Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Bioware's unshaken confidence is troubling

STAR WARS: The Old Republic > English > General Discussion
Bioware's unshaken confidence is troubling

Blackwater's Avatar


Blackwater
01.13.2012 , 08:02 PM | #191
Quote: Originally Posted by Jswizzle View Post
Rift really hasn't been doing that well. I find it funny when people bring this up. I was at Pax Prime in Seattle this past August.

I was Volunteering as an exhibitor for the Meridian 59 booth. We met a designer and someone from QA from Rift. They seemed desperate for people to play their game.

Of course it isn't doing well. It tried to out-WoW WoW.

So is SWTOR, only difference is SWTOR has even LESS innovation than Rift

I'm almost inclined to WANT this game to fail so people will stop with this easy money non-sense, but I don't like to see people lose jobs in this economy

wifeaggro's Avatar


wifeaggro
01.13.2012 , 08:02 PM | #192
Quote: Originally Posted by Makade View Post
Here's the deal: I want SWTOR to survive and flourish. I really like the game overall. However, there are GLARING issues with this game (I'm not going to rehash them here...no point in repeating it) and yet Bioware seems to be blissfully (blindly?) boastful of their game. I get how PR works, blah, blah (so don't attempt to give me a lesson), but I have seen ZERO humility on Bioware's part that indicates that they have heard their customers. Look at Trion. Whether you like Rift or not (I found it to be rather bland myself) that is a company working its a*s off for your $15 a month. They have approached the community with humility and open ears, and it has paid off. Meanwhile, Bioware is too busy spinning the hype machine and patting itself on the back to approach the community's concerns humbly and comprehensively.

Please know that I am writing this post as a fan of the game (and Bioware) and I really want the game to succeed. In my life, I have never seen an individual or entity succeed in the long term by avoiding self-reflection and constructive criticism.....ever.
I agree had Hartsman been in charge of a multinational I.P. and had over 100 million dollars for production there would be a massively different climate in the MMO market. Rift is bland lvling process this is true but that endgame is solid, the graphic engine beyond solid. and has had the most rigorous update cycle i have ever seen they have literaly made an expansion pack in last 6 months for free.
For now i am going to give SWTOR the benefit of doubt simply because its new and i do think once BW takes their lumps they may have the ability to suck it up and start changing what needs to be changed. if not i will return to Rift its the best MMO on the market currently.
I

bbbmmmlll's Avatar


bbbmmmlll
01.13.2012 , 08:03 PM | #193
Quote: Originally Posted by Daedalin View Post
Rift has been very public about their sales numbers and have announced sales over 1m and that they have seen significant growth over time. This report has sales under 500k. Maybe Trion is lying or it's low because vgchartz doesn't include Amazon, Walmart or digital(such as Steam) sales. After an initial launch, it's generally hard to find a box copy of most MMOs so I wouldn't expect vgchartz to report much growth.

Blackwater's Avatar


Blackwater
01.13.2012 , 08:03 PM | #194
Quote: Originally Posted by GetPloughed View Post
"In touch with the playerbase"

They copy and pasted a Pokemon mini game into their MMO and they're in touch with the playerbase?
Well they have 10+ million subs so obviously they're in touch with SOMEONE

Daedalin's Avatar


Daedalin
01.13.2012 , 08:04 PM | #195
Quote: Originally Posted by Blackwater View Post
Do i really need to explain WHY SWTOR sold so much in it's first week?

And not to mention that fact that it's losing activity, which mean if SWTOR was selling (presumably) well, than activity should have either stayed the same or gone up, but it isn't. It's declining. And not even steadily, it's falling with the fury of a thousand Hindenburgs

Because here are the facts. Week 1 had 16 full servers, week 2 went down to about 8 and this week they're struggling to keep 1-2 full servers ON WEEKENDS.

You can say they're raising the server cap, but that isn't consistent with the activity charts, so SOMEONE is lying
I know why SWTOR sold so well. Again, if you could read my post history...

To say a game has declined in activity around the holidays... is well short sighted. For many reasons.

1. School break. Younger people will play.
2. Vacations. A lot of people took vacations primarily for SWTOR. If they couldn't in December, they did in the beginning of January.
3. The reason your looking for... not being interested.

To also base a game on server fullness, is well also short sightedness. Your graphs show activity, but do they show if server size was increased? Also, for the 3 reasons mentioned above, game activity could have decline.

SaltAU's Avatar


SaltAU
01.13.2012 , 08:05 PM | #196
Quote: Originally Posted by bbbmmmlll View Post
I also feel, and this puts me in with the tin foil hat crowd, that BW/EA cut a lot of corners and positioned the game to bank on it's hype and the fact that the Star Wars brand will keep a certain number of players around indefinitely. Overcharge on the retail price, sell lots of copies up front, launch when it maximizes sales, limited innovation, safe simple design and keep the costs of developing the game and running the game as low as possible..
At first I thought that they would maybe have done this even though it paints the developer (BioWare) in a pretty poor light. They, like Blizzard and some other developers, have built a pretty good fanbase for making good games. To tarnish that image by just throwing a game out there to make some big quick bucks seems pretty foolish, and it is. EA/BioWare didn't release world wide as we all know, so you would think if they were after quick sales they would have. Being Australian myself I can't see their Australian release on March 1st being very successful at all.

Feskitt's Avatar


Feskitt
01.13.2012 , 08:06 PM | #197
Quote: Originally Posted by Jimer_Lins View Post
Logical fallacies 101:
  1. State opinion as fact.
  2. Pre-emptively label anyone who disagrees with said opinion as wrong/mentally defective.
  3. When someone does disagree with 1., point out you already proved they were wrong.


In other words, you liked the garbage?


Tracer Missile wasn't even close to a Merc's most powerful attack.
Suckwads spammed it, other suckwads lost to it.
Most apparently didn't even know they had an interrupt. Smart nerf, BW!

wifeaggro's Avatar


wifeaggro
01.13.2012 , 08:07 PM | #198
Quote: Originally Posted by Jswizzle View Post
Rift really hasn't been doing that well. I find it funny when people bring this up. I was at Pax Prime in Seattle this past August.

I was Volunteering as an exhibitor for the Meridian 59 booth. We met a designer and someone from QA from Rift. They seemed desperate for people to play their game.
Really? you should follow financials actually rift is making money hand over fist . and Trion is getting massive pressure from investors to go Public and many more devolpers begging for them to liscense their engine for use. Rift is doing quite well it sold 850 k copies and retained well over 60% at the 6 month mark. All on its own dime its own IP and its own Engine. they are raking in the cash believe me raking it in.
I

Hiramas's Avatar


Hiramas
01.13.2012 , 08:08 PM | #199
Quote: Originally Posted by Blackwater View Post
Do i really need to explain WHY SWTOR sold so much in it's first week?

And not to mention that fact that it's losing activity, which mean if SWTOR was selling (presumably) well, than activity should have either stayed the same or gone up, but it isn't. It's declining. And not even steadily, it's falling with the fury of a thousand Hindenburgs

Because here are the facts. Week 1 had 16 full servers, week 2 went down to about 8 and this week they're struggling to keep 1-2 full servers ON WEEKENDS.

You can say they're raising the server cap, but that isn't consistent with the activity charts, so SOMEONE is lying
why the hell can't you accept that the MAKER of the activity statistics everyone keeps quoting cannot be seen this way? BW could provide accurate statistics about subscriptions and activity- And only they. And yes, they raised server caps, people do not keep playing 24/7 like in holiday periods and so on. That are the reasons that the server seem less full.
There are people leaving after the free month, a lot more than those who have posted about it here. We will have to see how many. Im sure BW will try to boast with subscription numbers after the free month.
Republic Jedi Guardian - former RP-PVP Jen'Jidal
Can you please give us Server Transfers, so I can get back to a RP Server? Thanks.

Daedalin's Avatar


Daedalin
01.13.2012 , 08:08 PM | #200
Quote: Originally Posted by bbbmmmlll View Post
Rift has been very public about their sales numbers and have announced sales over 1m and that they have seen significant growth over time. This report has sales under 500k. Maybe Trion is lying or it's low because vgchartz doesn't include Amazon, Walmart or digital(such as Steam) sales. After an initial launch, it's generally hard to find a box copy of most MMOs so I wouldn't expect vgchartz to report much growth.
My mistake then. I figured I would report sale numbers from the same source I used to SWTOR so it would be considered even playing field.