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Mitigation, the REAL problem. Also, operatives need a 2x dmg multiplier.

STAR WARS: The Old Republic > English > PvP
Mitigation, the REAL problem. Also, operatives need a 2x dmg multiplier.

Abatement's Avatar


Abatement
01.13.2012 , 07:45 PM | #821
Quote: Originally Posted by Venilator View Post
Have you ever seen a lightning spec PvP? The rely on thunderous blast for their damage. If no one can stop them from casting their what... 3 second cast spell? Then you have problems with your pug. Sorcerer's. We're nasty back when no one had the gear to challenge them but their bubble is straight hp that receives no mitigation. It takes full non-mitigated damage so even at 9k it will be blown away.

Again all your proving to me is you pug in groups where everyone targets different players and no one focus fires. I have yet to see a fully championed geared sorcerer survive two ops and a force choke...
Your still missing the point. Sorcs take more damage then any of the tanks. They do more damage then any of the tanks, and they only need 2 points in to 1 defensive level 2 talent.

Also note, They have 10% elemental/internal resist 100% of the time from their buff. Only assassins can boost the same buff but are completely inferior when it comes to defense.
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Really?

chainsawsamurai's Avatar


chainsawsamurai
01.13.2012 , 07:49 PM | #822
Quote: Originally Posted by Venilator View Post
Have you ever seen a lightning spec PvP? The rely on thunderous blast for their damage. If no one can stop them from casting their what... 3 second cast spell? Then you have problems with your pug. Sorcerer's. We're nasty back when no one had the gear to challenge them but their bubble is straight hp that receives no mitigation. It takes full non-mitigated damage so even at 9k it will be blown away.

Again all your proving to me is you pug in groups where everyone targets different players and no one focus fires. I have yet to see a fully championed geared sorcerer survive two ops and a force choke...
It's the second tier of Lightning spec. It is available to all specs. You know you don't have to put all your talents in one tree right? There's a bit of overflow.

The bubble will be stronger and the two Ops will be weaker next patch. They're preventing the absurd consumable stacking that makes 9k bubbles disappear in a flash and makes Operatives tear anyone apart in seconds.

Your entire post is moot to anyone who knows how the game works now and how it will work in the future.
21/2/18 - Carolina Parakeet

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Venilator's Avatar


Venilator
01.13.2012 , 07:51 PM | #823
Quote: Originally Posted by Abatement View Post
Your still missing the point. Sorcs take more damage then any of the tanks. They do more damage then any of the tanks, and they only need 2 points in to 1 defensive level 2 talent.

Also note, They have 10% elemental/internal resist 100% of the time from their buff. Only assassins can boost the same buff but are completely inferior when it comes to defense.
No I am not missing the point you are. That shield can be put on EVERYONE. Not just him. So while you are whining about how nasty it is on him you are missing the point that it is not just him that the bubble goes on. He can place the bubble on everyone else.


So yes you are looking at the class from a puggers viewpoint not an organized players stand point.

Vesperr's Avatar


Vesperr
01.13.2012 , 07:56 PM | #824
Sorcs shield is awesome 1v1 but when it comes to teamplay sorcs are the first to go down as their poor armor doesnt allow them to mitigate damage effectivly allowing healers to keep them alive. Now if you put a guard on them...
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Abatement's Avatar


Abatement
01.13.2012 , 08:01 PM | #825
Quote: Originally Posted by Venilator View Post
No I am not missing the point you are. That shield can be put on EVERYONE. Not just him. So while you are whining about how nasty it is on him you are missing the point that it is not just him that the bubble goes on. He can place the bubble on everyone else.


So yes you are looking at the class from a puggers viewpoint not an organized players stand point.
Thanks for pointing out that not only do they out dps snipers, they provide more healing too.
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Really?

Abatement's Avatar


Abatement
01.13.2012 , 08:04 PM | #826
The issue I was bringing up was one on damage balance, not on class balance. However, since y'all are trying to defend against the flat superiority of sorcs i can keep adding more damning evidence.
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Really?

Venilator's Avatar


Venilator
01.13.2012 , 08:06 PM | #827
Quote: Originally Posted by chainsawsamurai View Post
It's the second tier of Lightning spec. It is available to all specs. You know you don't have to put all your talents in one tree right? There's a bit of overflow.

The bubble will be stronger and the two Ops will be weaker next patch. They're preventing the absurd consumable stacking that makes 9k bubbles disappear in a flash and makes Operatives tear anyone apart in seconds.

Your entire post is moot to anyone who knows how the game works now and how it will work in the future.
Again these whining are based on the fact that the shield is not being cast on anyone but the sorcerer. The truth is a sorcerer can cast it not just on themselves but teammates aswell.


So this argument is a puggers cry. In an organized team you are going to deal with that shield not only on the sorcerer but every member he can place it on.

Venilator's Avatar


Venilator
01.13.2012 , 08:10 PM | #828
Quote: Originally Posted by Abatement View Post
The issue I was bringing up was one on damage balance, not on class balance. However, since y'all are trying to defend against the flat superiority of sorcs i can keep adding more damning evidence.
Dude your argument is from a pugger viewpoint. Which is "waaah my op is not better then the sorcerer who will not share his shield buff with anyone.".

In organized team play you will not be dealing with just him wearing that shield but also his teammates. This is no different then when people whined about disc priests in WoW.

Abatement's Avatar


Abatement
01.13.2012 , 08:11 PM | #829
You lack evidence. Nothing you have said has any real basis for comparison.

My opening statement was that it is completely pointless to play a sniper that on average does 15% less damage then a sorc and by proxy a merc (since they also ignore shields). Both these classes have higher mitigation then a sniper and both can heal. They have at least as many "trick" tools as the sniper. I fail to see why anyone would want to play a sniper.
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chainsawsamurai's Avatar


chainsawsamurai
01.13.2012 , 08:17 PM | #830
Quote: Originally Posted by Venilator View Post
Again these whining are based on the fact that the shield is not being cast on anyone but the sorcerer. The truth is a sorcerer can cast it not just on themselves but teammates aswell.


So this argument is a puggers cry. In an organized team you are going to deal with that shield not only on the sorcerer but every member he can place it on.
I don't particularly care about the differences between team and solo. You misunderstand me. I was pointing out that you associating that talent with lightning spec was flawed and complaining about Operatives tearing through it so quickly is likely also flawed. Bear in mind of course that 2 Operatives and a Force Choke is 3 players and an awful lot of unmitigated damage and armor ignore, Tanks wouldn't exactly fare any better (hypothetically they'd fare 9k worse).

Why that bubble disappears so fast has less to do with the bubble and more to do with consumable stacking. That is being addressed. This single change has so much to do with the QQ about all of these classes that any balance discussion not taking it into consideration is entirely moot.

9k is going to be a lot after the change. It matters for solo play a bit, but the bubble is a very strong combat multiplier in practical group PvP. The more friendly players involved in a particular skirmish the more powerful it becomes, not the other way around. We'll see how everything plays out once 1.1 hits, 9k is an awful lot of HP but since testing points to it taking unmitigated damage I wouldn't feel comfortable making any predictions as to whether or not it will be changed.
21/2/18 - Carolina Parakeet

Gone, but not forgotten.