either "selfish" or "inefficient". You can't appeal to the morality side of it ("selfish") because morality remains subjective, and also, on a more objective level, because the instant anyone rolls against another player on a piece of gear, they're placing their own needs above that player's, and are thus being, in a textbook literal definition, "selfish". If you've never done this, you can claim altruism and selflessness. But I have a feeling you have rolled against other players for gear, in which case you have then been selfish. It removes any ability you might have had to lambaste someone else for the same behavior. "Don't point out the speck in your neighbor's eye before you remove the plank from yours."

You also can't appeal to the objective notion of efficiency, because a) resources are infinite (removing any application of efficiency principles) and b) you have no objective data with which to back up a claim like that.

Second strike. Care to try for a third?
Morality is only subjective to weak people who can't get it through their skulls that we live in a world of interdependence and taking more than your share or not caring at all for your fellow beings is destructive to life as a whole.

And no individual has the right to make a decision of that magnitude.
Quote: Originally Posted by battlebug View Post
can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out.

Eldren's Avatar


Eldren
01.14.2012 , 02:10 AM | #209
Quote: Originally Posted by Cancrizans View Post
Morality is only subjective to weak people who can't get it through their skulls that we live in a world of interdependence and taking more than your share or not caring at all for your fellow beings is destructive to life as a whole.

And no individual has the right to make a decision of that magnitude.
The problems with your attempted argument here are twofold:

1) You don't define what "more than your share" is, and
2) You assume a lack of care for your fellow humans as the foundation of pursuing your own improvement.

Your "share" lies solely in this: that when a boss you helped down drops a piece of loot, you can roll on it, and choose the priority of roll that best meets your goals for the item. You may not win the roll, but you have no cause for complaint, as you exercised your actual share: the right to stake a claim to it. You might win the roll, in which your staked claim is actualized. At that point, the item is yours, a reward you received for your assistance in downing that boss. What you do with your property is your business.

At no point is loot "group loot". The group cooperates to down a boss, then the individuals comprising that group roll for any loot they want, but they're rolling to get it for themselves, for whatever they intend to use it for. They aren't rolling to give it to someone else (though perhaps they might be, if they enter into a PUG with another guild member or friend, so they can help stack the deck to get their friend a desired piece; I find this behavior questionable at best, but I'm not so naive as to think it doesn't happen), they're claiming it for themselves. Once they receive it, it's theirs.

Do you understand the concept of private ownership, and all the rights it entails?

Dozed_monkey's Avatar


Dozed_monkey
01.14.2012 , 02:11 AM | #210
Quote: Originally Posted by Eldren View Post
You're going to have to show me how either are going to happen consistently enough to produce results meaningful and impactful enough to deter a given set of behavior. I mean, earlier in this thread we had someone noting they've been doing an experiment on their healer and rolling Need on everything in group content. They've yet to hear a single complaint, or to experience any meaningful effects of a purported blacklisting.

I'm not saying this is how it ought to be done. I'm pointing it out as a possible and meaningful counterpoint to your argument, however. I can say this: so far in my group content experience, I have rolled Need on items for my companions. Immediate recollections in my admittedly research paper-addled mind point towards this being in an approximately 50/50 split with the number of times I've rolled Need on items for my companions and asked first. The actual hard numbers aren't available to me, as I haven't been keeping hard statistical data on every Flashpoint I've run or instance where, while grouped with someone else, I chose a loot option for a green, blue, purple or orange drop. I've yet to experience any complaints personally, and have on several occasions experienced praise for my performance. Draw from this what you may. Perhaps your experiences in the game have simply been radically different from mine.



The human element is an element I consider valid when properly informed by logic and hard facts. Emotion is not a valid foundation from which to make a decision. Emotion informed by logic is a valid tool, but still not a valid foundation in and of itself. Logic informed by emotion becomes squishy (pardon the vulgarity) and less-reliable.
The degree of gain is inconsequential. A one-point upgrade to a single stat with no upgrades or downgrades to other stats for a piece in the same slot is still an upgrade. On that basis alone, it's viable to roll Need.

I again point out what I've said before: we cooperate with each other in PUGs in order to down bosses. Once the bosses are downed, we stake a claim on the drops from that boss for ourselves. We don't bypass an upgrade for ourselves so someone else can upgrade. Whoever receives the upgrade will benefit the group (if it's for them and not a companion) only so long as the party is together. Once they break up, the only one receiving the benefit is the player who got the item.

It's very different in guilds, yes. It's why guilds aren't an issue for this discussion.
So by this 'it's +1 stat for my companion VS +20 stat for other dudes main character in PUG, therefore I shall roll' attitude, what's to say I don't start rolling need on every item for the +1k credits I will get for each piece of loot that drops? Hell if we're taking the 'f*** you, Ive got mine' sociopathic approach to the game, then where do we draw the line? And why stop in guilds? Because they will catch you doing it? Because random people are all liable to being f****d over rather than people you 'know'? I consistently make allowances for others to roll on something if they need it more than I do, because I hope that being an empathetic member of an online community, might, in it's turn, contribute towards a better, functioning community. You seem to think that you are an island when you behave in a pug, either than or you don't give a **** about people because you can't see their face. Just because others do it doesn't make it alright, unless you really don't care about the future of this game in which case everyone should make a serious effort to blacklist you.