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Hard mode Soa Bug list and possible solutions for fellow raiders

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Hard mode Soa Bug list and possible solutions for fellow raiders

psysention's Avatar


psysention
01.13.2012 , 02:49 PM | #11
Quote: Originally Posted by Rainsfords View Post
I laughed.
laugh all you want that won't change the reality my dear friend

Eddizel's Avatar


Eddizel
01.13.2012 , 03:07 PM | #12
Love the comment about being the best assassin on the server. It is really funny because for some reason I keep seeing this sort of comment thrown around in game and on the forums.

Guess what, there is no WOL measuring your pve prowess yet or pvp rankings or ratings either. No one can really have any idea who is what right now. Glad you are claiming "best" already though, /facepalm.

Also love your jab at WOW being for "noobs" and "kids". Yeah, many of us quit WOW to come here, but here is a reality check for you: This game needs serious work to evolve to WOW's level of complexity. The Tier 1 content in this game is dumbed down and super simplistic, probably because there is no mods, no UI adjustments, no meters or combat logs to evaluate, no macros, I could go on and on etc etc.

If you put an encounter like heroic ragnaros in this game with the way it is currently, it would absolutely destroy players.

I don't want to go back to WOW, so I hope this game gets it act together and evolves, because you are right about one thing, the only thing hard about the content right now is the stupid bugs, and that isn't fun or challenging, it is just stupid.

psysention's Avatar


psysention
01.13.2012 , 05:33 PM | #13
Quote: Originally Posted by Eddizel View Post
Love the comment about being the best assassin on the server. It is really funny because for some reason I keep seeing this sort of comment thrown around in game and on the forums.

Guess what, there is no WOL measuring your pve prowess yet or pvp rankings or ratings either. No one can really have any idea who is what right now. Glad you are claiming "best" already though, /facepalm.

Also love your jab at WOW being for "noobs" and "kids". Yeah, many of us quit WOW to come here, but here is a reality check for you: This game needs serious work to evolve to WOW's level of complexity. The Tier 1 content in this game is dumbed down and super simplistic, probably because there is no mods, no UI adjustments, no meters or combat logs to evaluate, no macros, I could go on and on etc etc.

If you put an encounter like heroic ragnaros in this game with the way it is currently, it would absolutely destroy players.

I don't want to go back to WOW, so I hope this game gets it act together and evolves, because you are right about one thing, the only thing hard about the content right now is the stupid bugs, and that isn't fun or challenging, it is just stupid.
i said im one of the best...
i can put 100 screenshot here with me dominating any type of warzone...
i am the only one who lead pug raid to kill 16 man soa standart mode..
maybe i'm not the best, but im pretty sure one of the best on TOFN server bro

and this is beside the point

i am just trying to help other raiders to kill soa thats all

you can either profit from my experience or troll my post

no problem for me... i wil lstill dominate warozne i will still farm soa

Pintaphilly's Avatar


Pintaphilly
01.13.2012 , 08:48 PM | #14
What is up with the huge e-peen attitudes? There is no proof, at all, for you to claim you are the "best". If you want to help people, you might want to consider changing your attitude, else no one will take you seriously. Not to mention, warfronts are a per server basis, must I say more?

And just an FYI, most people left WoW because of dumb changes they made to classes, and the direction they are taking the game as a whole. Raiding still remains challenging, even after BC, there is a reason a lot of hard/heroic modes required hundreds of attempts to beat.

And just to give you an idea, Deathwing took 300+ attempts for the world first by a korean guild, even hard mode lich king took 200+ attempts. Many more examples can be given.

psysention's Avatar


psysention
01.14.2012 , 01:34 AM | #15
Quote: Originally Posted by Pintaphilly View Post
What is up with the huge e-peen attitudes? There is no proof, at all, for you to claim you are the "best". If you want to help people, you might want to consider changing your attitude, else no one will take you seriously. Not to mention, warfronts are a per server basis, must I say more?

And just an FYI, most people left WoW because of dumb changes they made to classes, and the direction they are taking the game as a whole. Raiding still remains challenging, even after BC, there is a reason a lot of hard/heroic modes required hundreds of attempts to beat.

And just to give you an idea, Deathwing took 300+ attempts for the world first by a korean guild, even hard mode lich king took 200+ attempts. Many more examples can be given.
Look i am not gonna argue with you
just because you don't like my attitude doesn't give you a right to troll or trash my thread..

if you can rad my posts carefully, i said i am one of the best Assassin in TOFN server
i didn't said i am the best assassin in the world..

so stop this silly argument, either profit from my findings and kill your raid boss
or just hang out here and troll peoples posts...

not to mention don't worry i freaking tried soa hard mode more than 150 times...
i had been wiping on that boss past 2 weeks... me and my raid spent more than a million credits on repair.. finally we killed him even tho there is silliy bugs... we can not fix the bugs, but we can at least prevent it lil bit...

all i am doing is trying to help other raiders..

so just move along man.. these are not the droids you are looking for!

Trineda's Avatar


Trineda
01.14.2012 , 02:54 PM | #16
Hello there,

We have updated 1.1 patch notes in the Public Test Server forum. Some of the issues you have listed are mentioned there:


Quote:

Operations

Eternity Vault
  • The Ancient Pylons now reset correctly if not solved within the allotted time.
  • Soa’s mind traps unintentionally had 200k health in Nightmare Mode. This amount has been reduced significantly.
  • The duration of the Penalty of Destiny effect in the Infernal Council encounter has been increased to 1 minute. Players are unable to assist other players in their fight for the duration of this effect.

psysention's Avatar


psysention
01.14.2012 , 11:17 PM | #17
Quote: Originally Posted by Trineda View Post
Hello there,

We have updated 1.1 patch notes in the Public Test Server forum. Some of the issues you have listed are mentioned there:
Trineda
Those are nice fixes

expecially buffing the infernal council encounter is good idea...

it's ok for us tho since everyone in my guild capable of defeating their targets without outside help...

nerfing the mind traps on Nightmare mode is also nice...

But there are some RNG issues on the Soa encounter... Me and my guild can deal with those issues.. but i don't see any casual guild killing hard mode soa in the near future..

Penttt's Avatar


Penttt
01.15.2012 , 04:06 AM | #18
Our raid suffered from the invisible lightning ball bug today, we only run one Jedi Shadow so dealing with them was impossible when nobody could see them.

psysention's Avatar


psysention
01.15.2012 , 05:01 AM | #19
Quote: Originally Posted by Penttt View Post
Our raid suffered from the invisible lightning ball bug today, we only run one Jedi Shadow so dealing with them was impossible when nobody could see them.
i suggest shadow tank as MT
and 1x shadow dps
for easier run

both should have 45 sec force shroud

valkidarkwalker's Avatar


valkidarkwalker
01.16.2012 , 02:47 AM | #20
I am the best assasin on my server too! Oh wait im a Jugg. Well guess im the best Jugg then!
Thanks for posting your findings and feedback.
Just next time leave out the "hey look my epeen is bigger then all of you guys and oh yea I am just helping everyone but in actuality I am trying to stroke my ego some more!"

Thanks!